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Corpse

Plaguesmith

8250 hp 3555 exp Experience boosts
  • Premium exp. 5332.5 Exp.
    • + Shared exp. 30% (2 vocs) - 3466.125 Exp.
    • + Shared exp. 60% (3 vocs) - 2844 Exp.
    • + Shared exp. 100% (4 vocs) - 2666.25 Exp.
  • + Shared exp. 30% (2 vocs) - 2310.75 Exp.
  • + Shared exp. 60% (3 vocs) - 1896 Exp.
  • + Shared exp. 100% (4 vocs) - 1777.5 Exp.
Vulnerability
Fire
-30%
Earth
Immune
Death
-10%
Holy
+10%
Ice
-20%
Energy
+10%
Physical
0%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-540) Poison Ball (60-114)
Small Poison Wave (100-350)
Life Drain
Mana Drain
Self-Healing: 200-280
Negative effects:
  • Paralise
  • Poisoned
Behaviour and Abilities
Speed 160 Armor 30
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 7.9
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Demon
Sounds:
  • You are looking a bit feverish!
  • You don't look that good!
  • Hachoo!
  • Cough Cough
Creature description

There is nothing that pleases the dreaded Plaguesmiths more than rot and decay. These cowardly demons are constantly scheming and plotting to bring despair and diseases to the world of the mortals. They enjoy the painful torments their poisons and plagues inflict on other beings. They rely on a disgusting diet that consists of poisonous, morbid and corrosive fluids. Their main capability lies in the creating of poisons and plagues as well as to transform usually insubstantial things like despair, pain and agony into substantial tools and weapons. Although their physique makes them powerful fighters, their inherent cowardice prohibits them to rise in the ranks of demon kind. They tend to use others to do the dirty work and operate behind the scenes. More often though, they end up forced into the service of a more powerful creature. Still they are rarely seen in the realm of men. More often they stay in the realm of demons and supply their masters and servants alike with new weapons to spread poison and sickness.

Related Quests
Name Drop chance
Dirty Cape Dirty Cape Common
Mouldy Cheese Mouldy Cheese Common
Morning Star Morning Star Common
Gold Coin Gold Coin Common
Steel Shield Steel Shield Uncommon
Two Handed Sword Two Handed Sword Uncommon
Great Health Potion Great Health Potion Uncommon
Knight Legs Knight Legs Uncommon
Rusted Armor Rusted Armor Uncommon
Platinum Coin Platinum Coin Uncommon
Piece of Iron Piece of Iron Uncommon
Battle Hammer Battle Hammer Uncommon
Onyx Arrow Onyx Arrow Uncommon
Demonic Essence Demonic Essence Uncommon
Soul Orb Soul Orb Uncommon
War Hammer War Hammer Semi-Rare
Steel Boots Steel Boots Semi-Rare
Silver Brooch Silver Brooch Semi-Rare
Small Amethyst Small Amethyst Semi-Rare
Club Ring Club Ring Semi-Rare
Axe Ring Axe Ring Semi-Rare
Piece of Royal Steel Piece of Royal Steel Rare
Hammer of Wrath Hammer of Wrath Rare
Piece of Hell Steel Piece of Hell Steel Rare
Piece of Draconian Steel Piece of Draconian Steel Rare
War Horn War Horn Very Rare
Emerald Bangle Emerald Bangle Very Rare
Name
Demons
Level Knight Paladin Sorcerer Druid
Earthborn Titan Armor 100 You see an earthborn titan armor (Arm: 15, axe fighting +2, protection earth +5%, fire -5%).
Gill Coat 150 You see a gill coat (Arm: 12, magic level +1, protection earth +10%, fire -10%).
Greenwood Coat 75 You see a greenwood coat (Arm: 12, protection earth +12%, fire -12%).
Swamplair Armor 60 You see a swamplair armor (Arm: 13, protection earth +3%, fire -3%).
Terra Mantle 50 You see a terra mantle (Arm: 11, protection earth +8%, fire -8%).
Gill Legs 150 You see a gill legs (Atk: 7, magic level +1, protection earth +8%, fire -8%).
Terra Legs 40 You see a terra legs (Arm: 8, protection earth +6%, fire -6%).
Terra Boots 35 You see a terra boots (Arm: 2, protection earth +5%, fire -5%).
Cobra Crown 0 You see a cobra crown (Arm: 3, magic level +2, protection earth +5%, fire -5%).
Gill Gugel 150 You see a gill gugel (Arm: 5, magic level +2, protection earth +6%, fire -6%).
Terra Hood 0 You see a terra hood (Arm: 5, protection earth +4%, fire -5%).
Rubber Cap 70 You see a rubber cap (Arm: 5, magic level +1, protection earth +3%, fire -3%).
Glooth Blade 75 You see a glooth blade (Atk: 39, Def: 1, protection earth +26%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Glooth Cape 40 You see a glooth cape (Arm: 9, protection earth +5%, fire -5%).
Crude Umbral Spellbook 75 You see a crude umbral spellbook (Def: 14, magic level +1, protection fire +2%, ice +2%, earth +2%, energy +2%).
Umbral Spellbook 150 You see an umbral spellbook (Def: 16, magic level +2, protection fire +3%, ice +3%, earth +3%, energy +3%).
Umbral Master Spellbook 250 You see an umbral master spellbook (Def: 20, magic level +4, protection fire +5%, ice +5%, earth +5%, energy +5%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Silver Amulet 0 You see a silver amulet ( protection earth +10%).
Terra Amulet 60 You see a terra amulet ( protection earth +20%, fire -10%).
Goo Shell 0 You see a goo shell (Arm: 12, protection earth +2%, fire -2%).
Spellbook of Vigilance 130 You see a spellbook of vigilance (Def: 20, magic level +3, protection earth +3%, fire -3%).
Fur Armor 50 You see a fur armor (Arm: 11, protection ice +5%, earth +5%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Earthheart Cuirass 200 You see an earthheart cuirass (Arm: 18, sword fighting +4, protection earth +8%, fire -8%).
Earthheart Hauberk 200 You see an earthheart hauberk (Arm: 18, axe fighting +4, protection earth +8%, fire -8%).
Earthheart Platemail 200 You see an earthheart platemail (Arm: 18, club fighting +4, protection earth +8%, fire -8%).
Earthmind Raiment 200 You see an earthmind raiment (Arm: 15, magic level +4, protection earth +8%, fire -8%).
Earthsoul Tabard 200 You see an earthsoul tabard (Arm: 18, distance fighting +4, protection earth +8%, fire -8%).
Swan Feather Cloak 60 You see a swan feather cloak (Arm: 12, speed +10, protection earth +12%, energy +12%).
Wooden Spellbook 80 You see a wooden spellbook (Def: 16, magic level +2, protection earth +5%).
Falcon Longsword 300 You see a falcon longsword (Atk: 54, Def: 34, sword fighting +4, protection earth +10%).
Rotten Demonbone 80 You see a rotten demonbone (Atk: 46, Def: 40, protection earth +3%).
Living Vine Bow 180 You see a living vine bow (Range: 6, Atk: 6, Hit: %4, distance fighting +1, protection earth +4%).
Living Armor 180 You see a living armor (Arm: 13, magic level +2, protection earth +12%, fire -5%).
Pair of Dreamwalkers 180 You see a pair of dreamwalkers (Arm: 2, magic level +1, protection earth +8%).
Brain in a Jar 180 You see a brain in a jar (Def: 19, magic level +3, protection earth +7%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Bear Skin 230 You see a bear skin (Arm: 16, magic level +4, protection earth +11%, fire -2%).
Winged Boots 220 You see a winged boots (Arm: 2, distance fighting +1, speed +15, protection earth +7%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
juuliraa
0
By juuliraa on 31 Jul 2016, 21:10

The Plaguesmith can be found in: Alchemist Quarter, Edron (The Inquisition Quest), Formorgar Mines, Magician Quarter, Pits of Inferno, Roshamuul Prison.

on 31 Mar 2016, 17:32
on 07 Nov 2016, 18:16
on 13 Jun 2018, 11:42
on 13 Jun 2018, 11:43

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