Can be found in Ankrahmun
Spontaneous Speech: Please, not so loud, not so loud. Some of us are trying to rest in peace here.
Player: Ab'Dendriel
Rahkem: The foolish elves hold on to life too hard to see the way to salvation. However, if we teach them to remove the shackles of flesh through pain and suffering, they might begin to see their mistake.
Player: Ankrahmun
Rahkem: This city is a marvel of old. Our forefathers built it here on the ruins of an even older civilisation.
Player: Ashmunrah
Rahkem: The foolish old pharaoh withheld knowledge and power from his son, knowing that he would surpass him in every aspect. But in his infinite mercy his son granted him the chance to ascend.
Player: Daraman
Rahkem: The continent was named after Daraman, the prophet during the reign of Ashmunrah. The new pharaoh acknowledged the power that is in names and did not change the name when he acceded to the throne.
Rahkem: There are five blessings available in five sacred places: the spiritual shielding, the spark of the phoenix, the embrace of Tibia, the fire of the suns and the wisdom of solitude. Additionally, you can receive the twist of fate here.
Player: Darashia
Rahkem: The followers of Daraman suffer the curse of the flesh. They can't reach ascension because they never really take the all-important initial step - they only pretend to do so.
Player: Hi
Rahkem: Be mourned pilgrim in flesh. How can I help you, (player's name)? I'm a healer and also teach druid spells.
Player: Kazroddon
Rahkem: The dwarves suffered, but they have drawn wrong conclusions. If they do not listen to the revelations of our immortal pharaoh, pain and grief will prove to be better teachers this time.
Player: Mourn
Rahkem: We mortals are all to be mourned for our prison of flesh. Only through loyal servitude to the pharaoh, praised be his existence, may we escape this prison and find our true destiny.
Player: Thais
Rahkem: The cities that bow to the false gods will be afflicted with plague and fear until they embrace the wisdom of the pharaoh.
Player: Tibia
Rahkem: It is likely that our world is a part of one of the dead true gods or one of their manifestations that somehow escaped destruction.
Player: Uman
Rahkem: the beings Uman and Zathroth merged forever in the blaze that followed when the last of the true gods perished.
Player: akh
Rahkem: Your flesh is traitorous and weak. The pharaoh grants the power to conquer death to those who serve him well. Once they have entered this state of being neither dead nor alive they are ready to enter the path of ascension.
Player: akh'rah uthun
Rahkem: The Akh'rah Uthun is the unity of the Akh, our body, the Rah, our soul and the Uthun, our memories and experiences.
Player: arena
Rahkem: The arena is a fitting place to test your mortal shell and to feed the power of the Rah and the Uthun.
Player: ascension
Rahkem: The sentient beings are all that is left of the essence of the elder gods. We can awake the dormant powers that slumber in us all. But ascension is a thorny path to follow.
Player: ashes
Rahkem: Whenever you receive a lethal wound, your vital force is damaged and there is a chance that you lose some of your equipment. With every single of the five blessings you have, this damage and chance of loss will be reduced.
Player: balance
Rahkem: As long as it is mortal the body breeds temptations and distractions. Its needs make it easy for the false gods to lead us from the path of enlightenment and to ultimately steal our souls.
Player: blessing
Rahkem: There are five blessings available in five sacred places: the spiritual shielding, the spark of the phoenix, the embrace of Tibia, the fire of the suns and the wisdom of solitude. Additionally, you can receive the twist of fate here.
Player: bye
Rahkem: May enlightenment be your path, (player's name)
Player: embrace
Rahkem: I can sense that the druids north of Carlin have provided you with the Embrace of Tibia.
Player: false gods
Rahkem: The so-called gods are just the weakest of their kind. They are pitiful remnants from the terrible godswar between the elder gods which tore the universe apart.
Player: godswar
Rahkem: In ancient times the elder gods waged war upon each other. Those that call themselves gods today were the lowest of their minions. When the last of the true gods died the great suffering began.
Player: great suffering
Rahkem: The universe is dying. Death placed his mark on everything. Only the pharaoh can grant us freedom from mortality and open up the path of true ascension to us.
Player: initial step
Rahkem: In his preachings Daraman taught that you can conquer the tempations of the flesh through denial. However, the truth is that this constant struggle between temptation and the will blurs your vision, so no follower of Daraman can focus on ascension.
Player: job
Rahkem: I am a humble preacher of the true revelation in the temple of the mourned flesh. I heal and teach magic spells to those who are spiritual enough.
Player: mortality
Rahkem: Mortality is our prison. It makes us vulnerable to the temptations of the false gods.
Player: name
Rahkem: I am the mourned Rahkem.
Player: pharao
Rahkem: Our immortal ruler, may he be blessed, is the keeper of our enlightenment and our saviour.
Player: phoenix
Rahkem: I can sense that the spark of the phoenix already was given to you by the dwarven priests of earth and fire in Kazordoon.
Player: rah
Rahkem: The Rah is the ultimate treasure. The false gods need the stolen Rah to sustain their usurped powers.
Player: scarabs
Rahkem: The eternal burrowers are the keepers of all the secrets their kind has unearthed in countless aeons.
Player: solitude
Rahkem: I can sense you already talked to the hermit Eremo on the isle of Cormaya and received this blessing.
Player: spark
Rahkem: I can sense that the spark of the phoenix already was given to you by the dwarven priests of earth and fire in Kazordoon.
Player: spells
Rahkem: Sorry, I only sell spells to druids.
Player: spiritual
Rahkem: I see you received the spiritual shielding in the whiteflower temple south of Thais.
Player: steal our souls
Rahkem: When a mortal is bound to one of the false gods by his faith this god will harvest his Rah on his death and strip away his Uthun, casting it into the void.
Player: suns
Rahkem: I can see you received the blessing of the two suns in the suntower near Ab'Dendriel.
Player: temple
Rahkem: Here we mourn our mortal existence. Our flesh is our weakness and our curse, the bait for all the trials and tribulations the false gods let loose on the world.
Player: thorny path
Rahkem: Our mortal shells make us vulnerable to the temptations of the false gods. Only by leaving our mortality behind, we can study the true path of ascension. The balance of Akh'rah Uthun has to be changed to our favour.
Player: twist of fate
Rahkem: his is a special blessing I can bestow upon you once you have obtained at least one of the other blessings and which functions a bit differently. ...
Rahkem: It only works when you're killed by other adventurers, which means that at least forty percent of the damage leading to your death was caused by others, not by monsters or the environment. ...
Rahkem: The twist of fate will not reduce the death penalty like the other blessings, but instead prevent you from losing your other blessings as well as the amulet of loss, should you wear one. It costs the same as the other blessings. ...
Rahkem: Would you like to receive that protection for a sacrifice of 12000 gold, child?
Player: undeath
Rahkem: Undeath is freedom from mortal needs. It is the first obvious step to divinity.
Player: uthun
Rahkem: The memory is what makes our personality. It is what defines us ... and its utterly worthless to the gods. For this reason destroy it to harvest our Rah.
Player: wisdom
Rahkem: I can sense you already talked to the hermit Eremo on the isle of Cormaya and received this blessing.
Player: yes
Rahkem: You already possess this blessing.
Name Price
Creature Illusion Creature Illusion 1000 Gold Coins
Cure Bleeding Cure Bleeding 2500 Gold Coins
Cure Burning Cure Burning 2000 Gold Coins
Cure Electrification Cure Electrification 1000 Gold Coins
Cure Poison Cure Poison 150 Gold Coins
Energy Strike Energy Strike 800 Gold Coins
Envenom Envenom 6000 Gold Coins
Flame Strike Flame Strike 800 Gold Coins
Food Food 300 Gold Coins
Great Light Great Light 500 Gold Coins
Ice Strike Ice Strike 800 Gold Coins
Ice Wave Ice Wave 850 Gold Coins
Invisible Invisible 2000 Gold Coins
Levitate Levitate 500 Gold Coins
Light Light 0 Gold Coins
Light Healing Light Healing 0 Gold Coins
Magic Rope Magic Rope 200 Gold Coins
Magic Shield Magic Shield 450 Gold Coins
Mass Healing Mass Healing 2200 Gold Coins
Physical Strike Physical Strike 800 Gold Coins
Strong Haste Strong Haste 1300 Gold Coins
Strong Ice Strike Strong Ice Strike 6000 Gold Coins
Strong Ice Wave Strong Ice Wave 7500 Gold Coins
Strong Terra Strike Strong Terra Strike 6000 Gold Coins
Summon Creature Summon Creature 2000 Gold Coins
Summon Grovebeast Summon Grovebeast 50000 Gold Coins
Terra Strike Terra Strike 800 Gold Coins
Terra Wave Terra Wave 2500 Gold Coins
Ultimate Healing Ultimate Healing 1000 Gold Coins
Ultimate Light Ultimate Light 1600 Gold Coins
By darkos on 11 Jun 2016, 14:16

he is part of the Blessed Wooden Stake quest.

By Jeilyn on 05 Jun 2016, 06:18

With Rahkem you can buy Druids spells.

on 06 Apr 2016, 22:43
on 31 Oct 2016, 21:32


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