The Inquisition Quest


Premium:City:ThaisLevel required:100Level recommended:150+
Rewards:
  • ability to buy Blessing of the Inquisition from Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus
  • choice between one of those items:
  • Emerald Sword It can only be wielded properly by players of level 100 or higher. Attack: 49 Defence: 33 + 3 one-handed Weight: 41.00 oz. Imbuements Slots: 2 Created in patch: 8.2 Emerald Sword
  • Hellforged Axe It can only be wielded properly by players of level 110 or higher. Attack: 51 Defence: 28 + 2 one-handed Weight: 88.00 oz. Imbuements Slots: 1 Transferable Created in patch: 8.2 Hellforged Axe
  • Obsidian Truncheon It can only be wielded properly by players of level 100 or higher. Attack: 50 Defence: 30 + 2 one-handed Weight: 65.00 oz. Imbuements Slots: 1 Created in patch: 8.2 Obsidian Truncheon
  • Warsinger Bow It can only be wielded properly by paladin of level 80 or higher. Attack: 3 two-handed Distance: 7 Range Hit: 5 Weight: 45.00 oz. Imbuements Slots: 3 Created in patch: 8.2 Warsinger Bow
  • Royal Crossbow It can only be wielded properly by paladin of level 130 or higher. Attack: 5 two-handed Range: 6 Range Hit: 3 Weight: 120.00 oz. Imbuements Slots: 3 Created in patch: 8.2 Royal Crossbow
  • Spellbook of Dark Mysteries It can only be wielded properly by sorcerer, druid of level 80 or higher. It shows your spells and can also shield against attacks when worn. Defence: 16 Weight: 28.50 oz. Created in patch: 8.2 Magic Level: +3 Spellbook of Dark Mysteries
  • Master Archer's Armor It can only be wielded properly by paladin of level 100 or higher. Defence: 15 Weight: 69.00 oz. Imbuements Slots: 1 Created in patch: 8.2 Distance skill: +3 Master Archer's Armor
  • Fireborn Giant Armor It can only be wielded properly by knight of level 100 or higher. Defence: 15 Weight: 120.00 oz. Created in patch: 8.2 Sword skill: +2 Against Fire: +5 Against Ice: -5 Fireborn Giant Armor
  • Robe of the Underworld It can only be wielded properly by sorcerer of level 100 or higher. Defence: 12 Weight: 31.00 oz. Created in patch: 8.2 Against Death: +12 Against Holy: -12 Robe of the Underworld
  • High Inquisitor You're the one who poses the questions around here, and you know how to get the answers you want to hear. Besides, you're a famous exorcist and slay a few vampires and demons here and there. You and your stake are a perfect team. Points: 5 Premium High Inquisitor
  • Master of the Nexus You were able to fight your way through the countless hordes in the Demon Forge. Once more you proved that nothing is impossible. Points: 6 Premium Master of the Nexus
  • Demonbane You don't carry that stake just for decoration - you're prepared to use it. Usually you're seen hightailing through the deepest dungeons leaving a trail of slain demons. Whoever dares stand in your way should prepare to die. Points: 6 Premium Demonbane
  • Demonhunter Premium Demonhunter
Requirements:
  • Vampire Dust Sun can be a merciless killer, but so can you. Weight: 1.00 oz. Stackable: till 100 Created in patch: 7.8 (Liberty Bay) 20 Vampire Dust
  • Demonic Essence Someone might be interested in trading this. Weight: 1.00 oz. Stackable: till 100 Created in patch: 7.9 20 Demonic Essence
  • Machete Attack: 12 Defence: 9 one-handed Weight: 16.50 oz. Machete
  • Shovel Weight: 35.00 oz. Created in patch: < 6.0 Shovel
  • Rope Weight: 18.00 oz. Created in patch: < 6.0 Rope
  • Garlic Necklace Weight: 3.80 oz. Charges: 150 Created in patch: 7.1 (Venore) Against Life Drain: +20% 3 Garlic Necklace
Creatures to kill:
Quara Hydromancer 1100 hp 800 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,poisoned Quara Hydromancer Quara Pincher 1800 hp 1200 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown Immune Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Walks on fields: fire Negative effects: paralise Quara Pincher Quara Predator 2200 hp 1600 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown Immune Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Use haste Push objects Walks on fields: fire Quara Predator Crystal Spider 1250 hp 900 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death 0% Holy 0% Ice Immune Energy +20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.0 (Svargrond) Attack type: Close Use haste Push objects Walks on fields: fire,poison Negative effects: paralise,poisoned Crystal Spider Giant Spider 1300 hp 900 exp Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Use haste Push objects Walks on fields: energy,poison Negative effects: poisoned Giant Spider Ancient Scarab 1000 hp 720 exp Not possible to summon Not possible to convince Fire +20% Earth Immune Death 0% Holy 0% Ice +5% Energy -20% Physical -10% Drown Immune Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.3 (Ankrahmun) Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: paralise,poisoned Ancient Scarab Annihilon 46500 hp 15000 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death -20% Holy 0% Ice -20% Energy -20% Physical 0% Drown Immune Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: paralise,poisoned,skill_distance Annihilon Golgordan 40000 hp 10000 exp Not possible to summon Not possible to convince Fire +20% Earth 0% Death Immune Holy -20% Ice +20% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Negative effects: poisoned Golgordan Hellgorak 25850 hp 10000 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death -20% Holy -20% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Hellgorak Latrivan 25000 hp 10000 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death Immune Holy 0% Ice +20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Latrivan Madareth 75000 hp 10000 exp Not possible to summon Not possible to convince Fire +20% Earth 0% Death -20% Holy 0% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Negative effects: skill_distance Madareth Ungreez 8200 hp 500 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death -20% Holy +20% Ice +20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Ungreez Ushuriel 31500 hp 10500 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death Immune Holy -20% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Negative effects: drunk,cursed,electrified Ushuriel Zugurosh 95000 hp 10000 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death Immune Holy -20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Become invisible Push objects Walks on fields: energy,fire,poison Negative effects: burn Zugurosh Dark Torturer 7350 hp 4650 exp Not possible to summon Not possible to convince Fire Immune Earth -90% Death -10% Holy +10% Ice +10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: skill_shielding Dark Torturer Destroyer 3700 hp 2500 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death -20% Holy +3% Ice +15% Energy Immune Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: energy Destroyer Diabolic Imp 1950 hp 2900 exp Not possible to summon Not possible to convince Fire Immune Earth -50% Death -10% Holy +5% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: poisoned,skill_melee Diabolic Imp Fire Devil 200 hp 145 exp Possible to transform into You need 530 mana to summon You need 530 mana to convince Fire Immune Earth -20% Death -20% Holy +10% Ice +20% Energy -30% Physical -10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked Walks on fields: fire Fire Devil Fury 4100 hp 4500 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death +10% Holy -30% Ice -30% Energy +10% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: fire Negative effects: paralise Fury Hand of Cursed Fate 7500 hp 5000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice +10% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: drunk,poisoned Hand of Cursed Fate Hellhound 7500 hp 6800 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death 0% Holy +5% Ice +5% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: energy,fire,poison Hellhound Juggernaut 20000 hp 14000 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death 0% Holy +5% Ice -10% Energy +10% Physical -30% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Juggernaut Nightmare 2700 hp 2150 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +25% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Nightmare Plaguesmith 8250 hp 4500 exp Not possible to summon Not possible to convince Fire -30% Earth Immune Death -10% Holy +10% Ice -20% Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Plaguesmith Defiler 3650 hp 3700 exp Not possible to summon Not possible to convince Fire +25% Earth Immune Death 0% Holy 0% Ice -20% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Negative effects: paralise,poisoned Defiler Son of Verminor 8500 hp 5900 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death 0% Holy 0% Ice +20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Negative effects: poisoned Son of Verminor Ice Golem 385 hp 295 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death Immune Holy Immune Ice Immune Energy +20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.0 (Svargrond) Attack type: Close Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise Ice Golem Gargoyle 250 hp 150 exp Possible to transform into Not possible to summon Not possible to convince Fire +10% Earth Immune Death -40% Holy 0% Ice 0% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.4 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: poison Gargoyle Stone Golem 270 hp 160 exp Possible to transform into You need 590 mana to summon You need 590 mana to convince Fire -20% Earth Immune Death -20% Holy 0% Ice +10% Energy -15% Physical -10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 6.2 (Ab'Dendriel) Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Stone Golem Massive Water Elemental 1250 hp 1100 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death -50% Holy -50% Ice Immune Energy +25% Physical -40% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: poisoned Massive Water Elemental Fire Elemental 280 hp 220 exp Possible to transform into You need 690 mana to summon Not possible to convince Fire Immune Earth 0% Death Immune Holy 0% Ice +25% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Spawn can be blocked Walks on fields: fire Negative effects: burn Fire Elemental Hellfire Fighter 3800 hp 3900 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +25% Energy -20% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,burn Hellfire Fighter Massive Fire Elemental 1800 hp 1400 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +15% Energy -30% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: fire Negative effects: burn Massive Fire Elemental Behemoth 4000 hp 2500 exp Not possible to summon Not possible to convince Fire -30% Earth -80% Death +5% Holy -30% Ice +10% Energy -10% Physical -10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Behemoth Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: fire,poison Behemoth Witch 300 hp 120 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth -20% Death +5% Holy 0% Ice 0% Energy Immune Physical +5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 6.5 Attack type: Distance Push objects Spawn can be blocked Walks on fields: energy Witch Pirate Ghost 275 hp 250 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Walks on fields: poison Negative effects: poisoned Pirate Ghost Dark Magician 325 hp 185 exp Not possible to summon Not possible to convince Fire -10% Earth -20% Death +5% Holy -20% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 8.1 Attack type: Close Use haste Become invisible Push objects Spawn can be blocked Dark Magician Warlock 3500 hp 4000 exp Not possible to summon Not possible to convince Fire Immune Earth -95% Death 0% Holy +8% Ice Immune Energy Immune Physical +5% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise,skill_melee,skill_shielding Warlock Braindeath 1225 hp 985 exp Not possible to summon Not possible to convince Fire +15% Earth Immune Death Immune Holy +20% Ice -20% Energy -10% Physical -15% Drown 0% Healing 0% Paralyze Possible Life Drain Mana Drain Detects invisibility Created in patch: 8.0 (Svargrond) Attack type: Close Use haste Become invisible Push objects Spawn can be blocked Walks on fields: poison Braindeath Eye of the Seven 0 hp 0 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy Immune Ice Immune Energy Immune Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Eye of the Seven Efreet 550 hp 410 exp Not possible to summon Not possible to convince Fire -90% Earth -10% Death -20% Holy +8% Ice +5% Energy -60% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.3 (Ankrahmun) Attack type: Close Push objects Spawn can be blocked Negative effects: paralise,electrified Efreet Vampire 475 hp 305 exp Possible to transform into Not possible to summon Not possible to convince Fire +10% Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Vampire Attack type: Close Use haste Run on low HP Spawn can be blocked Walks on fields: poison Negative effects: paralise Vampire Bonebeast 515 hp 580 exp Not possible to summon Not possible to convince Fire +10% Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Bonebeast Created in patch: 7.4 Attack type: Close Push objects Walks on fields: poison Negative effects: paralise,poisoned Bonebeast Dreadbeast 800 hp 250 exp Not possible to summon You need 800 mana to convince Fire -20% Earth Immune Death Immune Holy +20% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: poison Negative effects: poisoned Dreadbeast Undead Dragon 8350 hp 7200 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy 0% Physical -5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: paralise,drown,cursed,poisoned Undead Dragon Phantasm 3950 hp 4400 exp Not possible to summon Not possible to convince Fire +10% Earth -20% Death Immune Holy +10% Ice -20% Energy +10% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Phantasm Spectre 1350 hp 2100 exp Not possible to summon Not possible to convince Fire +8% Earth Immune Death Immune Holy 0% Ice -1% Energy +8% Physical -90% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Spectre Betrayed Wraith 4200 hp 3500 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise Betrayed Wraith Lost Soul 5800 hp 4000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise Lost Soul Blightwalker 8900 hp 5850 exp Not possible to summon Not possible to convince Fire -50% Earth Immune Death Immune Holy +30% Ice -50% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,drunk,cursed Blightwalker Ghoul 100 hp 85 exp Possible to transform into You need 450 mana to summon You need 450 mana to convince Fire 0% Earth -20% Death Immune Holy +25% Ice -10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Push objects Ghoul Lich 880 hp 900 exp Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +20% Ice 0% Energy -80% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.4 Attack type: Close Push objects Spawn can be blocked Walks on fields: energy,poison Negative effects: paralise Lich The Count 1250 hp 450 exp Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +20% Ice 0% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Become invisible Push objects Walks on fields: poison The Count Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demon
Ads
Spoiler

In order to join the Inquisition, head over to Thais and speak to Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus.

Player: Hi

Henricus: Greetings, fellow believer Player!

Player: Join

Henricus: Do you want to join the inquisition?

Player: Yes

Henricus: So be it. Now you are a member of the inquisition. You might ask me for a mission to raise in my esteem.

Table of Contents
Interrogation
Eclipse
Vampire Hunt
The Haunted Ruin
Essential Gathering
The Demon Ungreez
The Shadow Nexus

Interrogation


Ask Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus for your first mission.

Head through the sealed door behind him and open the chest to find a book.



You will need to speak to 5 guards located in Thais using the transcripts provided in the book (this can be completed in any order).

Walter, The Guard

Player: Hi

Walter, The Guard: LONG LIVE THE KING!

Player: Trouble

Walter, The Guard: I think there is a pickpocket in town.

Player: Authorities

Walter, The Guard: Well, sooner or later we will get hold of that delinquent. That's for sure.

Player: Avoided

Walter, The Guard: You can't tell by a person's appearance who is a pickpocket and who isn't. You simply can't close the city gates for everyone.

Player: Gods Would Allow

Walter, The Guard: If the gods had created the world a paradise, no one would have to steal at all.

Tim, The Guard

Player: Hi

Tim, The Guard: LONG LIVE THE KING!

Player: Trouble

Tim, The Guard: Ah, well. Just this morning my new toothbrush fell into the toilet.

Player: Authorities

Tim, The Guard: What do you mean? Of course they will immediately send someone with extra long and thin arms to retrieve it!

Player: Avoided

Tim, The Guard: Your humour might let you end up beaten in some dark alley, you know? No, I don't think someone could have prevented that accident!

Player: Gods Would Allow

Tim, The Guard: Listen! It's not a drama!! I think there is just no god who's responsible for toothbrush safety, that's all. And even IF through some miracle the stupid toothbrush had jumped out of the toilet into my hand, I honestly doubt I would ever use it again.

Miles, The Guard

Player: Hi

Miles, The Guard: LONG LIVE THE KING!

Player: Trouble

Miles, The Guard: I'm fine. There's no trouble at all.

Player: Foresight of Authorities

Miles, The Guard: Well, of course. We live in safety and peace.

Player: Also For the Gods

Miles, The Guard: I think the gods are looking after us and their hands shield us from evil.

Player: Trouble Will Arise In The Near Future

Miles, The Guard: I think the gods and the government do their best to keep away harm from the citizens.

Grof, The Guard

Player: Hi

Grof, The Guard: LONG LIVE THE KING!

Player: Trouble

Grof, The Guard: I think it'll rain soon and I left some laundry out for drying.

Player: Authorities

Grof, The Guard: Yes I'm pretty sure they have failed to send the laundry police to take care of it, you fool.

Kulag, The Guard

Player: Hi

Kulag, The Guard: LONG LIVE THE KING!

Player: Trouble

Kulag, The Guard: You adventurers become more and more of a pest.

Player: Authorities

Kulag, The Guard: They should throw you all into jail instead of giving you all those quests and rewards an honest watchman can only dream about.


Once you have spoken to all 5 guards, head back to Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus to complete the mission.

Eclipse


Ask Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus for your second mission.

He will give you a Special Flask (Holy Water) Weight: 1.80 oz. Special Flask (Holy Water) which you will need to use on a Large Cauldron Light range: 7 Not pickable Large Cauldron.

Head over to Femur Hills flying carpet.

Use the code word Eclipse with Uzon Can be found in Carlin Spontaneous Speech: Feel the wind in your hair during one of my carpet rides! Uzon who will fly to you the unholy place.

Go down the ramp and use the Special Flask (Holy Water) Weight: 1.80 oz. Special Flask (Holy Water) on the Large Cauldron Light range: 7 Not pickable Large Cauldron and then open the chest to the west to find The Witches' Grimoire Weight: 13.00 oz. Created in patch: 8.2 The Witches' Grimoire.





Return back to Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus to complete the mission.

Vampire Hunt


Ask Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus for your third mission.

He will direct you to Storkus Can be found in Kazordoon Storkus who is located below.



For Storkus Can be found in Kazordoon Storkus's first task, he will require 20 Vampire Dust Sun can be a merciless killer, but so can you. Weight: 1.00 oz. Stackable: till 100 Created in patch: 7.8 (Liberty Bay) Vampire Dusts.

Give them to him and then ask for another task.


He will now ask you to kill The Count 1250 hp 450 exp Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +20% Ice 0% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Become invisible Push objects Walks on fields: poison The Count that roams underneath Green Claw Swamp.

Head over Dwarf Bridge and down the hole located below.



From entering the hole, go down another level.

Head north and then go up the rope spot.

Head north again and go up the ladders.

Go south and into a small opening where a Bonelord 260 hp 170 exp Possible to transform into Not possible to summon Not possible to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -20% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Push objects Spawn can be blocked Bonelord will be and continue south, following the route around until you see another ramp.

Go up the ramp, head north and go down the ramp on the other side.

Follow the path north-west where you will pass a sign that reads;

You read: Blood Herb

Presumably the last of its kind in Tibia. Under strict protection by the Royal Council of Carlin


Go up the ladders and you will arrive at Wyda Can be found in Venore Wyda's house.

Go under the Sewer Grate Not pickable Created in patch: < 6.0 Sewer Grate located in one of her rooms and then follow the path south until you see some Jungle Grass Not pickable Created in patch: < 6.0 Jungle Grass.

Use a Machete Attack: 12 Defence: 9 one-handed Weight: 16.50 oz. Machete on the Jungle Grass Not pickable Created in patch: < 6.0 Jungle Grass and then levitate up.



Go down the ladders and then go down the hole to the east.

Continue following the cave to the east and then go down.

Use the Stone Coffin Not pickable Stone Coffin in the centre of the room and The Count 1250 hp 450 exp Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +20% Ice 0% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Become invisible Push objects Walks on fields: poison The Count will spawn.

If you are a lower level, you can put 3 Garlic Necklace Weight: 3.80 oz. Charges: 150 Created in patch: 7.1 (Venore) Against Life Drain: +20% Garlic Necklaces on the Counter Not pickable Created in patch: < 6.0 Counters in the room before he spawns to weaken him.



When you kill the The Count 1250 hp 450 exp Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +20% Ice 0% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Become invisible Push objects Walks on fields: poison The Count, he will drop The Ring of The Count Weight: 0.75 oz. Created in patch: 8.2 The Ring of The Count.

Take the ring back to Storkus Can be found in Kazordoon Storkus and then head back to Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus.

The Haunted Ruin


Ask Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus for your fourth mission.

Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus will give you a Special Flask (Holy Water) Weight: 1.80 oz. Special Flask (Holy Water) to use to exorcise an evil being from a house in Liberty Bay.

Head to the below house in Liberty Bay.



Use the Special Flask (Holy Water) Weight: 1.80 oz. Special Flask (Holy Water) on the left hand corner of the room.



Kill the Pirate Ghost 275 hp 250 exp Possible to transform into Not possible to summon Not possible to convince Fire 0% Earth Immune Death Immune Holy +25% Ice 0% Energy 0% Physical Immune Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Walks on fields: poison Negative effects: poisoned Pirate Ghost that will spawn and then wait 15-20 seconds for the door to re-open.

Return back to Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus to complete the mission.

Essential Gathering


Ask Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus for your fifth mission.

Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus will ask for 20 Demonic Essence Someone might be interested in trading this. Weight: 1.00 oz. Stackable: till 100 Created in patch: 7.9 Demonic Essences.

Give the essences to Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus and in return, you receive the Demonhunter Premium Demonhunter outfit.

The Demon Ungreez


For your next mission, Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus asks you to kill Ungreez 8200 hp 500 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death -20% Holy +20% Ice +20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Ungreez.

Ungreez 8200 hp 500 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death -20% Holy +20% Ice +20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Ungreez can be compared to a normal Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demon and can be found under the hero cave in Edron.

Head 3 levels down and then go down the stairs located below.



Head through the sealed Door Not pickable Door and go into the Magic Forcefield Not pickable Magic Forcefield to be teleported to Ungreez 8200 hp 500 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death -20% Holy +20% Ice +20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Ungreez.





Once Ungreez 8200 hp 500 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death -20% Holy +20% Ice +20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Ungreez has been slain, head back to Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus to complete the mission.

The Shadow Nexus


  • Although this part of the quest has become somewhat easier for players since it was first introduced, you will still require a group of high level players to help complete the next few missions along with many strong supplies and needless to say, you will also need to bring some supplies for yourself.

  • You may return back to the retreat at any time during the quest though it is worth noting that not every Magic Forcefield Not pickable Magic Forcefield will take you back there as it depends which part of the cave you are in (some Magic Forcefield Not pickable Magic Forcefields will take you back to the previous cave i.e. if you go back through the Magic Forcefield Not pickable Magic Forcefield at the Battlefield, this will take you back to the Vats where as if you go through the Magic Forcefield Not pickable Magic Forcefield at the Crystal Caves, this will take you back to the retreat).

  • The below rooms can be accessed via the retreat;

    ◘ The Vats

    ◘ The Crystal Caves

    ◘ The Blood Halls

    ◘ The Arcanum

    ◘ The Hive

    ◘ The Dark Path

    • If you need to re-supply, it is recommended that you do this at the Blood Halls stage as you can access this room from the retreat.

    • When you are in a boss room, do not step into the Magic Forcefield Not pickable Magic Forcefield until the boss has been killed otherwise you will be teleported back to the retreat and you will need to complete that part of the mission again.

    • Finally, make sure you have the Special Flask (Holy Water) Weight: 1.80 oz. Special Flask (Holy Water) that Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus gave to you when accepting this mission - without this you will not be able to complete the last stage.


    When you are ready, head down 7 levels of the the Hero Cave in Edron.



    Go through the gate of expertise Door Not pickable Door and into the Magic Forcefield Not pickable Magic Forcefield.

    Head directly south and up the ramp to the retreat.



    You will face many Hellfire Fighter 3800 hp 3900 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +25% Energy -20% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,burn Hellfire Fighters and Massive Fire Elemental 1800 hp 1400 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +15% Energy -30% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: fire Negative effects: burn Massive Fire Elementals on the way

    The Dark Path - Ushuriel

    Go up the stairs in the room and make your way east of the cave.

    You will encounter Hellfire Fighter 3800 hp 3900 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +25% Energy -20% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,burn Hellfire Fighters and Massive Fire Elemental 1800 hp 1400 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -20% Holy 0% Ice +15% Energy -30% Physical -50% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: fire Negative effects: burn Massive Fire Elementals on this level



    Go up the stairs and make your way north where you will find a Magic Forcefield Not pickable Magic Forcefield.

    The hardest monsters you will encounter on this floor are Behemoth 4000 hp 2500 exp Not possible to summon Not possible to convince Fire -30% Earth -80% Death +5% Holy -30% Ice +10% Energy -10% Physical -10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Skinnable: Behemoth Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: fire,poison Behemoths and Juggernaut 20000 hp 14000 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death 0% Holy +5% Ice -10% Energy +10% Physical -30% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Juggernauts

    Ensure everyone in your team either casts invisibility or has a Stealth Ring Weight: 1.00 oz. Last for: 10 minutes Created in patch: 7.1 (Venore) Stealth Ring equipped.

    Head into the Magic Forcefield Not pickable Magic Forcefield where many Eye of the Seven 0 hp 0 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy Immune Ice Immune Energy Immune Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Eye of the Seven will be as well as Ushuriel 31500 hp 10500 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death Immune Holy -20% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Negative effects: drunk,cursed,electrified Ushuriel.

    Kill Ushuriel 31500 hp 10500 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death Immune Holy -20% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Negative effects: drunk,cursed,electrified Ushuriel has fast as possible and then into the Magic Forcefield Not pickable Magic Forcefield to the west.

    The Crystal Caves - Zugurosh

    You will now be teleported to the Crystal Caves.

    Throughout the entire cave you will encounter Spectre 1350 hp 2100 exp Not possible to summon Not possible to convince Fire +8% Earth Immune Death Immune Holy 0% Ice -1% Energy +8% Physical -90% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Spectres, Hand of Cursed Fate 7500 hp 5000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice +10% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: drunk,poisoned Hands of Cursed Fate and Ice Golem 385 hp 295 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death Immune Holy Immune Ice Immune Energy +20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.0 (Svargrond) Attack type: Close Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise Ice Golems.

    Follow the cave around until you reach some stairs.



    Go up the stairs and follow the below route until you reach a small room with a Magic Forcefield Not pickable Magic Forcefield.

    You will face Phantasm 3950 hp 4400 exp Not possible to summon Not possible to convince Fire +10% Earth -20% Death Immune Holy +10% Ice -20% Energy +10% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Phantasms and Nightmare 2700 hp 2150 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +25% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Nightmares throughout the entire maze



    Go through the Magic Forcefield Not pickable Magic Forcefield and you will be teleported to an underwater cave.

    You will face many underwater creatures such as Quara Pincher 1800 hp 1200 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown Immune Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Walks on fields: fire Negative effects: paralise Quara Pinchers and Quara Hydromancer 1100 hp 800 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death 0% Holy 0% Ice Immune Energy +25% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.8 (Liberty Bay) Attack type: Close Push objects Walks on fields: fire Negative effects: paralise,poisoned Quara Hydromancer


    Make your way east and go through the Magic Forcefield Not pickable Magic Forcefield.

    You will be teleported to Zugurosh 95000 hp 10000 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death Immune Holy -20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Become invisible Push objects Walks on fields: energy,fire,poison Negative effects: burn Zugurosh.

    Kill him as fast as possible and then head through the Magic Forcefield Not pickable Magic Forcefield to the west.

    The Blood Halls - Madareth

    Upon entering the Magic Forcefield Not pickable Magic Forcefield from Zugurosh 95000 hp 10000 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death Immune Holy -20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Become invisible Push objects Walks on fields: energy,fire,poison Negative effects: burn Zugurosh, you will be teleported to the Blood Halls.

    There are MANY strong creatures within these halls which include Dark Torturer 7350 hp 4650 exp Not possible to summon Not possible to convince Fire Immune Earth -90% Death -10% Holy +10% Ice +10% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: skill_shielding Dark Torturers, Betrayed Wraith 4200 hp 3500 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise Betrayed Wraiths and Hand of Cursed Fate 7500 hp 5000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice +10% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: drunk,poisoned Hands of Cursed Fate.

    Follow the below path up and go in the Magic Forcefield Not pickable Magic Forcefield.



    You will be teleported to a small room.

    You will face Fury 4100 hp 4500 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death +10% Holy -30% Ice -30% Energy +10% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: fire Negative effects: paralise Furys, Juggernaut 20000 hp 14000 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death 0% Holy +5% Ice -10% Energy +10% Physical -30% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Juggernauts, and Plaguesmith 8250 hp 4500 exp Not possible to summon Not possible to convince Fire -30% Earth Immune Death -10% Holy +10% Ice -20% Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,poisoned Plaguesmiths in this cave

    Head south-east and go into the Magic Forcefield Not pickable Magic Forcefield to face Madareth 75000 hp 10000 exp Not possible to summon Not possible to convince Fire +20% Earth 0% Death -20% Holy 0% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Negative effects: skill_distance Madareth.

    Once you have killed Madareth 75000 hp 10000 exp Not possible to summon Not possible to convince Fire +20% Earth 0% Death -20% Holy 0% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Mana Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Negative effects: skill_distance Madareth, head through the Magic Forcefield Not pickable Magic Forcefield.

    The Vats - Latrivan & Golgordan

    You will now be teleported into The Vats.

    Make your way north-east of the cave and go through the Magic Forcefield Not pickable Magic Forcefield.

    You will face MANY monsters such as Defiler 3650 hp 3700 exp Not possible to summon Not possible to convince Fire +25% Earth Immune Death 0% Holy 0% Ice -20% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Spawn can be blocked Walks on fields: poison Negative effects: paralise,poisoned Defilers, Blightwalker 8900 hp 5850 exp Not possible to summon Not possible to convince Fire -50% Earth Immune Death Immune Holy +30% Ice -50% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,drunk,cursed Blightwalkers, and Juggernaut 20000 hp 14000 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death 0% Holy +5% Ice -10% Energy +10% Physical -30% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Juggernauts within this cave so it is suggested that you take the route slowly to avoid becoming surrounded



    You will now be teleported to The Battlefields.

    In this cave you will find Fury 4100 hp 4500 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death +10% Holy -30% Ice -30% Energy +10% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: fire Negative effects: paralise Furys, Destroyer 3700 hp 2500 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death -20% Holy +3% Ice +15% Energy Immune Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: energy Destoryers, Blightwalker 8900 hp 5850 exp Not possible to summon Not possible to convince Fire -50% Earth Immune Death Immune Holy +30% Ice -50% Energy -20% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise,drunk,cursed Blightwalkers, and Juggernaut 20000 hp 14000 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death 0% Holy +5% Ice -10% Energy +10% Physical -30% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Juggernauts


    Make your way east of the cave and go through the Magic Forcefield Not pickable Magic Forcefield to face Latrivan 25000 hp 10000 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death Immune Holy 0% Ice +20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Latrivan and Golgordan 40000 hp 10000 exp Not possible to summon Not possible to convince Fire +20% Earth 0% Death Immune Holy -20% Ice +20% Energy 0% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Negative effects: poisoned Golgordan.



    Kill both demons as fast as possible and then head through the Magic Forcefield Not pickable Magic Forcefield.

    The Arcanum - Annihilon

    You will now be teleported to The Arcanum.

    Follow the below route of the rooms until you reach a Magic Forcefield Not pickable Magic Forcefield.

    Each room will contain many monsters which range from Warlock 3500 hp 4000 exp Not possible to summon Not possible to convince Fire Immune Earth -95% Death 0% Holy +8% Ice Immune Energy Immune Physical +5% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise,skill_melee,skill_shielding Warlocks, Diabolic Imp 1950 hp 2900 exp Not possible to summon Not possible to convince Fire Immune Earth -50% Death -10% Holy +5% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: poisoned,skill_melee Diabolic Imps Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demons and Undead Dragon 8350 hp 7200 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy 0% Physical -5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: paralise,drown,cursed,poisoned Undead Dragons



    Head through the Magic Forcefield Not pickable Magic Forcefield and you will be teleported to another cave.

    This cave will contain Lost Soul 5800 hp 4000 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Spawn can be blocked Walks on fields: fire,poison Negative effects: paralise Lost Souls, Betrayed Wraith 4200 hp 3500 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy Immune Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: energy,fire,poison Negative effects: paralise Betrayed Wraiths and Phantasm 3950 hp 4400 exp Not possible to summon Not possible to convince Fire +10% Earth -20% Death Immune Holy +10% Ice -20% Energy +10% Physical Immune Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Become invisible Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: drunk,drown Phantasms

    Make your way south of the cave where you will see another Magic Forcefield Not pickable Magic Forcefield which will lead you to Annihilon 46500 hp 15000 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death -20% Holy 0% Ice -20% Energy -20% Physical 0% Drown Immune Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: paralise,poisoned,skill_distance Annihilon.



    Annihilon 46500 hp 15000 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death -20% Holy 0% Ice -20% Energy -20% Physical 0% Drown Immune Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Run on low HP Push objects Walks on fields: energy,fire,poison Negative effects: paralise,poisoned,skill_distance Annihilon will spawn with many Deathspawn 225 hp 0 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +20% Ice -20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Walks on fields: poison Negative effects: poisoned Deathspawns.

    Kill the demon as fast as possible and then leave the room via the Magic Forcefield Not pickable Magic Forcefield.

    The Hive - Hellgorak

    You will now be teleported to The Hive.

    Head up 4 levels and go through the Magic Forcefield Not pickable Magic Forcefield to face Hellgorak 25850 hp 10000 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death -20% Holy -20% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Hellgorak.

    Upon your ascent you will face Son of Verminor 8500 hp 5900 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death 0% Holy 0% Ice +20% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Negative effects: poisoned Son of Verminors, Juggernaut 20000 hp 14000 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death 0% Holy +5% Ice -10% Energy +10% Physical -30% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Juggernauts and Nightmare 2700 hp 2150 exp Not possible to summon Not possible to convince Fire -20% Earth Immune Death Immune Holy +25% Ice -10% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Run on low HP Push objects Spawn can be blocked Walks on fields: poison Negative effects: poisoned Nightmares



    In order to defeat Hellgorak 25850 hp 10000 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death -20% Holy -20% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Hellgorak, you will need to first convince the Dreadbeast 800 hp 250 exp Not possible to summon You need 800 mana to convince Fire -20% Earth Immune Death Immune Holy +20% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: poison Negative effects: poisoned Dreadbeasts that spawn in the room.

    This will then allow you make damage on Hellgorak 25850 hp 10000 exp Not possible to summon Not possible to convince Fire -20% Earth -20% Death -20% Holy -20% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.2 Attack type: Close Push objects Walks on fields: energy,fire,poison Hellgorak.

    Make your way through the Magic Forcefield Not pickable Magic Forcefield to be teleported to the final room.

    The Shadow Nexus

    There are 5 bone-like pillars within this room that will need to be blocked as they will constantly spawn Demon 8200 hp 6000 exp Not possible to summon Not possible to convince Fire Immune Earth -40% Death -20% Holy +12% Ice +20% Energy -50% Physical -25% Drown 0% Healing 0% Paralyze Life Drain Mana Drain Detects invisibility Skinnable: Demon Created in patch: 6.4 (Edron) Attack type: Close Use haste Push objects Walks on fields: energy,fire,poison Negative effects: paralise Demons regardless of whether you kill them (these are highlighted below).

    Many other demon-like creatures will also spawn in this room such as Juggernaut 20000 hp 14000 exp Not possible to summon Not possible to convince Fire -30% Earth -20% Death 0% Holy +5% Ice -10% Energy +10% Physical -30% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Walks on fields: fire,poison Juggernauts, Hellhound 7500 hp 6800 exp Not possible to summon Not possible to convince Fire Immune Earth -20% Death 0% Holy +5% Ice +5% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Push objects Walks on fields: energy,fire,poison Hellhounds, Fury 4100 hp 4500 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death +10% Holy -30% Ice -30% Energy +10% Physical +10% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: fire Negative effects: paralise Furys and Undead Dragon 8350 hp 7200 exp Not possible to summon Not possible to convince Fire Immune Earth Immune Death Immune Holy +25% Ice -50% Energy 0% Physical -5% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.9 Attack type: Close Run on low HP Push objects Walks on fields: fire,poison Negative effects: paralise,drown,cursed,poisoned Undead Dragons

    Head to the centre of the room where a Magic Wall Light range: 3 Magic Wall will be along with 2 Demon Trophy Weight: 5.00 oz. Hangable Created in patch: 8.0 (Svargrond) Demon Trophies.



    Use the Special Flask (Holy Water) Weight: 1.80 oz. Special Flask (Holy Water) on the Magic Wall Light range: 3 Magic Wall to electrify it.

    After some time, the Electric Sparks Light range: 2 Not pickable Electric Sparks will turn into a Burning Wall Not pickable Burning Wall.

    At this point, you should use the Special Flask (Holy Water) Weight: 1.80 oz. Special Flask (Holy Water) again.

    After about 20 seconds, the Burning Wall Not pickable Burning Wall will then turn into a larger Fire Not pickable Fire.

    Use your Special Flask (Holy Water) Weight: 1.80 oz. Special Flask (Holy Water) one more time.


    If completed correctly, you will have destroyed the Shadow Nexus and your quest log will update.

    It is worth noting that depending on how many players are completing this quest, it is likely that you will not be able to destroy the Shadow Nexus on the first attempt so you make need to repeat the process a few more times.


    You may now leave the Shadow Nexus via the Magic Forcefield Not pickable Magic Forcefield that you came from to the north.

    You will be teleported back to the retreat.

    Reward

    Head back to Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus to complete the quest and you will receive the High Inquisitor You're the one who poses the questions around here, and you know how to get the answers you want to hear. Besides, you're a famous exorcist and slay a few vampires and demons here and there. You and your stake are a perfect team. Points: 5 Premium High Inquisitor achievement.

    You may now ask Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus for the second part to the Demonhunter Premium Demonhunter outfit. Once received, you will receive the Demonbane You don't carry that stake just for decoration - you're prepared to use it. Usually you're seen hightailing through the deepest dungeons leaving a trail of slain demons. Whoever dares stand in your way should prepare to die. Points: 6 Premium Demonbane achievement.

    Player: Hi

    Henricus: Greetings, fellow believer Player!

    Player: Mission

    Henricus: Your current mission is to destroy the shadow nexus in the Demon Forge. Are you done with that mission?

    Player: Yes

    Henricus: Incredible! You're a true defender of faith! I grant you the title of a High Inquisitor for your noble deeds. From now on you can obtain the blessing of the inquisition which makes the pilgrimage of ashes obsolete. The blessing of the inquisition will bestow upon you all available blessings for the price of 60000 gold. Also, don't forget to ask me about your outfit to receive the final addon as demon hunter.

    Player: Outfit

    Henricus: Here is the final addon for your demon hunter outfit. Congratulations!


    Finally, you may now access the reward room located down the stairs to the north of Henricus Can be found in Thais Spontaneous Speech: This ungraceful haste is most suspicious! Henricus.

    Upon selecting your reward, you will also recieve the Master of the Nexus You were able to fight your way through the countless hordes in the Demon Forge. Once more you proved that nothing is impossible. Points: 6 Premium Master of the Nexus achievement.





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