The Pits of Inferno Quest


Premium:City:VenoreLevel required:80Level recommended:100+
Rewards:
  • Platinum Coin Weight: 0.10 oz. Stackable: till 100 Created in patch: 6.1 (Kazordoon) 100 Platinum Coin
  • Pair of Soft Boots Weight: 8.00 oz. Last for: 4 hours Created in patch: 7.4 Pair of Soft Boots
  • Backpack of Holding Weight: 15.00 oz. Imbuements Slots: 1 Vol.: 24 Created in patch: 7.9 Backpack of Holding
  • Stuffed Dragon Weight: 8.50 oz. Item produces sound when used: Fchhhhhh!, Zchhhhhh!, Grooaaaaar *cough*, Aaa... CHOO!, You... will.... burn!! Created in patch: 7.9 Stuffed Dragon
  • Frozen Starlight Weight: 0.20 oz. Light range: 6 Created in patch: 7.3 (Ankrahmun) Frozen Starlight
  • Ceremonial Ankh Weight: 5.00 oz. Created in patch: 7.9 Ceremonial Ankh
  • Silver Rune Emblem (Heavy Magic Missile) It's an adorned heavy magic missile rune. Weight: 1.20 oz. Light range: 2 Created in patch: 8.6 (Zao Palace) Silver Rune Emblem (Heavy Magic Missile)
  • Silver Rune Emblem (Explosion) It's an adorned explosion rune. Weight: 1.20 oz. Light range: 2 Created in patch: 8.6 (Zao Palace) Silver Rune Emblem (Explosion)
  • Silver Rune Emblem (Sudden Death) It's an adorned sudden death rune. Weight: 1.20 oz. Light range: 2 Created in patch: 8.6 (Zao Palace) Silver Rune Emblem (Sudden Death)
  • Silver Rune Emblem (Ultimate Healing) It's an adorned ultimate healing rune. Weight: 1.20 oz. Light range: 2 Created in patch: 8.6 (Zao Palace) Silver Rune Emblem (Ultimate Healing)
  • Fountain of Life You found and took a sip from the Fountain of Life. Thought it didn't grant you eternal life, you feel changed and somehow at peace. Points: 1 Premium Fountain of Life
  • Ruthless You've touched all thrones of the Ruthless Seven and absorbed some of their evil spirit. It may have changed you forever. Points: 5 Premium Ruthless
  • access through the door with red handle in Necromancer House in Plains of Havoc, which is leading to Ruthless´s Seven main room with teleporters
  • choice between one of those items:
    • Arcane Staff It can only be wielded properly by players of level 75 or higher. It is enchanted with ancient magic that renders a weak staff into a powerful weapon. Attack: 50 Defence: 30 two-handed Weight: 40.00 oz. Imbuements Slots: 2 Created in patch: 7.9 Arcane Staff
    • The Avenger It can only be wielded properly by knight of level 75 or higher. This holy blade was forged of shattered dreams Attack: 50 Defence: 38 two-handed Weight: 64.00 oz. Imbuements Slots: 2 Created in patch: 7.9 The Avenger
    • Arbalest It can only be wielded properly by paladin of level 75 or higher. It is a bit heavy due to the iron mounting, but very precise. Attack: 2 two-handed Distance: 6 Range Hit: 2 Weight: 95.00 oz. Created in patch: 7.9 Arbalest
Requirements:
  • Rope Weight: 18.00 oz. Created in patch: < 6.0 Rope
  • Shovel Weight: 35.00 oz. Created in patch: < 6.0 Shovel
  • Pick Weight: 45.00 oz. Created in patch: < 6.0 Pick
  • Key 3700 Weight: 1.00 oz. Key 3700
  • The Holy Tible Weight: 13.00 oz. Created in patch: 7.9 The Holy Tible
  • Vial of Blood Weight: 1.80 oz. Item produces sound when used: Gulp. Source of Fluid Vial of Blood
  • Vial of Oil Weight: 1.80 oz. Item produces sound when used: Gulp. Vial of Oil
  • Destroy Field Rune It can only be wielded properly by players of level 17 or higher. Weight: 0.70 oz. Stackable: till 100 Destroy Field Rune
  • strong team with characters of each vocation
Creatures to kill:
Dark Torturer 7350 hp 4650 exp Not possible to summon Not possible to convince Fire Immune Earth -90% Death -10% Holy +10% Ice +10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: skill_shielding Dark Torturer Destroyer 3700 hp 2500 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death -20% Holy +3% Ice +15% Energy Immune Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: energy Destroyer Diabolic Imp 1950 hp 2900 exp Not possible to summon Not possible to convince Fire Immune Earth -50% Death -10% Holy +5% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: poisoned,skill_melee Diabolic Imp Fury 4100 hp 4500 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death +10% Holy -30% Ice -30% Energy +10% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: fire Negative effects: paralise Fury Hand of Cursed Fate 7500 hp 5000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice +10% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: drunk,poisoned Hand of Cursed Fate Hellhound 7500 hp 6800 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death 0% Holy +5% Ice +5% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: energy,fire,poison Hellhound Juggernaut 20000 hp 14000 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death 0% Holy +5% Ice -10% Energy +10% Physical -30% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Juggernaut Nightmare 2700 hp 2150 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +25% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Nightmare Plaguesmith 8250 hp 4500 exp Not possible to summon Not possible to convince Fire -30% Earth Immune Death -10% Holy +10% Ice -20% Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Plaguesmith Defiler 3650 hp 3700 exp Not possible to summon Not possible to convince Fire +25% Earth Immune Death 0% Holy 0% Ice -20% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Negative effects: paralise,poisoned Defiler Son of Verminor 8500 hp 5900 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death 0% Holy 0% Ice +20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Negative effects: poisoned Son of Verminor Hellfire Fighter 3800 hp 3900 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +25% Energy -20% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,burn Hellfire Fighter Dragon Lord 1900 hp 2100 exp Possible to transform into Not possible to summon Not possible to convince Fire Immune Earth -80% Death 0% Holy 0% Ice +10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Dragon Lord Created in patch: < 6.0 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Dragon Lord Undead Dragon 8350 hp 7200 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy 0% Physical -5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: paralise,drown,cursed,poisoned Undead Dragon Phantasm 3950 hp 4400 exp Not possible to summon Not possible to convince Fire +10% Earth -20% Death Immune Holy +10% Ice -20% Energy +10% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Phantasm Spectre 1350 hp 2100 exp Not possible to summon Not possible to convince Fire +8% Earth Immune Death Immune Holy 0% Ice -1% Energy +8% Physical -90% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Spectre Betrayed Wraith 4200 hp 3500 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise Betrayed Wraith Lost Soul 5800 hp 4000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise Lost Soul Banshee 1000 hp 900 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Banshee Blightwalker 8900 hp 5850 exp Not possible to summon Not possible to convince Fire -50% Earth Immune Death Immune Holy +30% Ice -50% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,drunk,cursed Blightwalker Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demon
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Spoiler
Table of Contents
Get Key
Get book
Dragon lair entrance
Hall of the Four Ways
Levers
Maze
Main room
Get rewards

Get Key

Mostly you will no need Key 3700 Weight: 1.00 oz. Key 3700 as someone from team probably will have it, but for a sake of it, it is wise to have it. Leave Venore city through the south gate. Follow the path of map till you will get to the Hole Rock Hole Rock . Dig it up and get inside, you will have to kill Bonelord 260 hp 170 exp Possible to transform into Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked 2 Bonelords and Ghoul 100 hp 85 exp Possible to transform into You need 450 mana to summon You need 450 mana to convince Fire 0% Earth -20% Death Immune Holy +25% Ice -10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects 3 Ghouls . Take the key from Chest (Quest) Chest (Quest) and return to Venore the same way you have come here.

Get book

The Holy Tible Weight: 13.00 oz. Created in patch: 7.9 The Holy Tible you will find at south of Plains of Havoc, near of Knightwatch tower. It is places in a mountain, you will need 3 Parcel Weight: 18.00 oz. Vol.: 10 Parcels or a Levitate Formula: exani hur 50 Mana Level: 10 Price: 500 gp. Cooldown: 2s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 7.01 Levitate spell to get up. First of all, follow the map to the place, you can encounter some Giant Spider 1300 hp 900 exp Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Use haste Push objects Walks on fields: energy,poison Negative effects: poisoned Giant Sipders while you walk or even The Old Widow 3200 hp 4200 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death 0% Holy 0% Ice 0% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.4 Attack type: Close Use haste Push objects Walks on fields: poison Negative effects: paralise,poisoned The Old Widow so take care while you walk there. When you will get to the place, use parcels or spell to go up to the mountain. Dig off the Hole Rock Hole Rock and go inside. There take the book and rope yourself up. Leave the place same way you come.

Note: If you already took once this item and lost it, you can ask about Holy Tible NPC Oldrak Can be found in Plains of Havoc Spontaneous Speech: Beware of the undead approaching this temple! Oldrak , he will allow you to re-take the Tible for a fee of 1000 gold piece again.

Dragon lair entrance

Note: Now you will need:

  • Vial of Blood Weight: 1.80 oz. Item produces sound when used: Gulp. Source of Fluid Vial of Blood - you can get it by buying Vial of Oil Weight: 1.80 oz. Item produces sound when used: Gulp. Vial of Oil , removing oil on floor, killing any creature which leaves blood on floor and use the vial on it. It is advised to bring more of them when you do quest.

  • Vial of Oil Weight: 1.80 oz. Item produces sound when used: Gulp. Vial of Oil - you can buy it from NPC.

Leave Venore by it west gate and follow the map(1). You will get yourself to Hole Rock Hole Rock , open it and go inside. Now you will need to use Pick Weight: 45.00 oz. Created in patch: < 6.0 Pick to open a secret hole. The place of it is shown on map (2).

You are now in a small cave, at north you will see Magic Wall Light range: 3 Magic Wall . You are only able to passage it if you are Premium Account and have your The Holy Tible Weight: 13.00 oz. Created in patch: 7.9 Holy Tible . When you are already there, you can walk north and enter the hole to get to Well of Life, drink from the well to receive Fountain of Life You found and took a sip from the Fountain of Life. Thought it didn't grant you eternal life, you feel changed and somehow at peace. Points: 1 Premium Fountain of Life achievement. Now you can go back to the room with Magic Wall and walk east, there were sign says "To the Pits of Inferno". Go in the hole, now follow the path to south till you will find bridge (3). If it is broken, use the oil on Lever Not pickable Lever and use it, the bridge should be repaired. Now time for Lava Not pickable Lava . You have to use Pick Weight: 45.00 oz. Created in patch: < 6.0 Pick on Stone Not pickable Stone then the lava will turn into normal ground.

Note: If the bridge is closed the only way back now is by Dragon Lord Lair.

Down the hole are waiting for you Dragon Lord 1900 hp 2100 exp Possible to transform into Not possible to summon Not possible to convince Fire Immune Earth -80% Death 0% Holy 0% Ice +10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Dragon Lord Created in patch: < 6.0 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Dragon Lords , if you are unlucky 5 of them can be near. Clear the way and move east from that place, you will have to use rope on place showed on map. Now you are in Hall of the Four Ways.

Hall of the Four Ways

This part is pretty easy, you will need a player of each vocation to open 4 sealed doors. Only correct vocation can pass their own way, if you will go to incorrect one, the amount of hitpoints you will lose with each step will increase and at the end it will kill you. All of them has to pass the flames and rope themselves to use Lever Not pickable Lever which will open doors. It is wised to use Dwarven Ring Weight: 1.10 oz. Created in patch: 7.1 (Venore) Dwarven Ring as the creatures there can make you drunk.

  • Knights has to go North - two Diabolic Imp 1950 hp 2900 exp Not possible to summon Not possible to convince Fire Immune Earth -50% Death -10% Holy +5% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: poisoned,skill_melee Diabolic Imp and a Spectre 1350 hp 2100 exp Not possible to summon Not possible to convince Fire +8% Earth Immune Death Immune Holy 0% Ice -1% Energy +8% Physical -90% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Spectre

  • Druids has to go North east - Diabolic Imp 1950 hp 2900 exp Not possible to summon Not possible to convince Fire Immune Earth -50% Death -10% Holy +5% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: poisoned,skill_melee Diabolic Imp , Spectre 1350 hp 2100 exp Not possible to summon Not possible to convince Fire +8% Earth Immune Death Immune Holy 0% Ice -1% Energy +8% Physical -90% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Spectre and Nightmare 2700 hp 2150 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +25% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Nightmare

  • Paladins has to go South east - Spectre 1350 hp 2100 exp Not possible to summon Not possible to convince Fire +8% Earth Immune Death Immune Holy 0% Ice -1% Energy +8% Physical -90% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Spectre and two Nightmare 2700 hp 2150 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +25% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Nightmare

  • Sorcerers has to go South - Spectre 1350 hp 2100 exp Not possible to summon Not possible to convince Fire +8% Earth Immune Death Immune Holy 0% Ice -1% Energy +8% Physical -90% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Spectre and two Nightmare 2700 hp 2150 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +25% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Nightmare

Screenshot was able to be made due to politness of Lenytek.

Now you are able to pass farther, remember to bring the whole team through because as soon as you will remove the stones with levers the passages will close.

Levers

Now it gets a bit tricky, you have to move 15 Lever Not pickable Lever in correct order to open stones and pass farther. The stones will be removed east of the entrance. Follow the way and order as shown on map bellow. You will have to kill many of: Spectre 1350 hp 2100 exp Not possible to summon Not possible to convince Fire +8% Earth Immune Death Immune Holy 0% Ice -1% Energy +8% Physical -90% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Spectre , Diabolic Imp 1950 hp 2900 exp Not possible to summon Not possible to convince Fire Immune Earth -50% Death -10% Holy +5% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: poisoned,skill_melee Diabolic Imp , Defiler 3650 hp 3700 exp Not possible to summon Not possible to convince Fire +25% Earth Immune Death 0% Holy 0% Ice -20% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Negative effects: paralise,poisoned Defiler , Hellfire Fighter 3800 hp 3900 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +25% Energy -20% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,burn Hellfire Fighter , Plaguesmith 8250 hp 4500 exp Not possible to summon Not possible to convince Fire -30% Earth Immune Death -10% Holy +10% Ice -20% Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Plaguesmith and Lost Soul 5800 hp 4000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise Lost Soul .

Note: Keep in mind that after you will pull the last Lever Not pickable Lever , you will have 15 minutes to enter the next room, after it the stones will be closed again and you have to repeat the levers once again.

When you pass the stones, you can go with a Ladder Not pickable Created in patch: < 6.0 Ladder up, kill two Blightwalker 8900 hp 5850 exp Not possible to summon Not possible to convince Fire -50% Earth Immune Death Immune Holy +30% Ice -50% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,drunk,cursed Blightwalker there. Now you will need to sleep your team, leave in this place few of your members who are able to kill Blightwalker 8900 hp 5850 exp Not possible to summon Not possible to convince Fire -50% Earth Immune Death Immune Holy +30% Ice -50% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,drunk,cursed Blightwalker and await of Ladder Not pickable Created in patch: < 6.0 Ladder to go upstairs ( Betrayed Wraith 4200 hp 3500 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise Betrayed Wraith is there), rest should go north. To the Pits of Inferno Spa.

Let a person stand on a Pile of Bones Weight: 100.00 oz. Vol.: 10 Pile of Bones in center of the room, while other one can pull two Lever Not pickable Lever at north to open the passage to Pits of Inferno Spa.

Monsters you will meet: Fire Devil 200 hp 145 exp Possible to transform into You need 530 mana to summon You need 530 mana to convince Fire Immune Earth -20% Death -20% Holy +10% Ice +20% Energy -30% Physical -10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked Walks on fields: fire Fire Devil , Blightwalker 8900 hp 5850 exp Not possible to summon Not possible to convince Fire -50% Earth Immune Death Immune Holy +30% Ice -50% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,drunk,cursed Blightwalker , Dark Torturer 7350 hp 4650 exp Not possible to summon Not possible to convince Fire Immune Earth -90% Death -10% Holy +10% Ice +10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: skill_shielding Dark Torturer , Defiler 3650 hp 3700 exp Not possible to summon Not possible to convince Fire +25% Earth Immune Death 0% Holy 0% Ice -20% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Negative effects: paralise,poisoned Defiler , Destroyer 3700 hp 2500 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death -20% Holy +3% Ice +15% Energy Immune Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: energy Destroyer , Diabolic Imp 1950 hp 2900 exp Not possible to summon Not possible to convince Fire Immune Earth -50% Death -10% Holy +5% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: poisoned,skill_melee Diabolic Imp , Hellfire Fighter 3800 hp 3900 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +25% Energy -20% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,burn Hellfire Fighter , Nightmare 2700 hp 2150 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +25% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Nightmare , Phantasm 3950 hp 4400 exp Not possible to summon Not possible to convince Fire +10% Earth -20% Death Immune Holy +10% Ice -20% Energy +10% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Phantasm and Plaguesmith 8250 hp 4500 exp Not possible to summon Not possible to convince Fire -30% Earth Immune Death -10% Holy +10% Ice -20% Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Plaguesmith

You mission here is to go east part of Spa to find a tile to stand on. We advise you to lure step by step monsters from main room so that you do not have to kill all at once.

... map & ss of place...

When you stand on it, to the place where the first team awaits will shown up Ladder Not pickable Created in patch: < 6.0 Ladder which will allow them to go upstairs and kill Betrayed Wraith 4200 hp 3500 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise Betrayed Wraith . They should wait there till second team come back so they can be roped up.

The Demonguard Can be found in Plains of Havoc Demonguard there, do nothing. If you will try to speak to him, he will make you on-fire. When all your team is back and upstairs, continue to go up till you will find yourself in Maze.

Maze

You mission is to walk the path shown on map till you will get to the destination point. BE AWARE! to walk exactly as map says as if you will make failure it could cost you a lot. You neither come back to place where you start or you will be teleported to the room before Demonguard Can be found in Plains of Havoc Demonguard .

When you will reach the end, you have to use your Pick Weight: 45.00 oz. Created in patch: < 6.0 Pick to dig the place, beware! when you go downstairs there will be Hellfire Fighter 3800 hp 3900 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +25% Energy -20% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,burn Hellfire Fighter , you have to run up to use level so that the stone will disapear.

After it everyone has to go up the stairs and follow the path. Do not go north as you will leave PoI!, walk south and pass the level door. Now you will need a high level knight to be able to open the passage. He will have to fight against few Hellfire Fighter 3800 hp 3900 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +25% Energy -20% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,burn Hellfire Fighter , it is advise that he just ignore them and go to the level at north, he will have to do it because as soon as he will go down the passage will be closed, only way to open it is to use this lever. So he is by his own there. After this you are in main room!

Main room

Now it is time for Thrones, remember always to step on a Throne twice so that it will for sure be counted. The quest log will also update. In each Throne please follow the map to get to the Throne.

The Throne of Destruction (Apocalypse)

Creatures you will meet inside: Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demon , Destroyer 3700 hp 2500 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death -20% Holy +3% Ice +15% Energy Immune Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: energy Destroyer , Juggernaut 20000 hp 14000 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death 0% Holy +5% Ice -10% Energy +10% Physical -30% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Juggernaut and sometimes Massacre 32000 hp 20000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death 0% Holy 0% Ice -20% Energy +20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Massacre

The Throne of Despair (Pumin)

Creatures you will meet inside: Betrayed Wraith 4200 hp 3500 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise Betrayed Wraith , Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demon , Hand of Cursed Fate 7500 hp 5000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice +10% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: drunk,poisoned Hand of Cursed Fate , Spectre 1350 hp 2100 exp Not possible to summon Not possible to convince Fire +8% Earth Immune Death Immune Holy 0% Ice -1% Energy +8% Physical -90% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Spectre and sometimes The Handmaiden 15000 hp 7500 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: drunk,poisoned The Handmaiden

When you enter this teleport you will be firstly in a room without monsters, but NPCs, A Dead Bureaucrat Can be found in Plains of Havoc Spontaneous Speech: Another worldly visitor, so many these days.; Only an eternity minus five minutes until my work here is done...; Now where did I put that form?; Everything needs to be in the correct order.; Hail Pumin. Yes, hail.; Hey, get in line!; Hail to Pumin, the gr A Dead Bureaucrat . You need to get a permission from them to pass the teleport at north of the room. You have to follow this conversation with them (Order of NPC is from south to north).

  • A Dead Bureaucrat 1: hi, Pumin, your_name, your_vocation, Pumin

  • A Dead Bureaucrat 4: hi, Pumin, your_name, your_vocation, 356

  • A Dead Bureaucrat 3: hi, Pumin, your_name, your_vocation, 145

  • A Dead Bureaucrat 1: hi, 411, no

  • A Dead Bureaucrat 2: hi, 287

  • A Dead Bureaucrat 1: hi, 411, yes

  • A Dead Bureaucrat 3: hi, 145

  • A Dead Bureaucrat 4: hi, 356

  • A Dead Bureaucrat 1: hi, 356

The Throne of Inferno (Infernatil)

Creatures you will meet inside: Hellfire Fighter 3800 hp 3900 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +25% Energy -20% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,burn Hellfire Fighter , Hellhound 7500 hp 6800 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death 0% Holy +5% Ice +5% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: energy,fire,poison Hellhound and Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demon . Sometimes The Imperor 15000 hp 8000 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire The Imperor can spawn.

It is advised here to walk slowly and lure monsters step by step. At the end of the room near of Throne, there will be a Switch Switch . You have to use the Destroy Field Rune It can only be wielded properly by players of level 17 or higher. Weight: 0.70 oz. Stackable: till 100 Destroy Field Rune to uncover it. Within help, you can get to the Infernatil Throne.

The Throne of Decay (Ashfalor)

Creatures you will encounter: Lich 880 hp 900 exp Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +20% Ice 0% Energy -80% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.4 Attack type: Close Push objects Spawn can be blocked Walks on fields: energy,poison Negative effects: paralise Lich , Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demon and Undead Dragon 8350 hp 7200 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy 0% Physical -5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: paralise,drown,cursed,poisoned Undead Dragon . Somtimes Dracola 16200 hp 11000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +20% Ice Immune Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: paralise,bleed Dracola will spawn here as well.

The Throne of Damnation (Tafariel)

Creatures you will encounter: Banshee 1000 hp 900 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Banshee , Dark Torturer 7350 hp 4650 exp Not possible to summon Not possible to convince Fire Immune Earth -90% Death -10% Holy +10% Ice +10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: skill_shielding Dark Torturer , Lost Soul 5800 hp 4000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise Lost Soul and Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demon , possible sometimes also Mr. Punish 22000 hp 9000 exp Not possible to summon Not possible to convince Fire Immune Earth +20% Death +20% Holy 0% Ice Immune Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Walks on fields: energy,fire,poison Mr. Punish .

Slowly follow the path, there are a lot of packs of monsters so use Magic Wall Rune It can only be wielded properly by players of level 32 or higher. Weight: 0.70 oz. Stackable: till 100 Price: 23 Tibia Coins Tibia Coins are needed to shop exclusive products in the Store, including fabulous mounts, classy outfits, a Name Created in patch: 10.8 Tibia Coins for 250 items Magic Wall Rune to slowly kill the spawn.

The Throne of Plague (Verminor)

Creatures you will encounter: Defiler 3650 hp 3700 exp Not possible to summon Not possible to convince Fire +25% Earth Immune Death 0% Holy 0% Ice -20% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Negative effects: paralise,poisoned Defiler , Plaguesmith 8250 hp 4500 exp Not possible to summon Not possible to convince Fire -30% Earth Immune Death -10% Holy +10% Ice -20% Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Plaguesmith , Son of Verminor 8500 hp 5900 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death 0% Holy 0% Ice +20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Negative effects: poisoned Son of Verminor and Blightwalker 8900 hp 5850 exp Not possible to summon Not possible to convince Fire -50% Earth Immune Death Immune Holy +30% Ice -50% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,drunk,cursed Blightwalker . Sometimes The Plasmother 8000 hp 8300 exp Not possible to summon Not possible to convince Fire 0% Earth Immune Death +20% Holy 0% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: poison Negative effects: paralise,poisoned The Plasmother shows there.

At the end of the room, there is a invisible bridge made of Poison Gas Not pickable Poison Gas . You have to walk through it.

The Throne of Deceit (Bazir)

Creatures you will encounter: The maze is filled with Phantasm 3950 hp 4400 exp Not possible to summon Not possible to convince Fire +10% Earth -20% Death Immune Holy +10% Ice -20% Energy +10% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Phantasm , Phantasm (Weak) 65 hp 1 exp Not possible to summon Not possible to convince Fire +20% Earth Immune Death Immune Holy +20% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Possible Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Push objects Walks on fields: poison Negative effects: drunk,drown Phantasm (Weak) , Nightmare 2700 hp 2150 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +25% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Nightmare , Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demon and Demon (Goblin) 50 hp 25 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.3 (Ankrahmun) Attack type: Close Run on low HP Pushable Demon (Goblin) .

Notes:

  • Do not rope if you are not sure of the place, if you are on the highest level of maze there is possibility you will rope yourself back to Dragon Lord Lair.

  • Do not pull any Lever Not pickable Lever or do not enter any teleport if not said so on map. If you do it by mistake the levers will be disabled for next player, so that no one can help you.

When you arrive at the end of the path use SOUTHERN lever, which will create a teleport, you have to enter into it.

You will be in a room with platinum coins, go close to them and you will be teleported, walk there to north west till you will see Ladder Not pickable Created in patch: < 6.0 Ladder in the corner. You have to walk upstairs and then straight to west teleport. In next room, walk south. In this room, you have to move Blue Tapestry Weight: 10.00 oz. Hangable Blue Tapestry on left wall, the Wall Mirror (Oval) Weight: 10.00 oz. Hangable Wall Mirror (Oval) will then appear, you have to use it to get teleport to room with Bazirs throne. Step twice on throne, now head to the west Knight statue which will teleport you back to main room.

Get rewards

The teleport to reward room is behind 7 energy walls/doors at north of main room. To pass them you need to absorb all 7 thrones power. When you will pass into the teleport you will have to walk through some Spike Trap Not pickable Created in patch: 10.94 Spike Trap , they will take your HP so have it full. After it you will get near of A Ghostly Sage Can be found in Plains of Havoc Spontaneous Speech: Ah, I feel a mortal walks these ancient halls again. Pardon me, I barely noticed you. I am so lost in my thoughts.; Where am I... ; So where was I ... ? A Ghostly Sage , you can fully ignore the NPC and open the doors with Key 3700 Weight: 1.00 oz. Key 3700 . Enter the teleport at south. Now you are in reward room!



on 25 Mar 2018, 17:58
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