Contribution
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Corpse

Gaz'haragoth

350000 hp 1000000 exp Experience boosts
  • Premium exp. 1500000 Exp.
    • + Shared exp. 30% (2 vocs) - 975000 Exp.
    • + Shared exp. 60% (3 vocs) - 800000 Exp.
    • + Shared exp. 100% (4 vocs) - 750000 Exp.
  • + Shared exp. 30% (2 vocs) - 650000 Exp.
  • + Shared exp. 60% (3 vocs) - 533333.33333333 Exp.
  • + Shared exp. 100% (4 vocs) - 500000 Exp.
Vulnerability
Fire
-20%
Earth
-20%
Death
-20%
Holy
-20%
Ice
-20%
Energy
-20%
Physical
-20%
Drown
Immune
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-7200) Life Drain (0-18000)
Fire Beam (1600-6500) Smoke Wave (100-1000)
Death Ball (100-800) Ice UE (1000)
Great Death Ball (100-800)
Life Drain
Mana Drain
Self-Healing: 2000-300000
Negative effects:
  • Paralise
Behaviour and Abilities
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Summons:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 10.3
Sounds:
  • NO ONE WILL ESCAPE ME!
  • I'LL KEEP THE ORDER UP!
  • You puny humans will be my snacks!
  • I've beaten tougher demons then you even know!
  • Minions! Follow my call!
  • Gaz'haragoth begins to channel DEATH AND DOOM into the area! RUN!
  • Gaz'haragoth calls down: DEATH AND DOOM!
  • Chill out!
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Calopteryx Cape 80 You see a calopteryx cape (Arm: 12, magic level +1, protection ice +5%).
Crystalline Armor 60 You see a crystalline armor (Arm: 13, protection ice +3%, energy -3%).
Dark Lord's Cape 65 You see a dark lord's cape (Arm: 11, protection death +8%, holy -8%).
Depth Lorica 150 You see a depth lorica (Arm: 16, distance fighting +3, protection death +5%).
Divine Plate 75 You see a divine plate (Arm: 13, protection death +10%, holy -10%).
Dragon Robe 75 You see a dragon robe (Arm: 12, protection fire +12%, ice -12%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Fireborn Giant Armor 100 You see a fireborn giant armor (Arm: 15, sword fighting +2, protection fire +5%, ice -5%).
Frozen Plate 75 You see a frozen plate (Arm: 13, protection ice +7%, energy -7%).
Glacier Robe 50 You see a glacier robe (Arm: 11, protection ice +8%, energy -8%).
Lavos Armor 60 You see a lavos armor (Arm: 13, protection fire +3%, ice -3%).
Magma Coat 50 You see a magma coat (Arm: 11, protection fire +8%, ice -8%).
Molten Plate 75 You see a molten plate (Arm: 13, protection fire +7%, ice -7%).
Oceanborn Leviathan Armor 100 You see an oceanborn leviathan armor (Arm: 15, shield fighting +1, protection ice +5%, energy -5%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Robe of the Ice Queen 75 You see a robe of the ice queen (Arm: 12, protection ice +12%, energy -12%).
Robe of the Underworld 100 You see a robe of the underworld (Arm: 12, protection death +12%, holy -12%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Royal Scale Robe 100 You see a royal scale robe (Arm: 12, magic level +2, protection fire +5%).
Skullcracker Armor 85 You see a skullcracker armor (Arm: 14, protection death +5%, holy -5%).
Summer Dress 0 You see a summer dress ( protection death +5%).
Witchhunter's Coat 50 You see a witchhunter's coat (Arm: 11, protection death +2%, holy -2%).
Yalahari Armor 80 You see a yalahari armor (Arm: 16, protection death +3%).
Zaoan Robe 60 You see a zaoan robe (Arm: 11, protection fire +10%, ice -10%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Glacier Kilt 40 You see a glacier kilt (Arm: 8, protection ice +6%, energy -6%).
Magma Legs 40 You see a magma legs (Arm: 8, protection fire +6%, ice -6%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Boots 150 You see a prismatic boots (Arm: 3, speed +15, protection death +3%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Yalahari Leg Piece 80 You see a yalahari leg piece (Arm: 8, protection death +5%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Crystal Boots 70 You see a crystal boots (Arm: 3, protection ice +3%, energy -3%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Dragon Scale Boots 70 You see a dragon scale boots (Arm: 3, protection fire +3%, ice -3%).
Firewalker Boots 130 You see a firewalker boots (Arm: 2, protection fire +90%).
Glacier Shoes 35 You see a glacier shoes (Arm: 2, protection ice +5%, energy -5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Magma Boots 35 You see a magma boots (Arm: 2, protection fire +5%, ice -5%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Elite Draken Helmet 100 You see an elite draken helmet (Arm: 9, protection death +3%).
Glacier Mask 0 You see a glacier mask (Arm: 5, protection ice +4%, energy -5%).
Magma Monocle 0 You see a magma monocle (Arm: 5, protection fire +4%, ice -5%).
Pair of Earmuffs 0 You see a pair of earmuffs ( protection ice +2%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Mage's Cap 0 You see a mage's cap (Arm: 3, protection fire +4%).
Fire Bomb Rune 27 You see a fire bomb rune ( protection fire +1%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Crude Umbral Spellbook 75 You see a crude umbral spellbook (Def: 14, magic level +1, protection fire +2%, ice +2%, earth +2%, energy +2%).
Umbral Spellbook 150 You see an umbral spellbook (Def: 16, magic level +2, protection fire +3%, ice +3%, earth +3%, energy +3%).
Umbral Master Spellbook 250 You see an umbral master spellbook (Def: 20, magic level +4, protection fire +5%, ice +5%, earth +5%, energy +5%).
Death Ring 0 You see a death ring (Arm: 1, shield fighting -10, protection death +5%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Dragon Necklace 0 You see a dragon necklace ( protection fire +8%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Garlic Necklace 0 You see a garlic necklace.
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Glacier Amulet 60 You see a glacier amulet ( protection ice +20%, energy -10%).
Koshei's Ancient Amulet 0 You see a koshei's ancient amulet ( protection death +8%, holy -50%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Magma Amulet 60 You see a magma amulet ( protection fire +20%, ice -10%).
Necklace of the Deep 120 You see a necklace of the deep.
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Crest of the Deep Seas 80 You see a crest of the deep seas (Arm: 7, speed +5, protection ice +5%).
Spellbook of Ancient Arcana 150 You see a spellbook of ancient arcana (Def: 19, magic level +4, protection death +5%).
Furious Frock 130 You see a furious frock (Arm: 12, magic level +2, protection fire +5%).
Icy Culottes 0 You see an icy culottes (Arm: 8, protection ice +8%).
Fur Armor 50 You see a fur armor (Arm: 11, protection ice +5%, earth +5%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Shroud of Despair 150 You see a shroud of despair (Arm: 7, protection death +3%).
Fireheart Cuirass 200 You see a fireheart cuirass (Arm: 18, sword fighting +4, protection fire +8%, ice -8%).
Fireheart Hauberk 200 You see a fireheart hauberk (Arm: 18, axe fighting +4, protection fire +8%, ice -8%).
Fireheart Platemail 200 You see a fireheart platemail (Arm: 18, club fighting +4, protection fire +8%, ice -8%).
Firemind Raiment 200 You see a firemind raiment (Arm: 15, magic level +4, protection fire +8%, ice -8%).
Firesoul Tabard 200 You see a firesoul tabard (Arm: 18, distance fighting +4, protection fire +8%, ice -8%).
Frostheart Cuirass 200 You see a frostheart cuirass (Arm: 18, sword fighting +4, protection ice +8%, energy -8%).
Frostheart Hauberk 200 You see a frostheart hauberk (Arm: 18, axe fighting +4, protection ice +8%, energy -8%).
Frostheart Platemail 200 You see a frostheart platemail (Arm: 18, club fighting +4, protection ice +8%, energy -8%).
Frostmind Raiment 200 You see a frostmind raiment (Arm: 15, magic level +4, protection ice +8%, energy -8%).
Frostsoul Tabard 200 You see a frostsoul tabard (Arm: 18, distance fighting +4, protection ice +8%, energy -8%).
Onyx Pendant 60 You see an onyx pendant (Arm: 2, protection death +2%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Moon Mirror 0 You see a moon mirror ( protection death +5%).
Sun Catcher 0 You see a sun catcher ( protection fire +5%).
Butterfly Ring 50 You see a butterfly ring (Arm: 2, protection death +3%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Armor 200 You see a gnome armor (Arm: 15, distance fighting +3, protection ice +9%, energy +9%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Bow 300 You see a falcon bow (Range: 6, Atk: 7, Hit: %5, distance fighting +2, protection fire +5%).
Falcon Circlet 300 You see a falcon circlet (Arm: 8, magic level +2, protection fire +9%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Falcon Wand 300 You see a falcon wand (magic level +3, protection fire +8%).
Sulphurous Demonbone 80 You see a sulphurous demonbone (Atk: 46, Def: 40, protection fire +3%).
Unliving Demonbone 80 You see an unliving demonbone (Atk: 46, Def: 40, protection death +3%).
Bone Fiddle 0 You see a bone fiddle.
Ectoplasmic Shield 180 You see an ectoplasmic shield (Def: 37, club fighting +3, axe fighting +3, protection ice +7%, fire -3%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Dark Whispers 180 You see a dark whispers (Arm: 7, distance fighting +2, protection ice +3%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Blister Ring 220 You see a blister ring ( protection fire +6%).
Bow of Cataclysm 270 You see a bow of cataclysm (Range: 6, Atk: 6, Hit: %4, distance fighting +2, protection death +4%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Galea Mortis 220 You see a galea mortis (Arm: 7, magic level +2, protection death +6%, holy -3%).
The Cobra Amulet 250 You see a the cobra amulet (Arm: 4, protection death +9%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Toga Mortis 220 You see a toga mortis (Arm: 16, magic level +4, protection death +6%).
Embrace of Nature 220 You see an embrace of nature (Arm: 16, distance fighting +4, protection ice +11%, energy -3%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Burial Shroud 0 You see a burial shroud ( protection death +5%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Soulpiercer 400 You see a soulpiercer (Range: 6, Atk: 9, Hit: %6, distance fighting +4, critical hit chance +10%, critical extra damage +10%, protection death +7%).
Soultainter 400 You see a soultainter (Range: 6, magic level +5, critical hit chance +10%, critical extra damage +10%, protection death +12%).
Soulhexer 400 You see a soulhexer (Range: 6, magic level +5, hit points leech chance +100%, hit points leech amount +5%, mana leech chance +100%, mana leech amount +3%, protection ice +12%).
Soulshanks 400 You see a soulshanks (Arm: 10, magic level +3, protection death +10%).
Soulstrider 400 You see a soulstrider (Arm: 10, magic level +3, protection fire +10%).
Soulshell 400 You see a soulshell (Arm: 18, distance fighting +4, protection fire +15%, physical +3%).
Soulmantel 400 You see a soulmantel (Arm: 17, magic level +4, protection physical +4%).
Soulshroud 400 You see a soulshroud (Arm: 17, magic level +4, protection death +10%).
Pair of Soulwalkers 400 You see a pair of soulwalkers (Arm: 4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection fire +5%, physical +7%).
Pair of Soulstalkers 400 You see a pair of soulstalkers (Arm: 3, distance fighting +1, speed +20, protection physical +5%).
Soulbastion 400 You see a soulbastion (Def: 42, protection death +10%, physical +10%).
Lion Longbow 270 You see a lion longbow (Range: 6, Atk: 6, Hit: %6, distance fighting +2, protection ice +5%).
Lion Spellbook 220 You see a lion spellbook (Def: 20, magic level +4, protection ice +7%, physical +3%).
Lion Shield 250 You see a lion shield (Def: 39, protection earth +10%, physical +7%).
Lion Spangenhelm 230 You see a lion spangenhelm (Arm: 7, distance fighting +2, protection earth +5%, physical +3%).
Lion Plate 270 You see a lion plate (Arm: 17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%).
Lion Amulet 230 You see a lion amulet (Arm: 3, protection ice +7%, physical +3%).
Kuray
0
By Kuray on 06 Sep 2016, 07:02 - 10.97

The appearances of this boss are approximately 20 to 30 days (taking the last time he was seen).

Jasz
0
By Jasz on 04 May 2016, 07:13

After killing him you will receive the achievement Prison Break .

Cauli
0
By Cauli on 08 Nov 2015, 13:27

Once your manage to bring Roshamuul Wall down(enough Lower Roshamuul tasks of all kind have been done), every day, he will spawn on the Roshamuul Hill - it's the place where you can craft umbral weapons - until he's slain for the first time. When it's done, he will most likely spawn in first Prison Arena after unknown amount of time - almost a year passed, and he did not respawn on any server yet.

How to kill him - First - remember to always keep your eyes on Gaz, because once message "Gaz'haragoth begins to channel DEATH AND DOOM into the area! RUN!" appears, he will charge for a few seconds and release life drain ue which can hit around 10k. Lure Gaz to the east part of the hill, the way he won't see you if you enter from the north side. After that, lure and kill one of the minion of Gaz'haragoth in the west part of the hill, behind the face statue. It will create vortex which is needed for a person who's supposed to lure Gaz - it works as emergency exit, which is necessary on optional pvp world. Open PvP players can simply walk through WGs/Mws without destroying them and keep the boss trapped.

Once you do that, you only need to refil magic walls/wild growth and shoot the beast down(keep in mind - you might need around 200 shooters).

Mid-lvl Knights are recommended to stay within GFB range, it hits 1k damage every few seconds, and high level Knights with some healing support can stand within range of the ice beam which hits up to 3,5k hp.

on 20 Dec 2015, 08:12
on 08 Feb 2016, 17:57
on 03 Dec 2016, 23:24
on 03 Dec 2016, 23:25
on 09 Aug 2017, 16:29

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