Contribution
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Hellspawn

3500 hp 2550 exp Experience boosts
  • Premium exp. 3825 Exp.
    • + Shared exp. 30% (2 vocs) - 2486.25 Exp.
    • + Shared exp. 60% (3 vocs) - 2040 Exp.
    • + Shared exp. 100% (4 vocs) - 1912.5 Exp.
  • + Shared exp. 30% (2 vocs) - 1657.5 Exp.
  • + Shared exp. 60% (3 vocs) - 1360 Exp.
  • + Shared exp. 100% (4 vocs) - 1275 Exp.
Vulnerability
Fire
-40%
Earth
-80%
Death
+5%
Holy
-30%
Ice
+10%
Energy
-10%
Physical
-10%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-350) Fireball (150-175)
Life Drain
Mana Drain
Negative effects:
  • Burn
Behaviour and Abilities
Speed 172 Armor 44
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 8.4 (Yalahar)
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Demon
Sounds:
  • Your fragile bones are like toothpicks to me.
  • You little weasel will not live to see another day.
  • I'm just a messenger of what's yet to come.
  • HRAAAAAAAAAAAAAAAARRRR!
  • I'm taking you down with me!
Creature description

The Hellspawn is a creature that is neither fully a demon nor a living creature. They are grotesque hybrids being the result of experiments to breed certain demons with beasts. Their appearance and level of intelligence can vary widely, though a number of them are so deformed that they do not even survive birth. Some Hellspawns look very much like their beast parent and often are mistaken for some animal until they show their devastating powers. The majority of Hellspawns, however, looks quite alike as the cross-breeding of demons with beasts seems to result in a certain appearance. Hellspawns are wild, always hungry and have a short temper.

Even though, they are very strong, they prefer sneak attacks and to fight in groups. If cornered, a Hellspawn will fight with a fearsome ferocity that uses the power and skills of both inherited species.

Possessing demonic immortality, the Hellspawn usually outlives its original purpose and is then abandoned by its creators. Hellspawns are often quite attached to their surrounding, and might stay in an area for decades or even centuries. Sometimes, however, they grow restless and start to roam the world in search for a new territory. For this reason, it is possible to encounter a Hellspawn almost anywhere.

Related Guides
Related Quests
Name City Mage Level recommended Knight Level recommended Paladin Level recommended Loot
Asura Palace Port Hope 250 200 200 250 k/h
Deeper Banuta -3 Port Hope 250 200 200 250 k/h
Magician Quarter - Hellspawns Yalahar 80 80 80 0 k/h
Magician Quarter - Plagues Yalahar 150 150 100 0 k/h
Magistrate Dungeon (Wrath) Rathleton 350 350 350 500 k/h
Trues Asura on Mirror Port Hope 450 400 400 250 k/h
Vengoth - Castle Yalahar 95 90 90 0 k/h
Name Drop chance
Great Health Potion Great Health Potion Common
Gold Coin Gold Coin Common
Ultimate Health Potion Ultimate Health Potion Uncommon
Morning Star Morning Star Uncommon
Hellspawn Tail Hellspawn Tail Uncommon
Small Topaz Small Topaz Uncommon
Assassin Star Assassin Star Uncommon
Demonic Essence Demonic Essence Uncommon
Red Mushroom Red Mushroom Uncommon
Battle Shield Battle Shield Uncommon
Knight Legs Knight Legs Semi-Rare
Warrior Helmet Warrior Helmet Semi-Rare
Rusted Armor Rusted Armor Semi-Rare
Berserk Potion Berserk Potion Rare
Spiked Squelcher Spiked Squelcher Rare
Onyx Flail Onyx Flail Very Rare
Black Skull Black Skull Very Rare
Dracoyle Statue Dracoyle Statue Very Rare
Name
Demons
Cats
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dragon Robe 75 You see a dragon robe (Arm: 12, protection fire +12%, ice -12%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Fireborn Giant Armor 100 You see a fireborn giant armor (Arm: 15, sword fighting +2, protection fire +5%, ice -5%).
Lavos Armor 60 You see a lavos armor (Arm: 13, protection fire +3%, ice -3%).
Magma Coat 50 You see a magma coat (Arm: 11, protection fire +8%, ice -8%).
Molten Plate 75 You see a molten plate (Arm: 13, protection fire +7%, ice -7%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Royal Scale Robe 100 You see a royal scale robe (Arm: 12, magic level +2, protection fire +5%).
Zaoan Robe 60 You see a zaoan robe (Arm: 11, protection fire +10%, ice -10%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Magma Legs 40 You see a magma legs (Arm: 8, protection fire +6%, ice -6%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Dragon Scale Boots 70 You see a dragon scale boots (Arm: 3, protection fire +3%, ice -3%).
Firewalker Boots 130 You see a firewalker boots (Arm: 2, protection fire +90%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Magma Boots 35 You see a magma boots (Arm: 2, protection fire +5%, ice -5%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Magma Monocle 0 You see a magma monocle (Arm: 5, protection fire +4%, ice -5%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Mage's Cap 0 You see a mage's cap (Arm: 3, protection fire +4%).
Fire Bomb Rune 27 You see a fire bomb rune ( protection fire +1%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Crude Umbral Spellbook 75 You see a crude umbral spellbook (Def: 14, magic level +1, protection fire +2%, ice +2%, earth +2%, energy +2%).
Umbral Spellbook 150 You see an umbral spellbook (Def: 16, magic level +2, protection fire +3%, ice +3%, earth +3%, energy +3%).
Umbral Master Spellbook 250 You see an umbral master spellbook (Def: 20, magic level +4, protection fire +5%, ice +5%, earth +5%, energy +5%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Dragon Necklace 0 You see a dragon necklace ( protection fire +8%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Magma Amulet 60 You see a magma amulet ( protection fire +20%, ice -10%).
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Furious Frock 130 You see a furious frock (Arm: 12, magic level +2, protection fire +5%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Fireheart Cuirass 200 You see a fireheart cuirass (Arm: 18, sword fighting +4, protection fire +8%, ice -8%).
Fireheart Hauberk 200 You see a fireheart hauberk (Arm: 18, axe fighting +4, protection fire +8%, ice -8%).
Fireheart Platemail 200 You see a fireheart platemail (Arm: 18, club fighting +4, protection fire +8%, ice -8%).
Firemind Raiment 200 You see a firemind raiment (Arm: 15, magic level +4, protection fire +8%, ice -8%).
Firesoul Tabard 200 You see a firesoul tabard (Arm: 18, distance fighting +4, protection fire +8%, ice -8%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Sun Catcher 0 You see a sun catcher ( protection fire +5%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Bow 300 You see a falcon bow (Range: 6, Atk: 7, Hit: %5, distance fighting +2, protection fire +5%).
Falcon Circlet 300 You see a falcon circlet (Arm: 8, magic level +2, protection fire +9%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Falcon Wand 300 You see a falcon wand (magic level +3, protection fire +8%).
Sulphurous Demonbone 80 You see a sulphurous demonbone (Atk: 46, Def: 40, protection fire +3%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Blister Ring 220 You see a blister ring ( protection fire +6%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Soulstrider 400 You see a soulstrider (Arm: 10, magic level +3, protection fire +10%).
Soulshell 400 You see a soulshell (Arm: 18, distance fighting +4, protection fire +15%, physical +3%).
Soulmantel 400 You see a soulmantel (Arm: 17, magic level +4, protection physical +4%).
Pair of Soulwalkers 400 You see a pair of soulwalkers (Arm: 4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection fire +5%, physical +7%).
Pair of Soulstalkers 400 You see a pair of soulstalkers (Arm: 3, distance fighting +1, speed +20, protection physical +5%).
Soulbastion 400 You see a soulbastion (Def: 42, protection death +10%, physical +10%).
Lion Spellbook 220 You see a lion spellbook (Def: 20, magic level +4, protection ice +7%, physical +3%).
Lion Shield 250 You see a lion shield (Def: 39, protection earth +10%, physical +7%).
Lion Spangenhelm 230 You see a lion spangenhelm (Arm: 7, distance fighting +2, protection earth +5%, physical +3%).
Lion Plate 270 You see a lion plate (Arm: 17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%).
Lion Amulet 230 You see a lion amulet (Arm: 3, protection ice +7%, physical +3%).
Sahery
0
By Sahery on 13 Jun 2016, 07:02

You can talk to the Grizzly Adams and ask task of Hellspawn , you need to kill 600 to kill the boss " Flameborn " and get the achievement Scorched Flames , and you get 25,000 reward experience and 16.000 Gold Coin and 4 points.

Eric
0
By Eric on 17 Dec 2015, 06:06

Hellspawns are a great monster to boost a low level character on. If you stand in the right spot at the Yalahar spawn, they will not retarget to you and you can just focus on killing them while a friend blocks. You don't necessarily need a knight; a high level mage can block these monsters just using exura, which will save you a lot of money on healing him. Check the screenshots on blocker/shooter placement.

on 17 Dec 2015, 06:12
on 22 Dec 2015, 00:29
on 14 Oct 2016, 03:08
on 01 Sep 2017, 22:28
on 01 Sep 2017, 22:29
on 01 Sep 2017, 22:29
on 01 Sep 2017, 22:29
on 13 Jun 2018, 11:44

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