Tyrias: Be greeted, child (player's name). I welcome you.
Tyrias: I am a humble priest. Healer for the wounded and guide to those who lost their path.
Tyrias: If you are hurt my child, I will heal your wounds.
Tyrias: You aren't looking that bad. Sorry, I can't help you. But if you are looking for additional protection you should go on the pilgrimage of ashes or get the protection of the twist of fate here.
Tyrias: Whenever you receive a lethal wound, your vital force is damaged and there is a chance that you lose some of your equipment. With every single of the five blessings you have, this damage and chance of loss will be reduced.
Tyrias: There are five blessings available in five sacred places: the spiritual shielding, the spark of the phoenix, the embrace of Tibia, the fire of the suns and the wisdom of solitude. Additionally, you can receive the twist of fate here.
Tyrias: I see you received the spiritual shielding in the whiteflower temple south of Thais.
Tyrias: I can sense that the spark of the phoenix already was given to you by the dwarven priests of earth and fire in Kazordoon.
Tyrias: I can sense that the druids north of Carlin have provided you with the Embrace of Tibia.
Tyrias: I can see you received the blessing of the two suns in the suntower near Ab'Dendriel.
Tyrias: I can sense you already talked to the hermit Eremo on the isle of Cormaya and received this blessing.
Player: twist of fate
Tyrias: This is a special blessing I can bestow upon you once you have obtained at least one of the other blessings and which functions a bit differently. ...
Tyrias: It only works when you're killed by other adventurers, which means that at least forty percent of the damage leading to your death was caused by others, not by monsters or the environment. ...
Tyrias: The twist of fate will not reduce the death penalty like the other blessings, but instead prevent you from losing your other blessings as well as the amulet of loss, should you wear one. It costs the same as the other blessings. ...
Tyrias: Would you like to receive that protection for a sacrifice of 50000 gold, child?
Tyrias: Fine. You are free to decline my offer.
Player: Liberty Bay
Tyrias: The city is still young and growing. With the help of the higher powers it will prosper for sure.
Tyrias: Thais and Liberty Bay are quite different. We have our own problems, and we will have to find our own solutions.
Tyrias: Venore is a wealthy city of trade and commerce. Some people consider its influence here as a problem. I am not good in politics and I have no real opinion on this matter.
Tyrias: It is sad that the king is so far away. Without his guidance, things sometimes just don't work out as well as they could. Also people say that others might have too much influence on decisions. This is of course not the king's fault.
Tyrias: Of course he had sunken low before he became an incarnation of evil. On the other hand, he is an example that a mere human can leave the boundaries of his mortal shell with the help of the gods. ...
Tyrias: Therefore, he should not only strike people with awe but also inspire the wish to strive for a better life-form.
Tyrias: You do not need any healing right now.
Tyrias: The quara are a dire threat. They should never ever be underestimated. We have no idea what they are up to. I doubt that military strength alone can help us when the day should come on which they launch the final attack on us.
Player: explorer society
Tyrias: Although they might follow a noble goal, they should never forget that some things are not meant to be known by mere mortals.
Tyrias: A kind man that always gives his share to the temple. Of course people still criticise him but most of them are old natives that still bear a grudge against Thais and Venore.
Tyrias: Oh my, pirates and other types of criminals are always an unwelcome companion to culture. But there are always some people that the twists of life have driven into black despair that ended up in a life of a criminal.
Tyrias: A cult? Are you serious? You probably refer to the web of fear and superstition that the old Chondur has created.
Tyrias: In the past he used to be a charming agitator, still people feared his might and his magic. ...
Tyrias: His leadership came to an end when the Thaians arrived. That was the end of his schemes to achieve more power. He is still out there somewhere and, once again, he tries to persuade people of his evil plans with the help of lies and intimidation.
Tyrias: A futile attempt of some local magicians to use little tricks and superstition in their favour. However, true power is not acquired so easily. True command of the spirits is not achieved by old hags in ramshackle huts, fumbling with some dolls.
Tyrias: Sugar is important for the isles. It is pure gold in the right hands.
Tyrias: I guess whoever controls the plantations, also controls the isle.
Tyrias: Rum is a treacherous and dangerous lover.
Player: Admiral Wyrmslicer
Tyrias: Such a fine man. I admire his patience considering all those petty problems he has to handle constantly.
Tyrias: This Charlotta has an evil influence on the population. Too many listen to her or are intimidated by her. I've asked the guards to stop her for her own good. But there is nothing they can do unless she openly commits some sort of crime.
Tyrias: What a lovely young lady. I am sure more than one man has a crush on her. Only time will tell whom she might choose.
Player: Theodore Loveless
Tyrias: Mr. Loveless is a cultivated man that understands the principles of trade and diplomacy like no one else. In spite of all obstacles Venore might have here, he manages to organise festivities for the important families of the town.
Player: Raymond Striker
Tyrias: He is one of the leaders of these murderous pirates.
Tyrias: That young man always appears a bit absent. He seems not to focus his thoughts on what he is doing. I wonder if that young man does not have too many responsibilities.
Tyrias: May the higher powers watch your path, (player's name).