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Corpse

Moohtant

3200 hp 2600 exp Experience boosts
  • Premium exp. 3900 Exp.
    • + Shared exp. 30% (2 vocs) - 2535 Exp.
    • + Shared exp. 60% (3 vocs) - 2080 Exp.
    • + Shared exp. 100% (4 vocs) - 1950 Exp.
  • + Shared exp. 30% (2 vocs) - 1690 Exp.
  • + Shared exp. 60% (3 vocs) - 1386.6666666667 Exp.
  • + Shared exp. 100% (4 vocs) - 1300 Exp.
Vulnerability
Fire
-5%
Earth
Immune
Death
-10%
Holy
0%
Ice
-15%
Energy
-15%
Physical
0%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-290) Life Drain Bomb (100-260)
Berserk (0-200)
Life Drain
Mana Drain
Self-Healing: 50-150
Behaviour and Abilities
Speed 130 Armor 42
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable Minotaur Leather
Created in patch 10.5
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Humanoid
Sounds:
  • MOOOOH!
  • Grrrr
  • Raaaargh!
Creature description

Minotaurs are born with a great inner rage that constantly threatens to drive them over the edge and turn them into berserkers that know no friend or foe, all the less concern for their own health or even some form of strategy. This state of mind is considered unclean by the minotaurs and their society had come up with several ways to cope with this problem. Yet no minotaur would foolishly deny that this inner rage is a constant companion in a minotaurs life. Sometimes this rage manifests in especially cruel ways. Some tragic minotaurs are born 'into the rage' as the minotaurs say. They never have a chance to battle their inner rage but are born into the world with fierce anger and bloodlust. Those young calves are taken into custody by special trainers, most of the high ranking mooh'tah masters. They train the youngsters to at least control somewhat of their rage and funnel it into certain tiresome and draining tasks. This upbringing with mining, hauling and woodcutting from the earliest age combined with the constant burning energy in them, lets them grow out of the proportions of normal minotaurs. Often easily twice as high as a minotaur this veritable giants are more beast then civilized minotaur. Regardless of the strictness of their upbringing they never grasp concepts of society. They never develop the ability of speech and only communicate through moohing sound to express simple emotions. Yet they understand simple commands and therefore are used as powerful work-machines and dangerous weapons in combat. Despite their strength and arguably usefulness they are shunned and despised by minotaur society. They are the lowest of the low and mistrusted. Oddly enough their handlers and trainers are usually regarded with admiration, because they take it upon them to handle the unclean so that the rest of the society can ignore their existence. Hardly more intelligent then a dog and only able to use the most simple tools and weapons the moohtants, as they are called by humans, are rarely deployed in battle unless times are very desperate. While the rulers of civilized places like Mintwalin tend to tow them away out of sight and use them in remote mines, younger communities can't afford such luxury and use their power with often dangerous frequency.

Related Quests
Name City Mage Level recommended Knight Level recommended Paladin Level recommended Loot
Magistrate Dungeon - Minos Rathleton 200 200 200 250 k/h
Minotaur's High East Rathleton 250 150 160 100 k/h
Name Drop chance
Gold Coin Gold Coin Common
Platinum Coin Platinum Coin Common
Meat Meat Uncommon
Great Health Potion Great Health Potion Uncommon
Great Mana Potion Great Mana Potion Uncommon
Moohtant Horn Moohtant Horn Uncommon
Giant Pacifier Giant Pacifier Uncommon
Small Diamond Small Diamond Semi-Rare
Minotaur Leather Minotaur Leather Semi-Rare
Red Piece of Cloth Red Piece of Cloth Semi-Rare
Ring of Healing Ring of Healing Semi-Rare
Small Ruby Small Ruby Semi-Rare
Spiked Squelcher Spiked Squelcher Rare
Red Gem Red Gem Rare
Moohtant Cudgel Moohtant Cudgel Rare
Yellow Gem Yellow Gem Rare
Chaos Mace Chaos Mace Rare
Minotaur Trophy Minotaur Trophy Very Rare
Gold Ingot Gold Ingot Very Rare
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Garlic Necklace 0 You see a garlic necklace.
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Necklace of the Deep 120 You see a necklace of the deep.
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Bone Fiddle 0 You see a bone fiddle.
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Soulshell 400 You see a soulshell (Arm: 18, distance fighting +4, protection fire +15%, physical +3%).
Soulmantel 400 You see a soulmantel (Arm: 17, magic level +4, protection physical +4%).
Pair of Soulwalkers 400 You see a pair of soulwalkers (Arm: 4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection fire +5%, physical +7%).
Pair of Soulstalkers 400 You see a pair of soulstalkers (Arm: 3, distance fighting +1, speed +20, protection physical +5%).
Soulbastion 400 You see a soulbastion (Def: 42, protection death +10%, physical +10%).
Lion Spellbook 220 You see a lion spellbook (Def: 20, magic level +4, protection ice +7%, physical +3%).
Lion Shield 250 You see a lion shield (Def: 39, protection earth +10%, physical +7%).
Lion Spangenhelm 230 You see a lion spangenhelm (Arm: 7, distance fighting +2, protection earth +5%, physical +3%).
Lion Plate 270 You see a lion plate (Arm: 17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%).
Lion Amulet 230 You see a lion amulet (Arm: 3, protection ice +7%, physical +3%).
juuliraa
0
By juuliraa on 15 Sep 2016, 02:08 - 10.97

Moohtant can be found in Oramond.

on 30 Jun 2016, 01:42
on 30 Aug 2016, 07:15
on 11 Oct 2016, 14:56
on 13 Jun 2019, 09:34

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