Contribution
Help Tibia Royal and collect contribution points, 2.000 points you can exchange for Shield of Destiny in game!
Corpse

Omnivora

1200 hp 750 exp Experience boosts
  • Premium exp. 1125 Exp.
    • + Shared exp. 30% (2 vocs) - 731.25 Exp.
    • + Shared exp. 60% (3 vocs) - 600 Exp.
    • + Shared exp. 100% (4 vocs) - 562.5 Exp.
  • + Shared exp. 30% (2 vocs) - 487.5 Exp.
  • + Shared exp. 60% (3 vocs) - 400 Exp.
  • + Shared exp. 100% (4 vocs) - 375 Exp.
Vulnerability
Fire
+10%
Earth
Immune
Death
-20%
Holy
0%
Ice
-20%
Energy
-10%
Physical
0%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-65) Terra Beam (300-400)
Smoke Bomb (0-150)
Life Drain
Mana Drain
Negative effects:
  • Paralise
Behaviour and Abilities
Speed 105 Armor 38
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 10.8
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Plant
Sounds:
  • TRRRK!
  • TRRRK! TRRRK!
Creature description

The Omnivora is a strange offshoot of the Carniphila plant. This strain had an especially short life cycle, which allowed it to react rapidly to changes due to the fast production of new generations. It is assumed that some of those Carniphilas adapted to a more mountainous terrain, and settled in deep and dark valleys. Finding less soil and relying more on their carnivorous nature, they slowly compensated the lack of minerals through an enhanced digestion system which allowed them to consume bones and stones that the ordinary Carniphila would leave over. Less dependent on sunlight, the ancestors of the Omnivora found their way into the eternal darkness of subterranean areas. This they found to be a new habitat they were ideally suited for. The Omnivora quickly spread via tunnels and underground streams which carried their seeds. Only the fierce predators of the underground, who found the Omnivora a delicacy, stopped the population from exploding. Over time, the Omnivora adapted itself again and became highly toxic and inedible, but also less fertile. This led to a more stable population, but also to the Omnivora becoming the predator instead of the prey. The plants had developed highly acidic fluids to support their digestion of minerals, and newer generations employed these acids as weapons. Additionally, the plant used a surplus of certain minerals to build thorns around its blossom which acted as teeth. This led to a new cannibalistic behaviour, though. While Carniphila seedlings usually grow in immobile patches, the Omnivora, though featuring a similar reproduction pattern, as a seedling soon begins to attack other nearby seedlings; and this is repeated as soon as its growth allows it to reach the next seedling. Such infights usually continue until only one Omnivora seedling is left.

Being a plant, it does not too well in too cold or too dry habitats, but apart from that the Omnivora's adaptable nature makes it possible to encounter it almost everywhere. Rather than looking for some additional sunlight like its Carniphila cousin, the Omnivora shuns direct sunlight, and usually settles in underground areas. Since they are particularly fond of the minerals provided by creatures turned into stone, Omnivoras seek out the proximity of creatures like Medusae if possible. The Medusae in turn seem to accept the Omnivora as some kind of decoration or pets in their lairs, unless they feel that the Omnivora is a pest destroying their 'artwork'.

Some people warn that the development of the Omnivora species is not over yet, and that we might see an even more dangerous and aggressive breed in a few generations.

Related Quests
Name City Mage Level recommended Knight Level recommended Paladin Level recommended Loot
Medusa Tower Port Hope 200 200 200 250 k/h
Name Drop chance
Gold Coin Gold Coin Common
White Mushroom White Mushroom Uncommon
Fish Fish Uncommon
Ham Ham Uncommon
Life Ring Life Ring Semi-Rare
Serpent Sword Serpent Sword Rare
Green Crystal Splinter Green Crystal Splinter Rare
Blue Crystal Splinter Blue Crystal Splinter Rare
Brown Crystal Splinter Brown Crystal Splinter Rare
Necrotic Rod Necrotic Rod Rare
Spellbook of Enlightenment Spellbook of Enlightenment Very Rare
Terra Amulet Terra Amulet Very Rare
Terra Boots Terra Boots Very Rare
Carrot on a Stick Carrot on a Stick Very Rare
Death Ring Death Ring Very Rare
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dark Lord's Cape 65 You see a dark lord's cape (Arm: 11, protection death +8%, holy -8%).
Depth Lorica 150 You see a depth lorica (Arm: 16, distance fighting +3, protection death +5%).
Divine Plate 75 You see a divine plate (Arm: 13, protection death +10%, holy -10%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Robe of the Underworld 100 You see a robe of the underworld (Arm: 12, protection death +12%, holy -12%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Skullcracker Armor 85 You see a skullcracker armor (Arm: 14, protection death +5%, holy -5%).
Summer Dress 0 You see a summer dress ( protection death +5%).
Witchhunter's Coat 50 You see a witchhunter's coat (Arm: 11, protection death +2%, holy -2%).
Yalahari Armor 80 You see a yalahari armor (Arm: 16, protection death +3%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Boots 150 You see a prismatic boots (Arm: 3, speed +15, protection death +3%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Yalahari Leg Piece 80 You see a yalahari leg piece (Arm: 8, protection death +5%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Elite Draken Helmet 100 You see an elite draken helmet (Arm: 9, protection death +3%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Death Ring 0 You see a death ring (Arm: 1, shield fighting -10, protection death +5%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Koshei's Ancient Amulet 0 You see a koshei's ancient amulet ( protection death +8%, holy -50%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Spellbook of Ancient Arcana 150 You see a spellbook of ancient arcana (Def: 19, magic level +4, protection death +5%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Shroud of Despair 150 You see a shroud of despair (Arm: 7, protection death +3%).
Onyx Pendant 60 You see an onyx pendant (Arm: 2, protection death +2%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Moon Mirror 0 You see a moon mirror ( protection death +5%).
Butterfly Ring 50 You see a butterfly ring (Arm: 2, protection death +3%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Unliving Demonbone 80 You see an unliving demonbone (Atk: 46, Def: 40, protection death +3%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Bow of Cataclysm 270 You see a bow of cataclysm (Range: 6, Atk: 6, Hit: %4, distance fighting +2, protection death +4%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Galea Mortis 220 You see a galea mortis (Arm: 7, magic level +2, protection death +6%, holy -3%).
The Cobra Amulet 250 You see a the cobra amulet (Arm: 4, protection death +9%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Toga Mortis 220 You see a toga mortis (Arm: 16, magic level +4, protection death +6%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Burial Shroud 0 You see a burial shroud ( protection death +5%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Soulpiercer 400 You see a soulpiercer (Range: 6, Atk: 9, Hit: %6, distance fighting +4, critical hit chance +10%, critical extra damage +10%, protection death +7%).
Soultainter 400 You see a soultainter (Range: 6, magic level +5, critical hit chance +10%, critical extra damage +10%, protection death +12%).
Soulshanks 400 You see a soulshanks (Arm: 10, magic level +3, protection death +10%).
Soulshell 400 You see a soulshell (Arm: 18, distance fighting +4, protection fire +15%, physical +3%).
Soulmantel 400 You see a soulmantel (Arm: 17, magic level +4, protection physical +4%).
Soulshroud 400 You see a soulshroud (Arm: 17, magic level +4, protection death +10%).
Pair of Soulwalkers 400 You see a pair of soulwalkers (Arm: 4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection fire +5%, physical +7%).
Pair of Soulstalkers 400 You see a pair of soulstalkers (Arm: 3, distance fighting +1, speed +20, protection physical +5%).
Soulbastion 400 You see a soulbastion (Def: 42, protection death +10%, physical +10%).
Lion Spellbook 220 You see a lion spellbook (Def: 20, magic level +4, protection ice +7%, physical +3%).
Lion Shield 250 You see a lion shield (Def: 39, protection earth +10%, physical +7%).
Lion Spangenhelm 230 You see a lion spangenhelm (Arm: 7, distance fighting +2, protection earth +5%, physical +3%).
Lion Plate 270 You see a lion plate (Arm: 17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%).
Lion Amulet 230 You see a lion amulet (Arm: 3, protection ice +7%, physical +3%).
Makadamia
0
By Makadamia on 27 Apr 2016, 02:02

Omnivora looks similar to Carniphila, but it is much stronger. Currently the only place where you can find this monster is Medusa Tower south-east form Port Hope.

on 30 Mar 2016, 21:17
on 15 Feb 2019, 01:52
on 20 Feb 2019, 16:21

Contribute

Please keep the following in mind when posting a comment:

  • Your comment must be in English or it will be removed.
  • You might want to proof-read your comments before posting them.
  • Please post questions on our forums for quicker reply.
  • Unsure how to post? Check out our handy guide.


Simply browse for your screenshot using the form below.

  • The higher the quality the better!
  • Be sure to read the tips & tricks about how to create a good screenshot.
  • Keep in mind that your screenshot will not be visible at once, it will be approved by staff members.
Add screenshot

Simply put the link of video below and hit "Upload". Make sure to read our tutorial about how to submit videos.

Only videos from YouTube


Please keep the following in mind when feeling a feedback:

  • Your feedback must be in English or it will not be consider.
  • You might want to proof-read your feedback before submiting them.
  • If you want to help grow this database and you would like to change informations at this page you can do that here.
  • You can view history for this monster here.



Disclaimer:

We uses cookies to give you the most and relevant experience. We use Google cookies for traffic analyse and advertisments.

From begin ads are not personalized, if you would like to change it please agree on that by hitting button "I agree on personalised ads", otherwise please close the window or just start using a page.

For further information please visit privacy policy page where you can always remove your agreement.

I agree on personalised ads
Close