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Deeper Fibula Quest


Premium:City:ThaisLevel required:50Level recommended:80+
Rewards:
  • Knight Axe It can only be wielded properly by players of level 25 or higher. Attack: 33 Defence: 21 + 1 one-handed Weight: 59.00 oz. Imbuements Slots: 2 Created in patch: < 6.0 Knight Axe
  • Warrior Helmet Defence: 8 Weight: 68.00 oz. Imbuements Slots: 2 Created in patch: < 6.0 Warrior Helmet
  • Elven Amulet Weight: 2.70 oz. Charges: 50 Created in patch: 7.1 (Venore) Against Fire: +5 Against Ice: +5 Against Earth: +5 Against Death: +5 Against Holy: +5 Against Physical: +5 Against Energy: +5 Elven Amulet
  • Tower Shield Defence: 32 Weight: 82.00 oz. Imbuements Slots: 1 Created in patch: < 6.0 Tower Shield
  • Dwarven Ring Weight: 1.10 oz. Created in patch: 7.1 (Venore) Dwarven Ring
Requirements:
  • Key 3940 Weight: 1.00 oz. Key 3940
  • Destroy Field Rune It can only be wielded properly by players of level 17 or higher. Weight: 0.70 oz. Stackable: till 100 Destroy Field Rune
Creatures to kill:
Minotaur 100 hp 50 exp Possible to transform into You need 330 mana to summon You need 330 mana to convince Fire -20% Earth 0% Death +10% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Created in patch: < 6.0 Attack type: Close Pushable Minotaur Minotaur Archer 100 hp 65 exp Possible to transform into You need 390 mana to summon You need 390 mana to convince Fire -20% Earth 0% Death +5% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Archer Created in patch: < 6.0 Attack type: Close Run on low HP Pushable Push objects Minotaur Archer Minotaur Guard 185 hp 160 exp Possible to transform into You need 550 mana to summon You need 550 mana to convince Fire -20% Earth 0% Death +10% Holy -10% Ice +10% Energy -1% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Guard Created in patch: < 6.0 Attack type: Close Push objects Minotaur Guard Minotaur Mage 155 hp 150 exp Not possible to summon Not possible to convince Fire 0% Earth -20% Death +5% Holy -10% Ice +10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Mage Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked Minotaur Mage Dragon 1000 hp 700 exp Possible to transform into Not possible to summon Not possible to convince Fire Immune Earth -20% Death 0% Holy 0% Ice +20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Dragon Created in patch: < 6.0 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Dragon Dragon Lord 1900 hp 2100 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth -20% Death 0% Holy 0% Ice +20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Dragon Lord Created in patch: < 6.0 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Dragon Lord
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Spoiler

Head over to Fibula and go down the well in the centre of the town.




Follow the below path and use Key 3940 Weight: 1.00 oz. Key 3940 to open the door.




Head east through the door and then south down the hole.




Use the Gate of Expertise door and go into the into a teleport.




Be prepared to face many Minotaurs, Minotaur Mages,

Minotaur Archers and Minotaur Guards in this dungeon.

On this floor, head directly west, across the bridge until you find some fire and energy fields.

Walk through them until you see a hole. Use the hole to find Key 3980 Weight: 1.00 oz. Key 3980 which you will need to use shortly.




Now head back east until you reach the bridge.

Head south, then head directly east.

Now head south to a locked door.

Use Key 3980 Weight: 1.00 oz. Key 3980 to open the door and walk through.


Now follow the path until you reach the room with many Dragons and Dragon Lords.

If you are a low level, be careful when entering this area.

Make your way around the room, killing any Dragons or Dragon Lords.

Each colour on the map represents a reward (see picture below).




Purple = Key 3980 Weight: 1.00 oz. Key 3980.


Black = Inside a dead human, you will find a Tower Shield Defence: 32 Weight: 82.00 oz. Imbuements Slots: 1 Created in patch: < 6.0 Tower Shield (there is fire on top of the human so you will need to remove that first with a Destroy Field Rune It can only be wielded properly by players of level 17 or higher. Weight: 0.70 oz. Stackable: till 100 Destroy Field Rune ).



Yellow = Inside a dead skeleton, you will find a Warrior Helmet Defence: 8 Weight: 68.00 oz. Imbuements Slots: 2 Created in patch: < 6.0 Warrior Helmet.



Red = Inside a dead human, you will find a Dwarven Ring Weight: 1.10 oz. Created in patch: 7.1 (Venore) Dwarven Ring.



Blue = Inside a dead dragon, you will find a Elven Amulet Weight: 2.70 oz. Charges: 50 Created in patch: 7.1 (Venore) Against Fire: +5 Against Ice: +5 Against Earth: +5 Against Death: +5 Against Holy: +5 Against Physical: +5 Against Energy: +5 Elven Amulet.



White = Inside a dead human, you will find a Knight Axe It can only be wielded properly by players of level 25 or higher. Attack: 33 Defence: 21 + 1 one-handed Weight: 59.00 oz. Imbuements Slots: 2 Created in patch: < 6.0 Knight Axe (there is fire on top of the human so you will need to remove that first with a Destroy Field Rune It can only be wielded properly by players of level 17 or higher. Weight: 0.70 oz. Stackable: till 100 Destroy Field Rune ).



Green Arrow = Teleport/Exit


Once you have taken the rewards, use the teleporter to be taken back to the start of the dungeon.




on 21 Dec 2016, 16:01
on 17 Aug 2017, 19:14
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