Winter Update 2018
Find out the newest information about the Winter Update in Tibia!

Paladin

Characteristics and attributes

Cipsoft has stated that paladins are the "jacks of all trades". They are experts in the art of attacking at distance (their primary skill). However, they can use melee weapons and wield shields too (this is important cause you can combine some distance weapons with a shield, thing that will be really helpful in particular situations), but...of course, not as good as a knight does. Regarding magic, they are better in this field than knights but not as good as mages are (these last ones are, obviously, the masters of magic).


Also, they are the only ones able to cast holy spells, wich gives them advantage when it comes to hunt undead creatures. Futhermore, they gain 10 hit poins, 15 mana points (both with medium regeneration rate), and 20 capacity points per level.


Thanks to these balanced attributes, paladin can decide to block or run around a target using ranged attaks, to cast a decent variety of spells to reinforce their psychical actions, while carrying lots of items, equipments, and loot, making it a very profitable vocation if you know how to play it properly. So, if you are looking for a multi-faceted character able to do a little bit of everything, this is the right choice.


Drawbacks


Equipments

Low level sets

This is perhaps the cheapest decent set you can obtain being a low level Paladin. Most of these items are really easy to obtain, the most expensive will be the shield and perhaps the stars if you decide to buy them in market. If you don't want to buy stars just get normal spears in any store, wich are cheap but they cause less damage and have less range.


Around level 50, and if you count with some money then you can improve your current set for this one. It's more expensive but a lot better in terms of weight and protection.


This is a set you can use around level 80. The helmet Skull Helmet is lighter than Royal Helmet but it costs 10.000 extra gps. If you count with some other extra 10.000gps, you should choose Zaoan Helmet without any doubts.


Mid level sets

At level 100 you are able to wear the Master Archer's Armor , that will be useful for 50 levels more when you can get the Depth Lorica . But before this, you can already wear the Warsinger Bow and wield Depth Lorica , and the Assassin Star at level 80, and Crystalline Arrow at level 90. Of course, you can alternate Pair of Soft Boots with Guardian Boots or Draken Boots at any time depending on your needs. Also, if you don't want to waste money buying the Warsinger Bow , we recommend to wait until level 105 to get a Mycological Bow , wich is cheaper and it has, more or less, the same effects on your targets.


High level sets

This is the best set you can get as a paladin. But you have to wait until level 150 to be able to wear all the pieces. Once you rach level 250 you can start thinking on buying or crafting a Umbral Master Bow , wich is really expensive and hard to get.


Some optional sets

If you want to maximize your effiency, you can use certain equipment combinations for specific occasions. For example, if you need the max speed possible, or max defence, or the highest psychical or death protection.


Speed Set / PvP
Defensive Set (for strong creatures)
Death Resistence Set
Psychiqual Resistence Set
Demon Hunt Set

Distance weapons and ammunitions

Name Attack Additional attack Level Knight Paladin Druid Sorcerer Weight
Arrow - all 0.7 oz.
Bolt - all 0.8 oz.
Burst Arrow - all 0.9 oz.
Crystalline Arrow - 90 0.75 oz.
Crystalline Arrow EARTH
48
+48 300 0.8 oz.
Crystalline Arrow ENERGY
48
+48 300 0.8 oz.
Crystalline Arrow FIRE
48
+48 300 0.8 oz.
Crystalline Arrow ICE
48
+48 300 0.8 oz.
Diamond Arrow - 150 0.8 oz.
Drill Bolt - 70 0.8 oz.
Earth Arrow
+14
+14 20 0.7 oz.
Envenomed Arrow
+27
+27 70 0.7 oz.
Flaming Arrow
+14
+14 20 0.7 oz.
Flash Arrow
+14
+14 20 0.7 oz.
Infernal Bolt - 110 0.9 oz.
Onyx Arrow - 40 0.7 oz.
Piercing Bolt - 30 0.8 oz.
Poison Arrow - all 0.8 oz.
Power Bolt - 55 0.9 oz.
Prismatic Bolt - 90 0.85 oz.
Shiver Arrow
+14
+14 20 0.7 oz.
Simple Arrow - all 0.6 oz.
Sniper Arrow - 20 0.7 oz.
Spectral Bolt - 150 0.9 oz.
Tarsal Arrow - 30 0.7 oz.
Vortex Bolt - 40 0.8 oz.

Choosing bows or crossbows

Name Level Imbuements Weight
Arbalest 75 0 95 oz.
Assassin Star 80 0 2 oz.
Bow all 0 31 oz.
Bow of Destruction 100 3 55 oz.
Chain Bolter 60 3 55 oz.
Composite Hornbow 50 3 52 oz.
Crossbow all 3 40 oz.
Crossbow of Destruction 100 3 65 oz.
Crude Umbral Bow 75 0 50 oz.
Crude Umbral Crossbow 75 0 130 oz.
Crystal Crossbow 90 0 84 oz.
Elethriel's Elemental Bow 70 0 44 oz.
Elvish Bow all 3 39 oz.
Enchanted Spear 42 0 20 oz.
Falcon Bow 300 3 35 oz.
Glooth Spear 60 0 26 oz.
Hive Bow 85 3 46 oz.
Hunting Spear 20 0 22 oz.
Icicle Bow all 3 42 oz.
Leaf Star 60 0 2 oz.
Living Vine Bow 180 3 38 oz.
Mean Paladin Spear all 0 10 oz.
Modified Crossbow 45 3 35 oz.
Musician's Bow all 3 12.5 oz.
Mycological Bow 105 3 49 oz.
Ornate Carving Bow all 0 55 oz.
Ornate Carving Crossbow all 0 65 oz.
Ornate Crossbow 50 0 91 oz.
Ornate Mayhem Bow all 0 55 oz.
Ornate Mayhem Crossbow all 0 65 oz.
Ornate Remedy Bow all 0 55 oz.
Ornate Remedy Crossbow all 0 65 oz.
Plain Carving Bow all 0 55 oz.
Plain Carving Crossbow all 0 65 oz.
Plain Mayhem Bow all 0 55 oz.
Plain Mayhem Crossbow all 0 65 oz.
Plain Remedy Bow all 0 55 oz.
Plain Remedy Crossbow all 0 65 oz.
Rift Bow 120 3 41 oz.
Rift Crossbow 120 3 130 oz.
Royal Crossbow 130 3 120 oz.
Royal Spear 25 0 25 oz.
Royal Star 120 0 2.2 oz.
Shimmer Bow 40 0 48 oz.
Silkweaver Bow 40 3 22 oz.
Small Stone all 0 3.6 oz.
Snowball all 0 0.8 oz.
Spear all 0 20 oz.
The Devileye 100 3 55 oz.
The Ironworker 80 3 150 oz.
Thorn Spitter 150 3 126 oz.
Throwing Cake all 0 0.8 oz.
Throwing Knife all 0 5 oz.
Throwing Star all 0 2 oz.
Throwing Star of Sula all 0 0 oz.
Triple Bolt Crossbow 70 3 62 oz.
Umbral Bow 120 0 45 oz.
Umbral Crossbow 120 0 125 oz.
Umbral Master Bow 250 0 40 oz.
Umbral Master Crossbow 250 0 120 oz.
Valuable Carving Bow all 0 55 oz.
Valuable Carving Crossbow all 0 65 oz.
Valuable Mayhem Bow all 0 55 oz.
Valuable Mayhem Crossbow all 0 65 oz.
Valuable Remedy Bow all 0 55 oz.
Valuable Remedy Crossbow all 0 65 oz.
Viper Star all 0 2 oz.
Warsinger Bow 80 3 45 oz.
Yol's Bow 69 0 35 oz.

Removed


Spells and runes

Name Words Cat. Mana Price Cdn.
Spell Arrow Call Arrow Call exevo infir con support 10 0 2/2
Spell Cancel Invisibility Cancel Invisibility exana ina support 200 1600 2/2
Spell Conjure Arrow Conjure Arrow exevo con support 100 450 2/2
Spell Conjure Bolt Conjure Bolt exevo con mort support 140 750 2/2
Spell Conjure Diamond Arrow Conjure Diamond Arrow exevo gran con hur support 1000 15000 600/2
Spell Conjure Explosive Arrow Conjure Explosive Arrow exevo con flam support 290 1000 2/2
Spell Conjure Piercing Bolt Conjure Piercing Bolt exevo con grav support 180 850 2/2
Spell Conjure Poisoned Arrow Conjure Poisoned Arrow exevo con pox support 130 700 2/2
Spell Conjure Power Bolt Conjure Power Bolt exevo con vis support 700 2000 2/2
Spell Conjure Sniper Arrow Conjure Sniper Arrow exevo con hur support 160 800 2/2
Spell Conjure Spectral Bolt Conjure Spectral Bolt exevo gran con vis support 1000 15000 600/2
Spell Cure Curse Cure Curse exana mort healing 40 6000 6/1
Spell Cure Poison Cure Poison exana pox healing 30 150 6/1
Spell Divine Caldera Divine Caldera exevo mas san attack 160 3000 4/2
Spell Divine Healing Divine Healing exura san healing 160 3000 1/1
Spell Divine Missile Divine Missile exori san attack 20 1800 2/2
Spell Enchant Spear Enchant Spear exeta con support 350 2000 2/2
Spell Ethereal Spear Ethereal Spear exori con attack 25 1100 2/2
Spell Find Person Find Person Exiva "name" support 20 80 2/2
Spell Great Light Great Light utevo gran lux support 60 500 2/2
Spell Haste Haste utani hur support 60 600 2/2
Spell Holy Flash Holy Flash utori san attack 30 7500 40/2
Spell Intense Healing Intense Healing exura gran healing 70 350 1/1
Spell Intense Recovery Intense Recovery utura gran healing 165 10000 60/1
Spell Levitate Levitate exani hur support 50 500 2/2
Spell Light Light utevo lux support 20 0 2/2
Spell Light Healing Light Healing exura healing 20 0 1/1
Spell Magic Patch Magic Patch exura infir healing 6 0 1/1
Spell Magic Rope Magic Rope exani tera support 20 200 2/2
Spell Protect Party Protect Party utamo mas sio support 0 4000 2/2
Spell Recovery Recovery utura healing 75 4000 60/1
Spell Salvation Salvation exura gran san healing 210 8000 1/1
Spell Sharpshooter Sharpshooter utito tempo san support 450 8000 2/2
Spell Strong Ethereal Spear Strong Ethereal Spear exori gran con attack 55 10000 8/2
Spell Summon Emberwing Summon Emberwing utevo gran res sac support 2000 50000 1800/2
Spell Swift Foot Swift Foot utamo tempo san support 400 6000 2/2

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