The Explorer Society Quest


Premium:City:Port HopeLevel required:0Level recommended:100+
Rewards:
  • Ice Pick It might come in handy in cold regions. Weight: 70.00 oz. Created in patch: 7.6 Ice Pick
  • Spectral Stone It is pulsating with spectral energy. Weight: 2.50 oz. Light range: 2 Created in patch: 7.6 Spectral Stone
  • Orichalcum Pearl Weight: 30.00 oz. Stackable: till 100 Created in patch: 7.6 6 Orichalcum Pearl
  • Crown Backpack Weight: 17.00 oz. Imbuements Slots: 1 Vol.: 20 Created in patch: 8.5 Crown Backpack
  • ability to buy Atlas It is filled with detailed maps of Tibia. Weight: 13.00 oz. Created in patch: 7.8 (Liberty Bay) Atlas , Crown Backpack Weight: 17.00 oz. Imbuements Slots: 1 Vol.: 20 Created in patch: 8.5 Crown Backpack , Orichalcum Pearl Weight: 30.00 oz. Stackable: till 100 Created in patch: 7.6 Orichalcum Pearl
  • access to Calassa and the Frozen Trench
  • Just in Time You're a fast runner and are good at delivering wares which are bound to decay just in the nick of time, even if you can't use any means of transportation or if your hands get cold or smelly in the process. Points: 1 Premium Just in Time
  • Explorer You've been to places most people don't even know the names of. Collecting botanic, zoologic and ectoplasmic samples is your daily business and you're always prepared to discover new horizons. Points: 4 Premium Explorer
  • Sea Scout Not even the hostile underwater environment stops you from doing your duty for the Explorer Society. Scouting the Quara realm is a piece of cake for you. Points: 2 Premium Sea Scout
Requirements:
  • Rope Weight: 18.00 oz. Created in patch: < 6.0 Rope
  • Shovel Weight: 35.00 oz. Created in patch: < 6.0 Shovel
  • Levitate Formula: exani hur 50 Mana Level: 10 Price: 500 gp. Cooldown: 2s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 7.01 Levitate
  • Key 3802 Weight: 1.00 oz. Key 3802
  • Key 3012 Weight: 1.00 oz. Key 3012
  • Pick Weight: 45.00 oz. Created in patch: < 6.0 Pick
  • Helmet of the Deep Enables underwater exploration. Defence: 2 Weight: 210.00 oz. Created in patch: 7.8 (Liberty Bay) Helmet of the Deep
Creatures to kill:
Rat 20 hp 5 exp Possible to transform into You need 200 mana to summon You need 200 mana to convince Fire 0% Earth -20% Death +10% Holy -20% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Pushable Rat Quara Constrictor 450 hp 250 exp Possible to transform into Not possible to summon Not possible to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown Immune Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Run on low HP Push objects Walks on fields: fire Negative effects: electrified,freezing,poisoned Quara Constrictor Quara Hydromancer 1100 hp 800 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,poisoned Quara Hydromancer Quara Mantassin 800 hp 400 exp Not possible to summon You need 480 mana to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown Immune Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Use haste Become invisible Run on low HP Push objects Walks on fields: fire Quara Mantassin Quara Pincher 1800 hp 1200 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown Immune Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Walks on fields: fire Negative effects: paralise Quara Pincher Quara Predator 2200 hp 1600 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown Immune Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Use haste Push objects Walks on fields: fire Quara Predator Giant Spider 1300 hp 900 exp Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Use haste Push objects Walks on fields: energy,poison Negative effects: poisoned Giant Spider Scorpion 45 hp 45 exp Possible to transform into You need 310 mana to summon You need 310 mana to convince Fire +10% Earth Immune Death 0% Holy 0% Ice +10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Pushable Walks on fields: poison Negative effects: poisoned Scorpion Slime 150 hp 160 exp Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Slime Dwarf 90 hp 45 exp Possible to transform into You need 320 mana to summon You need 320 mana to convince Fire +5% Earth -10% Death +5% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.1 (Kazordoon) Attack type: Close Pushable Spawn can be blocked Dwarf Dwarf Guard 245 hp 165 exp Possible to transform into You need 650 mana to summon You need 650 mana to convince Fire +5% Earth -20% Death +5% Holy 0% Ice 0% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.1 (Kazordoon) Attack type: Close Push objects Spawn can be blocked Dwarf Guard Dwarf Soldier 135 hp 70 exp Possible to transform into You need 360 mana to summon You need 360 mana to convince Fire +5% Earth -10% Death +5% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.1 (Kazordoon) Attack type: Close Push objects Spawn can be blocked Dwarf Soldier Elf 100 hp 42 exp Possible to transform into Not possible to summon You need 320 mana to convince Fire 0% Earth 0% Death +10% Holy -20% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.2 (Ab'Dendriel) Attack type: Close Pushable Push objects Spawn can be blocked Elf Elf Scout 165 hp 75 exp Possible to transform into Not possible to summon You need 360 mana to convince Fire 0% Earth 0% Death +10% Holy -20% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.2 (Ab'Dendriel) Attack type: Distance Pushable Spawn can be blocked Elf Scout Cyclops 260 hp 150 exp Possible to transform into You need 490 mana to summon You need 490 mana to convince Fire 0% Earth +10% Death +10% Holy -20% Ice 0% Energy -25% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Spawn can be blocked Cyclops Orc 70 hp 25 exp Possible to transform into You need 300 mana to summon You need 300 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Orc Orc Berserker 210 hp 195 exp Possible to transform into You need 590 mana to summon You need 590 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -15% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Close Use haste Push objects Spawn can be blocked Orc Berserker Orc Leader 450 hp 270 exp Possible to transform into You need 640 mana to summon You need 640 mana to convince Fire Immune Earth +10% Death +10% Holy -20% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Attack type: Close Push objects Spawn can be blocked Orc Leader Orc Shaman 115 hp 110 exp Not possible to summon Not possible to convince Fire 0% Earth +10% Death +5% Holy -10% Ice 0% Energy -50% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Spawn can be blocked Orc Shaman Amazon 110 hp 60 exp Possible to transform into You need 390 mana to summon You need 390 mana to convince Fire 0% Earth 0% Death +5% Holy 0% Ice 0% Energy 0% Physical +5% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Distance Pushable Push objects Amazon Valkyrie 190 hp 85 exp Possible to transform into You need 450 mana to summon You need 450 mana to convince Fire -10% Earth 0% Death +5% Holy -5% Ice -10% Energy 0% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Close Run on low HP Push objects Spawn can be blocked Valkyrie Witch 300 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth -20% Death +5% Holy 0% Ice 0% Energy Immune Physical +5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 6.5 Attack type: Distance Push objects Spawn can be blocked Walks on fields: energy Witch Monk 240 hp 200 exp Possible to transform into You need 600 mana to summon Not possible to convince Fire 0% Earth 0% Death -50% Holy -50% Ice 0% Energy 0% Physical +5% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.2 (Ab'Dendriel) Attack type: Close Use haste Push objects Spawn can be blocked Monk Priestess 390 hp 420 exp Possible to transform into Not possible to summon Not possible to convince Fire -40% Earth -70% Death -10% Holy +10% Ice 0% Energy 0% Physical +10% Drown 0% Healing 0% Paralyze Possible Life Drain Mana Drain Detects invisibility Created in patch: 6.4 (Edron) Attack type: Distance Push objects Spawn can be blocked Negative effects: poisoned Priestess Hunter 150 hp 150 exp Possible to transform into Not possible to summon You need 530 mana to convince Fire 0% Earth 0% Death 0% Holy -20% Ice 0% Energy 0% Physical +5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Run on low HP Push objects Hunter Smuggler 130 hp 48 exp Possible to transform into You need 390 mana to summon You need 390 mana to convince Fire 0% Earth 0% Death +5% Holy 0% Ice 0% Energy 0% Physical +5% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.5 (Port Hope) Attack type: Close Push objects Spawn can be blocked Smuggler Stalker 120 hp 90 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death -10% Holy +10% Ice 0% Energy 0% Physical +10% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.4 (Edron) Attack type: Close Become invisible Push objects Spawn can be blocked Stalker Wild Warrior 135 hp 60 exp Possible to transform into You need 420 mana to summon You need 420 mana to convince Fire 0% Earth 0% Death +5% Holy -10% Ice 0% Energy 0% Physical +5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Use haste Pushable Spawn can be blocked Wild Warrior Pirate Cutthroat 325 hp 175 exp Possible to transform into Not possible to summon Not possible to convince Fire +5% Earth -10% Death +5% Holy -20% Ice +5% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Spawn can be blocked Negative effects: poisoned Pirate Cutthroat Dark Apprentice 225 hp 100 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death +5% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 8.1 Attack type: Distance Push objects Spawn can be blocked Dark Apprentice Dark Magician 325 hp 185 exp Not possible to summon Not possible to convince Fire -10% Earth -20% Death +5% Holy -20% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 8.1 Attack type: Close Use haste Become invisible Push objects Spawn can be blocked Dark Magician Minotaur 100 hp 50 exp Possible to transform into You need 330 mana to summon You need 330 mana to convince Fire -20% Earth 0% Death +10% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Created in patch: < 6.0 Attack type: Close Pushable Minotaur Minotaur Archer 100 hp 65 exp Possible to transform into You need 390 mana to summon You need 390 mana to convince Fire -20% Earth 0% Death +5% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Archer Created in patch: < 6.0 Attack type: Close Run on low HP Pushable Push objects Minotaur Archer Minotaur Guard 185 hp 160 exp Possible to transform into You need 550 mana to summon You need 550 mana to convince Fire -20% Earth 0% Death +10% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Guard Created in patch: < 6.0 Attack type: Close Push objects Minotaur Guard Minotaur Mage 155 hp 150 exp Not possible to summon Not possible to convince Fire 0% Earth -20% Death +5% Holy -10% Ice +10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Mage Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked Minotaur Mage Bonelord 260 hp 170 exp Possible to transform into Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked Bonelord Kongra 340 hp 115 exp Possible to transform into Not possible to summon Not possible to convince Fire -20% Earth -10% Death +5% Holy 0% Ice +15% Energy -5% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.5 (Port Hope) Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Kongra Merlkin 235 hp 145 exp Possible to transform into Not possible to summon Not possible to convince Fire -20% Earth 0% Death +5% Holy -10% Ice +15% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.5 (Port Hope) Attack type: Distance Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Merlkin Sibang 225 hp 105 exp Not possible to summon Not possible to convince Fire -25% Earth 0% Death +5% Holy -10% Ice +15% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.5 (Port Hope) Attack type: Distance Use haste Push objects Spawn can be blocked Walks on fields: poison Sibang War Wolf 140 hp 55 exp Possible to transform into Not possible to summon You need 420 mana to convince Fire 0% Earth -20% Death +10% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Push objects Spawn can be blocked War Wolf Lion 80 hp 30 exp Possible to transform into You need 320 mana to summon You need 320 mana to convince Fire 0% Earth -20% Death +8% Holy -20% Ice +15% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.2 (Ab'Dendriel) Attack type: Close Run on low HP Pushable Spawn can be blocked Lion Rotworm 65 hp 40 exp Not possible to summon You need 305 mana to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Rotworm Frost Dragon 1800 hp 2100 exp Possible to transform into Not possible to summon Not possible to convince Fire Immune Earth Immune Death -10% Holy 0% Ice Immune Energy 0% Physical -5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.0 (Svargrond) Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise Frost Dragon Frost Dragon Hatchling 800 hp 745 exp Possible to transform into Not possible to summon Not possible to convince Fire Immune Earth Immune Death 0% Holy 0% Ice Immune Energy +5% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.1 Attack type: Close Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise Frost Dragon Hatchling Lizard Sentinel 265 hp 110 exp Not possible to summon You need 560 mana to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Lizard Sentinel Created in patch: 7.5 (Port Hope) Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: poison Lizard Sentinel Lizard Snakecharmer 325 hp 210 exp Possible to transform into Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Lizard Snakecharmer Created in patch: 7.5 (Port Hope) Attack type: Distance Become invisible Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Lizard Snakecharmer Lizard Templar 410 hp 155 exp Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Lizard Templar Created in patch: 7.5 (Port Hope) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Lizard Templar Ghost 150 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy 0% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Ghost Demon Skeleton 400 hp 240 exp Possible to transform into You need 620 mana to summon You need 620 mana to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Walks on fields: fire,poison Demon Skeleton Skeleton 50 hp 35 exp Possible to transform into You need 300 mana to summon You need 300 mana to convince Fire 0% Earth 0% Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Pushable Skeleton Banshee 1000 hp 900 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Banshee Ghoul 100 hp 85 exp Possible to transform into You need 450 mana to summon You need 450 mana to convince Fire 0% Earth -20% Death Immune Holy +25% Ice -10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Ghoul Mummy 240 hp 150 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +25% Ice -20% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.0 Attack type: Close Push objects Walks on fields: poison Negative effects: paralise,poisoned Mummy
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Spoiler
Table of Contents
Rewards:
Requirements:
Method:
Rank: Novice
Rank: Journeyman
Rank: Relic Hunter
Rank: Explorer

The Tibian Explorer Society is a society of brave adventurers who explore and investigate all aspects of Tibia. They are interested in the different breeds of creatures as well as the curious history of structures and items. The society itself has positions where it can be easily accessed by members, but away from the big cities. There are posts in five locations: Port Hope, Northport, Liberty Bay, Svargrond and Yalahar.

(Visit the stations in Port Hope or Northport if you are interested in entering!)


Rewards:

Achievements points ( Just in Time You're a fast runner and are good at delivering wares which are bound to decay just in the nick of time, even if you can't use any means of transportation or if your hands get cold or smelly in the process. Points: 1 Premium Just in Time , Explorer You've been to places most people don't even know the names of. Collecting botanic, zoologic and ectoplasmic samples is your daily business and you're always prepared to discover new horizons. Points: 4 Premium Explorer and Sea Scout Not even the hostile underwater environment stops you from doing your duty for the Explorer Society. Scouting the Quara realm is a piece of cake for you. Points: 2 Premium Sea Scout ), Ice Pick It might come in handy in cold regions. Weight: 70.00 oz. Created in patch: 7.6 Ice Pick , Spectral Stone It is pulsating with spectral energy. Weight: 2.50 oz. Light range: 2 Created in patch: 7.6 Spectral Stone , Orichalcum Pearl Weight: 30.00 oz. Stackable: till 100 Created in patch: 7.6 6x Orichalcum Pearls , Crown Backpack Weight: 17.00 oz. Imbuements Slots: 1 Vol.: 20 Created in patch: 8.5 Crown Backpack , Platinum Coin Weight: 0.10 oz. Stackable: till 100 Created in patch: 6.1 (Kazordoon) 50x Platinum coins . You will be able to use teleporters between Port Hope and Northport, and between Liberty Bay and Svargrond using an Orichalcum Pearl Weight: 30.00 oz. Stackable: till 100 Created in patch: 7.6 Orichalcum Pearl . In addition you will gain the ability to travel to Calassa and Frozen Trench. You can also buy Atlas It is filled with detailed maps of Tibia. Weight: 13.00 oz. Created in patch: 7.8 (Liberty Bay) Atlas , Crown Backpack Weight: 17.00 oz. Imbuements Slots: 1 Vol.: 20 Created in patch: 8.5 Crown Backpack and Orichalcum Pearl Weight: 30.00 oz. Stackable: till 100 Created in patch: 7.6 Orichalcum Pearl .


Requirements:

Throughout the quest trajectory, you will need:

Shovel Weight: 35.00 oz. Created in patch: < 6.0 Shovel (or Light Shovel Weight: 15.00 oz. Created in patch: 7.8 (Liberty Bay) Light Shovel or a Secret Agent Tool* (Ex: Whacking Driller of Fate This nifty gadget can be used for many vital and less vital purposes. If it's not jammed, that is. Weight: 3.00 oz. Created in patch: 8.5 Whacking Driller of Fate ).

Rope Weight: 18.00 oz. Created in patch: < 6.0 Rope (or Elvenhair Rope Weight: 6.00 oz. Elvenhair Rope or Magic Rope Formula: exani tera 20 Mana Level: 9 Price: 200 gp. Cooldown: 2s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: Magic Rope ).

Levitate Formula: exani hur 50 Mana Level: 10 Price: 500 gp. Cooldown: 2s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 7.01 Levitate .

Key 3802 Weight: 1.00 oz. Key 3802 (could be obtained at Emperor's Cookies Quest).

Key 3012 Weight: 1.00 oz. Key 3012 .

Friends to help in more complicated missions (Help is always welcome).

Mission of Formorgar Mines by The Ice Islands Quest complete.

Stealth Ring Weight: 1.00 oz. Last for: 10 minutes Created in patch: 7.1 (Venore) Stealth Ring or Invisible Formula: utana vid 440 Mana Level: 35 Price: 2000 gp. Cooldown: 2s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: Invisible (Optional to avoid some monsters).

The Way to Yalahar Quest (Optional to do it faster).


Method:

To begin this quest, you need to visit the Tibian Explorer Society in Port Hope or Northport, speak hi, join, and yes then return to some of the main bases to receive the quests.

We will do the quest by Port Hope, so talk to NPC Angus Can be found in Port Hope Angus .


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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#Tip: Attention to Your questlog message has been updated. whenever you update the quest log!

Entering the Explorer Society

After talk to NPC Angus and ask to join Explorer, your first mission will be to get a Dwarven Pickaxe It is a masterpiece of dwarvish smithery and made of especially hard steel. Weight: 60.00 oz. Created in patch: 7.6 Dwarven Pickaxe . You will need go to Kazordoon and talk to NPC Uzgod Can be found in Kazordoon Spontaneous Speech: By the sons of fire! Best weapons in town! Uzgod (under the Depot). Ask him for a Dwarven Pickaxe! He will say if you recover your Family Brooch You see the familyname Windtrouser engraved on this brooch. Weight: 1.10 oz. Created in patch: 7.2 (Carlin) Family Brooch , he will give you the Pickaxe. (The Family Brooch is in Dwacatra, the prison of Kazordoon. To enter Dwacatra, you need to get a key. But for this, you need two more keys that are near the Kurzak's throne room.)


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Conversation with NPC Uzgod Can be found in Kazordoon Spontaneous Speech: By the sons of fire! Best weapons in town! Uzgod

Spoiler Alert!

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The first ( Key 3800 Weight: 1.00 oz. Key 3800 ) is at the end of the secret corridor. (the location is indicated in the image below).

After picking up the first key, the second ( Key 3801 Weight: 1.00 oz. Key 3801 ) is in a locked room, open the door with the Key 3800 Weight: 1.00 oz. Key 3800 and get the key in the box. (the location is indicated in the image below).


The last one ( Key 3802 Weight: 1.00 oz. Key 3802 ) is in a room below the throne room, near the weapons depot. You need the Key 3801 Weight: 1.00 oz. Key 3801 to open that door. Go down three floors and go Northwest. You will see a bed with a nearby trunk. Use the Key 3801 Weight: 1.00 oz. Key 3801 to open the door if it is locked. (the location is indicated in the image below).


When you have Key 3802 Weight: 1.00 oz. Key 3802 , you can enter Dwacatra (The prison).

The entrance to the Prison is near the entrance to Kazordoon. As you descend the first ramp of the entrance, head south. (the location is indicated in the image below).


In Dwacatra, go down the hole (IMPORTANT: You need Shovel Weight: 35.00 oz. Created in patch: < 6.0 Shovel ) near the well and open the box behind the door.

You will have to face a large number of these monsters:

Orc Spearman 105 hp 38 exp Possible to transform into You need 310 mana to summon You need 310 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Pushable Spawn can be blocked Orc Spearman , Minotaur 100 hp 50 exp Possible to transform into You need 330 mana to summon You need 330 mana to convince Fire -20% Earth 0% Death +10% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Created in patch: < 6.0 Attack type: Close Pushable Minotaur , Minotaur Archer 100 hp 65 exp Possible to transform into You need 390 mana to summon You need 390 mana to convince Fire -20% Earth 0% Death +5% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Archer Created in patch: < 6.0 Attack type: Close Run on low HP Pushable Push objects Minotaur Archer , Dwarf 90 hp 45 exp Possible to transform into You need 320 mana to summon You need 320 mana to convince Fire +5% Earth -10% Death +5% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.1 (Kazordoon) Attack type: Close Pushable Spawn can be blocked Dwarf , Dwarf Soldier 135 hp 70 exp Possible to transform into You need 360 mana to summon You need 360 mana to convince Fire +5% Earth -10% Death +5% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.1 (Kazordoon) Attack type: Close Push objects Spawn can be blocked Dwarf Soldier , Dwarf Guard 245 hp 165 exp Possible to transform into You need 650 mana to summon You need 650 mana to convince Fire +5% Earth -20% Death +5% Holy 0% Ice 0% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.1 (Kazordoon) Attack type: Close Push objects Spawn can be blocked Dwarf Guard , Orc 70 hp 25 exp Possible to transform into You need 300 mana to summon You need 300 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Orc , some Cyclops 260 hp 150 exp Possible to transform into You need 490 mana to summon You need 490 mana to convince Fire 0% Earth +10% Death +10% Holy -20% Ice 0% Energy -25% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Spawn can be blocked Cyclops and maybe one Minotaur Mage 155 hp 150 exp Not possible to summon Not possible to convince Fire 0% Earth -20% Death +5% Holy -10% Ice +10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Mage Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked Minotaur Mage or even an Orc Berserker 210 hp 195 exp Possible to transform into You need 590 mana to summon You need 590 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -15% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Close Use haste Push objects Spawn can be blocked Orc Berserker .

Go to the indicated location and down the hole. (the location is indicated in the image below).


WATCH OUT! After go down in this hole you will be in a small space that contains Dwarf Soldier 135 hp 70 exp Possible to transform into You need 360 mana to summon You need 360 mana to convince Fire +5% Earth -10% Death +5% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.1 (Kazordoon) Attack type: Close Push objects Spawn can be blocked 2x Dwarf Soldiers and Dwarf Guard 245 hp 165 exp Possible to transform into You need 650 mana to summon You need 650 mana to convince Fire +5% Earth -20% Death +5% Holy 0% Ice 0% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.1 (Kazordoon) Attack type: Close Push objects Spawn can be blocked 2x Dwarf Guards .

In this same room you will see a chest where the Family Brooch You see the familyname Windtrouser engraved on this brooch. Weight: 1.10 oz. Created in patch: 7.2 (Carlin) Family Brooch is.


When you're done, go back to NPC Uzgod Can be found in Kazordoon Spontaneous Speech: By the sons of fire! Best weapons in town! Uzgod , and tell him you found your brooch. He will deliver you the Dwarven Pickaxe It is a masterpiece of dwarvish smithery and made of especially hard steel. Weight: 60.00 oz. Created in patch: 7.6 Dwarven Pickaxe . Return to the Explorer Society and deliver the Dwarven Pickaxe It is a masterpiece of dwarvish smithery and made of especially hard steel. Weight: 60.00 oz. Created in patch: 7.6 Dwarven Pickaxe to NPC Angus Can be found in Port Hope Angus (it may be in Northport too).


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Conversation with NPC Uzgod Can be found in Kazordoon Spontaneous Speech: By the sons of fire! Best weapons in town! Uzgod

Spoiler Alert!

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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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Greatings! You are now an official member of the Tibian Explorer Society.

Tip: You can jump all the way looking for the Dwarven Pickaxe It is a masterpiece of dwarvish smithery and made of especially hard steel. Weight: 60.00 oz. Created in patch: 7.6 Dwarven Pickaxe in some dwarf's caves, usually in the deep parts of them, or buying one through the game Market. It is a trick that saves a lot of time and avoids running the risk of entering Dwacatra when you are low level.

Rank: Novice

After you join the Society, you can do quests to increase your rank. The following three missions are for the Explorer Society novices. When all three missions are completed successfully, you will advance in the ranking.

Delivering ice

To do this first quest, you will need to use a special Ice Pick It might come in handy in cold regions. Weight: 70.00 oz. Created in patch: 7.6 Ice Pick , and collect some ice from Folda Island. The ice is in the form of Icicle (Item) It is melting rapidly. Weight: 19.00 oz. Created in patch: 7.6 Icicle .

Take Ice Pick It might come in handy in cold regions. Weight: 70.00 oz. Created in patch: 7.6 Ice Pick asking for mission, go to Folda, and enter the main cave!


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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Tip: The Icicle (Item) It is melting rapidly. Weight: 19.00 oz. Created in patch: 7.6 Icicle melts quickly (in 10 minutes), so you should hurry when you pick it up. It is recommended that you take this Explorer Society mission in Northport as it is closest to the Ice Islands.


The map below shows the shortest route to the ice:


You will face a lot of Frost Troll 55 hp 23 exp Possible to transform into You need 300 mana to summon You need 300 mana to convince Fire -40% Earth +10% Death +10% Holy -10% Ice 0% Energy +15% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 6.2 (Ab'Dendriel) Attack type: Close Pushable Spawn can be blocked Frost Trolls , Rotworm 65 hp 40 exp Not possible to summon You need 305 mana to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Rotworms , Minotaur 100 hp 50 exp Possible to transform into You need 330 mana to summon You need 330 mana to convince Fire -20% Earth 0% Death +10% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Created in patch: < 6.0 Attack type: Close Pushable Minotaurs , Minotaur Archer 100 hp 65 exp Possible to transform into You need 390 mana to summon You need 390 mana to convince Fire -20% Earth 0% Death +5% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Archer Created in patch: < 6.0 Attack type: Close Run on low HP Pushable Push objects Minotaur Archers , and maybe some Slime 150 hp 160 exp Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Slimes . Kill everything in your path, and if you go fast they will not respawn and will not delay you on your way back.


Take the Icicle (Item) It is melting rapidly. Weight: 19.00 oz. Created in patch: 7.6 Icicle back to the Explorer Society, and say ice delivery. If the Icicle (Item) It is melting rapidly. Weight: 19.00 oz. Created in patch: 7.6 Icicle melts, talk to the NPC and he'll give you another chance.


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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Hunting Butterflies

For this mission, the Explorer Society looks for fresh specimens of certain butterflies. For each butterfly you will receive a Butterfly Conservation Kit (Empty) It is empty. Weight: 7.00 oz. Created in patch: 7.6 Butterfly Conservation Kit to collect a recently dead body from the different butterflies.

Tip: You can do the Butterfly Hunt (Second mission) and the Plant Collection (third mission) at the same time, simply ask for each of these missions. It is recommended that you find the Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Do not attack Pushable Purple butterflies first, and keep your eyes open to the others while collecting the plants. If you see a Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.5 (Port Hope) Attack type: Do not attack Pushable Spawn can be blocked Blue butterfly or Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Do not attack Pushable Red butterfly before you need them, kill them anyway and pick up the body. If you find the other butterflies fast enough, you can use the body, even if it is not so recent (of course it may not have totally rotted).


- First, you need to find a Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Do not attack Pushable Purple butterfly . These are the most common, and can be seen throughout the swamp area north of Port Hope, the grassy area south of Port Hope, as in many other places throughout Tibia.

- Second, you need to find a Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.5 (Port Hope) Attack type: Do not attack Pushable Spawn can be blocked Blue butterfly . These are harder to locate, but are found near Port Hope, usually with Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Do not attack Pushable Purple butterflies . They are seen along the north and south coasts of Port Hope, on the outskirts of Tiquanda, in the woods north of Port Hope, and along the river inside the Tiquanda forest.

- Third, you need to find a Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Do not attack Pushable Red butterfly . Most people have problems with that part. There seems to be no regular place for these butterflies to appear, but they can be seen on the edges of the forests north and south of Port Hope in Trapwood near the town, Southwest of Banuta, and along the river in Tiquanda, across Vandura (in Liberty Bay and south of Liberty Bay) in the Shattered Isles and Well of Life in the Pits of Inferno.

Tip: All butterflies can be found in Yalahar, within the same city, however you need to start The Way to Yalahar Quest..


On the map below, if you'd rather kill the butterflies in Port Hope, look at the location (just an assumption since they obviously change places) of the butterflies:

Map Legend:

Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Do not attack Pushable Purple butterfly : Number 1

Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.5 (Port Hope) Attack type: Do not attack Pushable Spawn can be blocked Blue butterfly :Number 2

Butterfly 2 hp 0 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Do not attack Pushable Red butterfly : Number 3


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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The conversation for all butterflies is the same.

Collecting Plants

For this mission you need to collect samples of three different types of wild plants in a specific order. For each plant you will be given a Botanist's Container It is empty. Weight: 18.00 oz. Created in patch: 7.6 Botanist's Container , for use in collecting the plant sample.


- First, you need to find a sample from a Jungle Bells Plant Not pickable Jungle Bells Plant . These can be found on the ground along the south side of Port Hope very close to the city, and within Tiquanda in the North Jungle of Port Hope. Jungle Bells Plant Not pickable Jungle Bells Plant are also located in the Well of Life in the Pits of Inferno.

- Second, you need to find a sample of a Witches Cauldron Plant (Rotten) Not pickable Created in patch: 8.6 (Zao Palace) Witches Cauldron Plant . These lie a little deeper in the jungle of Tiquanda. The easiest way to get around is along the river. Go east from Port Hope on the north side of the river and follow the river north. They can be found in the North of the Explorer Society in Port Hope. They are also found in the Well of Life in Pits of Hell.

- Third, you need to find a sample of Giant Jungle Rose Not pickable Created in patch: 7.5 (Port Hope) Giant Jungle Rose . One can be found near the river on the way to witches cauldron. They are also found in the Well of Life in Pits of Hell.

On the map below, if you'd rather search for the plants in Port Hope, look at the location of the plants:

Map Legend:

Jungle Bells Plant Not pickable Jungle Bells Plant : Number 1

Witches Cauldron Plant (Rotten) Not pickable Created in patch: 8.6 (Zao Palace) Witches Cauldron Plant :Number 2

Giant Jungle Rose Not pickable Created in patch: 7.5 (Port Hope) Giant Jungle Rose : Number 3


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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The conversation for all plants is the same.

Rank: Journeyman

The three missions that follow are for the Journeyman rank of the Tibian Explorer Society. Once all three missions have successfully completed, you will advance in the rankings.

The Urn of the Lizards

For this mission, the Explorer Society is asking you to get a Funeral Urn It contains the ashes of a lizard high priest. Weight: 100.00 oz. Created in patch: 10.6 Funeral Urn from the lizard village in Chor for your searches.

Go to Chor. There, you have to fight all sorts of Lizards to enter the temple. The Lizards in general are not difficult, but the amount present on the spot is great so it's good to take some careful .. Kill the Lizard Snakecharmer 325 hp 210 exp Possible to transform into Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Lizard Snakecharmer Created in patch: 7.5 (Port Hope) Attack type: Distance Become invisible Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Lizard Snakecharmer first, because they can be a real headache with their Summoned Snakes.

Tip: For the large number of Lizards, it is advisable to use Great Fireball Rune It can only be wielded properly by players of level 30 or higher. Weight: 0.52 oz. Light range: 1 Stackable: till 100 Price: 9 Tibia Coins Tibia Coins are needed to shop exclusive products in the Store, including fabulous mounts, classy outfits, a Name Created in patch: 10.8 Tibia Coins for 250 items GFB's and Stealth Ring Weight: 1.00 oz. Last for: 10 minutes Created in patch: 7.1 (Venore) Stealth Rings (or Invisible Formula: utana vid 440 Mana Level: 35 Price: 2000 gp. Cooldown: 2s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: Invisible Magic ) to protect from most of them.


The best way to get to Chor is to go through the mountains in Ankrahmun. When you are in the forest, go where the maps below shows and then cross the mountain pass.


The Funeral Urn It contains the ashes of a lizard high priest. Weight: 100.00 oz. Created in patch: 10.6 Funeral Urn is located in a temple, right in the center of the village (At the end of the black line on the map). Go down the stairs and kill some Lizard Snakecharmer 325 hp 210 exp Possible to transform into Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Lizard Snakecharmer Created in patch: 7.5 (Port Hope) Attack type: Distance Become invisible Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Lizard Snakecharmers .

When you get the Funeral Urn It contains the ashes of a lizard high priest. Weight: 100.00 oz. Created in patch: 10.6 Funeral Urn , go back to the Explorer Society and report your mission!


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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The Secret of the Bonelords

Do you believe that The Explorer Society believes that the pyramid northeast of Darashia was built by Bonelord 260 hp 170 exp Possible to transform into Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked Bonelords ? Crazy ones..


Your mission is to go to the Dark Pyramid and get a Wrinkled Parchment It is covered with strange numbers. Weight: 2.00 oz. Created in patch: 7.6 Wrinkled Parchment . There you will face all sorts of Minotaurs( Minotaur 100 hp 50 exp Possible to transform into You need 330 mana to summon You need 330 mana to convince Fire -20% Earth 0% Death +10% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Created in patch: < 6.0 Attack type: Close Pushable Minotaur , Minotaur Archer 100 hp 65 exp Possible to transform into You need 390 mana to summon You need 390 mana to convince Fire -20% Earth 0% Death +5% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Archer Created in patch: < 6.0 Attack type: Close Run on low HP Pushable Push objects Minotaur Archer , Minotaur Guard 185 hp 160 exp Possible to transform into You need 550 mana to summon You need 550 mana to convince Fire -20% Earth 0% Death +10% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Guard Created in patch: < 6.0 Attack type: Close Push objects Minotaur Guard , Minotaur Mage 155 hp 150 exp Not possible to summon Not possible to convince Fire 0% Earth -20% Death +5% Holy -10% Ice +10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Minotaur Mage Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked Minotaur Mage ), so be careful if you are level low.

Follow the maps to the location:


Go back to the Explorer Society and tell him you got the Bonelord Secrets.


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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The Orcs' Powder

This time, the Explorer Society wants you to go and get some Strange Powder Weight: 5.00 oz. Created in patch: 7.6 Orc powder used to make the Orc Berserker 210 hp 195 exp Possible to transform into You need 590 mana to summon You need 590 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -15% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Close Use haste Push objects Spawn can be blocked Orc Berserkers and Orc Rider 180 hp 110 exp Not possible to summon You need 490 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Use haste Push objects Spawn can be blocked Orc Riders go crazy. Okay then..


Go to Ulderek's Rock, fighting all kinds of Orcs ( Orc 70 hp 25 exp Possible to transform into You need 300 mana to summon You need 300 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Orc , Orc Berserker 210 hp 195 exp Possible to transform into You need 590 mana to summon You need 590 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -15% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Close Use haste Push objects Spawn can be blocked Orc Berserker , Orc Spearman 105 hp 38 exp Possible to transform into You need 310 mana to summon You need 310 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Pushable Spawn can be blocked Orc Spearman , Orc Leader 450 hp 270 exp Possible to transform into You need 640 mana to summon You need 640 mana to convince Fire Immune Earth +10% Death +10% Holy -20% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Attack type: Close Push objects Spawn can be blocked Orc Leader , Orc Shaman 115 hp 110 exp Not possible to summon Not possible to convince Fire 0% Earth +10% Death +5% Holy -10% Ice 0% Energy -50% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Spawn can be blocked Orc Shaman , Orc Warrior 125 hp 50 exp Possible to transform into You need 360 mana to summon You need 360 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Spawn can be blocked Orc Warrior , Orc Warlord 950 hp 670 exp Not possible to summon Not possible to convince Fire -80% Earth +10% Death +5% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Become invisible Push objects Spawn can be blocked Walks on fields: fire Orc Warlord ).

When in the fortress, go to the red circle on the map below:

Climbing the ramp you will find several orcs, mostly Orc Leader 450 hp 270 exp Possible to transform into You need 640 mana to summon You need 640 mana to convince Fire Immune Earth +10% Death +10% Holy -20% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Attack type: Close Push objects Spawn can be blocked Orc Leaders and Orc Warlord 950 hp 670 exp Not possible to summon Not possible to convince Fire -80% Earth +10% Death +5% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Become invisible Push objects Spawn can be blocked Walks on fields: fire Orc Warlords . After climbing 5 floors you will find the door. Open the chest and you'll find the Strange Powder Weight: 5.00 oz. Created in patch: 7.6 Orc powder .


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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Now you can back to Explorer Society to complete the quest.

Rank: Complete Journeyman!

Rank: Relic Hunter

Every member with the rank of Relic Hunter, or greater, can buy Atlas It is filled with detailed maps of Tibia. Weight: 13.00 oz. Created in patch: 7.8 (Liberty Bay) Atlas and rent Helmet of the Deep Enables underwater exploration. Defence: 2 Weight: 210.00 oz. Created in patch: 7.8 (Liberty Bay) Helmet of the Deeps . This rank consists of three missions, after completing all three successfully, you will advance rank.

The Elvish Poet

The Explorer Society wants to study elven poets. Your mission will be to get a Elven Poetry Book It contains a collection of beautiful elven poems. Weight: 13.00 oz. Created in patch: 7.6 Elven Poetry Book on Hellgate.

For this part, you will need the Key 3012 Weight: 1.00 oz. Key 3012 . (You can buy the key in the NPC Elathriel Can be found in Ab'Dendriel Elathriel in Ab'Dendriel. Costs Gold Coin Weight: 0.10 oz. Stackable: till 100 Created in patch: < 6.0 5.000gps )


When you do, go to Hellgate by following the path on the maps below to get to the book.


When you go down, follow the map 4, go through the door and get your Elven Poetry Book It contains a collection of beautiful elven poems. Weight: 13.00 oz. Created in patch: 7.6 Elven Poetry Book . You will face some Elf 100 hp 42 exp Possible to transform into Not possible to summon You need 320 mana to convince Fire 0% Earth 0% Death +10% Holy -20% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.2 (Ab'Dendriel) Attack type: Close Pushable Push objects Spawn can be blocked Elfs and Elf Scout 165 hp 75 exp Possible to transform into Not possible to summon You need 360 mana to convince Fire 0% Earth 0% Death +10% Holy -20% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.2 (Ab'Dendriel) Attack type: Distance Pushable Spawn can be blocked Elf Scouts . Once you have the book, return to Explorer Society.

If you need help finding the exit, see this video: https://www.youtube.com/watch?v=B68wDlBElCQ


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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The Stone of Memory

Now, the Explorer Society wants some magic stones used by ancient people as a way of writing.

The location is in the north of Edron, close to the path to the Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demons . The map above shows better:

Follow the yellow line until you find the two stairs, one going up and one down, but go DOWN and Memory Stone Weight: 2.50 oz. Created in patch: 7.6 Memory Stone will be just to your right.


After picking it up, simply go back to the Explorer Society.


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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Discovering Writings

The Explorer Society wants to study ancient runes used by the society of lizards.


Go to Banuta and down in the principal hole. You'll find Kongra 340 hp 115 exp Possible to transform into Not possible to summon Not possible to convince Fire -20% Earth -10% Death +5% Holy 0% Ice +15% Energy -5% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.5 (Port Hope) Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Apes all the way. Go from the blue arrow to the yellow one.

Follow the Green line and use the piece of paper on Obelisk Not pickable Created in patch: 7.5 (Port Hope) Obelisk in the north of the room.

Tip: When using the paper in the structure the message 'Your questlog has been updated.' in server Log.


Return to the Explorer Society and deliver your mission.


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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Rank: Explorer

Welcome to the Last Rank! Congratulations

Ectoplasm

The Explorer Society is working on the creation of astral portals. Your mission is very simple. You will gain an Ectoplasm Container It is filled with a desecrated bone. Weight: 6.00 oz. Created in patch: 7.6 Ectoplasm Container , and you should use it on a newly dead Ghost 150 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy 0% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Ghost . You just need kill a Ghost 150 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy 0% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Ghost and then use the Ectoplasm Container It is filled with a desecrated bone. Weight: 6.00 oz. Created in patch: 7.6 Ectoplasm Container .

Return to Explorer Society after completing your mission. Easy isn't?


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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The Spectral Dress

Greetings!

Explorer Society studies with astral portals are making progress! Now they need some astral object. A Spectral Dress Weight: 10.00 oz. Created in patch: 7.6 Spectral Dress will be very useful, and you should order one for The Queen Of The Banshees, who lives in Ghostlands.

Follow the path down to The Queen Of the Banshees Can be found in Isle of the Kings Spontaneous Speech: Uhhhhhh.... The Queen Of The Banshees , as well as Spectral Dress Weight: 10.00 oz. Created in patch: 7.6 Spectral Dress .


First, go to Ghostlands, and get down in that hole:


When you there, follow the steps below:

Step 1: Go south and go down another hole. You'll find some Skeleton 50 hp 35 exp Possible to transform into You need 300 mana to summon You need 300 mana to convince Fire 0% Earth 0% Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Pushable Skeletons , Ghoul 100 hp 85 exp Possible to transform into You need 450 mana to summon You need 450 mana to convince Fire 0% Earth -20% Death Immune Holy +25% Ice -10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Ghouls and some Poison Spider 26 hp 22 exp Possible to transform into You need 270 mana to summon You need 270 mana to convince Fire +10% Earth Immune Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Pushable Walks on fields: poison Negative effects: poisoned Poison Spiders .

Step 2: Go to Southeast and down another hole...

Step 3: Go to the Magic Walls to the east of the place you descended. To open the Magic Walls, you need to pull 2 ​​levers. A lever is to the west and one to the east of here (see the red arrows). The East Lever is guarded by a Giant Spider 1300 hp 900 exp Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Use haste Push objects Walks on fields: energy,poison Negative effects: poisoned Giant Spider .

Tip: After removing the Magic Walls, quickly pass, if you have friends, go all at the same time, as there is a hidden button that closes the Magic Walls. Then go down the hole (the teleporter is to go back when the Magic Walls are closed).

Step 4: Go to the north of this room. Here you will find Mummy 240 hp 150 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +25% Ice -20% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.0 Attack type: Close Push objects Walks on fields: poison Negative effects: paralise,poisoned Mummies , Ghoul 100 hp 85 exp Possible to transform into You need 450 mana to summon You need 450 mana to convince Fire 0% Earth -20% Death Immune Holy +25% Ice -10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Ghouls , Stalker 120 hp 90 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death -10% Holy +10% Ice 0% Energy 0% Physical +10% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.4 (Edron) Attack type: Close Become invisible Push objects Spawn can be blocked Stalkers and Ghost 150 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy 0% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Ghosts .

Go to the Teleporter. Now you are in a long narrow corridor. Go south! At one point in the middle of this corridor is a hidden teleport that sends you back to the beginning.


Follow the steps, again!

Step 1: Find, using a Pick Weight: 45.00 oz. Created in patch: < 6.0 Pick , a hole that will take you to the bottom floor (see the red arrows in the image), then go through the Teleporter. Go to the end, heading South, and up again at the end of the hallway. Keep walking in the same direction and at the end go up a ramp to the west, get off and you'll be in a round room. In this room there are some Ghost 150 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy 0% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Ghosts , Stalker 120 hp 90 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death -10% Holy +10% Ice 0% Energy 0% Physical +10% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.4 (Edron) Attack type: Close Become invisible Push objects Spawn can be blocked Stalkers and a 4 or 5 Demon Skeleton 400 hp 240 exp Possible to transform into You need 620 mana to summon You need 620 mana to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Walks on fields: fire,poison Demon Skeletons . Go up the stairs.

Step 2: Climb down the stairs to the northeast of here. You'll go through: Ghost 150 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy 0% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Ghosts , Stalker 120 hp 90 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death -10% Holy +10% Ice 0% Energy 0% Physical +10% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.4 (Edron) Attack type: Close Become invisible Push objects Spawn can be blocked Stalkers , Demon Skeleton 400 hp 240 exp Possible to transform into You need 620 mana to summon You need 620 mana to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Walks on fields: fire,poison Demon Skeletons and many Scorpion 45 hp 45 exp Possible to transform into You need 310 mana to summon You need 310 mana to convince Fire +10% Earth Immune Death 0% Holy 0% Ice +10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Pushable Walks on fields: poison Negative effects: poisoned Scorpions .

Step 3: Go down the stairs to the southwest of here. On the way you will find many Banshee 1000 hp 900 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Banshees . Spectral Dress Weight: 10.00 oz. Created in patch: 7.6 Spectral Dress is located here, but you need to talk to The Queen Of the Banshees Can be found in Isle of the Kings Spontaneous Speech: Uhhhhhh.... The Queen Of The Banshees before you pick it up.


Keep Going!


Step 1: Go to the stairs to the north and go up to this room (here are more Banshee 1000 hp 900 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Banshees ). Go down the stairs and follow the path to the other stairs. Come up here.

Step 2: Go to the north of this room. Here you will find Ghost 150 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy 0% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Ghosts and Demon Skeleton 400 hp 240 exp Possible to transform into You need 620 mana to summon You need 620 mana to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Walks on fields: fire,poison Demon Skeletons (It's good for Mages to use Invisible). Walk up the stairs.

Step 3: From here go east and follow this path. Go down the stairs.

Final Step: Here's The Queen Of the Banshees Can be found in Isle of the Kings Spontaneous Speech: Uhhhhhh.... The Queen Of The Banshees , guarded by: Banshee 1000 hp 900 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Banshees , Ghost 150 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy 0% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.1 (Venore) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Ghosts and Stalker 120 hp 90 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death -10% Holy +10% Ice 0% Energy 0% Physical +10% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 6.4 (Edron) Attack type: Close Become invisible Push objects Spawn can be blocked Stalkers .


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Conversation with NPC The Queen Of the Banshees Can be found in Isle of the Kings Spontaneous Speech: Uhhhhhh.... The Queen Of The Banshees

Spoiler Alert!

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After talking to NPC The Queen Of the Banshees Can be found in Isle of the Kings Spontaneous Speech: Uhhhhhh.... The Queen Of The Banshees , and she says you can get the dress, go back the same way (see the pictures). Go into the room where the dress is located and after getting the Spectral Dress Weight: 10.00 oz. Created in patch: 7.6 Spectral Dress , go back to the Explorer Society.


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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# When you deliver the dress to one of the bases of the explorer you will receive the achievement Explorer You've been to places most people don't even know the names of. Collecting botanic, zoologic and ectoplasmic samples is your daily business and you're always prepared to discover new horizons. Points: 4 Premium Explorer . #

The Spectral Stone

Okay, for this mission, you will need to take the mission in Port Hope or Northport. The NPC Angus Can be found in Port Hope Angus or NPC Mortimer Can be found in Carlin, Northport Mortimer will ask you to travel to the other base (Port Hope or Northport) and pick up the latest research notes speaking 'mission'. The chosen base NPC will give you a Spectral Stone It is pulsating with spectral energy. Weight: 2.50 oz. Light range: 2 Created in patch: 7.6 Spectral Stone .

Your mission will be to use the Spectral Stone It is pulsating with spectral energy. Weight: 2.50 oz. Light range: 2 Created in patch: 7.6 Spectral Stone in the upper floor of the base where you are, and to use also in the other base.


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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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The image below shows the player using the stone in Northport and then in Port Hope:


Go down and talk to Angus Can be found in Port Hope Angus or Mortimer Can be found in Carlin, Northport Mortimer (depending on the chosen base) and speak mission. Now you can travel between Port Hope and Northport by the Explorer Society. You just need to have an Orichalcum Pearl Weight: 30.00 oz. Stackable: till 100 Created in patch: 7.6 Orichalcum Pearl in your backpack. You can buy them at Explorer bases for Gold Coin Weight: 0.10 oz. Stackable: till 100 Created in patch: < 6.0 80 gps .

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Conversation with NPC Angus Can be found in Port Hope Angus

Spoiler Alert!

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And That's it. Thanks for the opportunity



Shurdasquad Gahne
0
By Shurdasquad Gahne on 17 Oct 2017, 13:45 - 11.48

Needed to get to calassa to get the shrimp mount.

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