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Corpse

Mooh'Tah Warrior

1200 hp 900 exp Experience boosts
  • Premium exp. 1350 Exp.
    • + Shared exp. 30% (2 vocs) - 877.5 Exp.
    • + Shared exp. 60% (3 vocs) - 720 Exp.
    • + Shared exp. 100% (4 vocs) - 675 Exp.
  • + Shared exp. 30% (2 vocs) - 585 Exp.
  • + Shared exp. 60% (3 vocs) - 480 Exp.
  • + Shared exp. 100% (4 vocs) - 450 Exp.
Vulnerability
Fire
-15%
Earth
-10%
Death
-15%
Holy
0%
Ice
-10%
Energy
-5%
Physical
-5%
Drown
0%
Healing
0%
Paralyze
Possible
Attacks
Attack type: Close Attack list:
Melee (0-200) Explosion Hit (0-80)
Energy Beam (0-220) Berserk (0-150)
Whirlwind Throw (0-90)
Life Drain
Mana Drain
Self-Healing: 0-160
Behaviour and Abilities
Speed 110 Armor 37
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable Minotaur Leather
Created in patch 10.5
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Humanoid
Sounds:
  • Feel the power of the Mooh'Tah!
  • Ommm!
  • You will not disrupt my inner balance!
  • There is no rage, there is only control!
  • I'm at peace and you are dead!
Creature description

The mooh'tah warriors are elite soldiers that dedicated their life to the philosophical teachings of this ancient minotaur philosophy. While each minotaurs is taught the basic principles of the mooh'tah only a few chosen are able to follow its teachings truly. They basic principles are meant to help the minotaurs to ease their inner rage, which is considered as unclean and offensive. The ultimate goal is to not only master the inner anger but dissolve it into spiritual energy. The ultimate idea is instead of dedicating energy to fight the anger, in the end the anger becomes additional energy and therefore supply of enormous power. Since the true path of mooh'tah requires not only dedication but also time and resources, it's usually the nobility that can afford to indulge the studies. While the first lessons are basic and primary consists of philosophic teachings, soon also the body is honed. Beginning with breathing techniques and continuing with the correct way to move, the training becomes over the years more and more martial. As the first lessons teach the spirit and the body to become one, the higher teachings concern the flow of magic and making a weapon a part of their body. The great goal is the unity with the world. This goal is never truly accomplished though and only a few mooh'tah masters are even attempting the impossible and instead concentrate more on their martial progress. This self centred usage of the mooh'tah is considered sinful and false by a few purists. Those usually live as hermits away from minotaur society that they see as rotten and misguided. Still they are often sought out by students that ask for guidance but more often then not those are brusquely turned away. Though their disapproval of minotaur society is well known the hermits are held in high regard by the populace.

The more worldly mooh'tah masters are usually part of the local military hierarchy and sometimes form highly valued elite squads within an army. Extremely efficient and unyielding fighters they serve as inspiration for the common troops and sometimes one mooh'tah master alone is enough to turn the tides of battle. Skilled in the art of war and in possession of secret magic they are the epitome of all that a minotaur could want to be. Towards non minotaurs that are obviously not even aware of the principle of mooh'tah they usually only feel disgust, but it would be of course beneath a true master to show that.

Related Quests
Name City Mage Level recommended Knight Level recommended Paladin Level recommended Loot
Minotair Hill East Rathleton 150 150 130 100 k/h
Minotaur's High East Rathleton 250 150 160 100 k/h
Name Drop chance
Platinum Coin Platinum Coin Common
Gold Coin Gold Coin Common
Strong Health Potion Strong Health Potion Uncommon
Mooh'tah Shell Mooh'tah Shell Uncommon
Strong Mana Potion Strong Mana Potion Uncommon
Small Topaz Small Topaz Semi-Rare
Cowtana Cowtana Semi-Rare
Small Ruby Small Ruby Semi-Rare
Small Emerald Small Emerald Semi-Rare
Small Amethyst Small Amethyst Semi-Rare
Minotaur Horn Minotaur Horn Semi-Rare
Minotaur Leather Minotaur Leather Semi-Rare
Sword Ring Sword Ring Rare
Knight Legs Knight Legs Rare
Red Piece of Cloth Red Piece of Cloth Rare
Mooh'tah Plate Mooh'tah Plate Rare
Guardian Shield Guardian Shield Rare
Knight Armor Knight Armor Rare
Minotaur Trophy Minotaur Trophy Very Rare
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Lightning Robe 50 You see a lightning robe (Arm: 11, protection energy +8%, earth -8%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Spellweaver's Robe 60 You see a spellweaver's robe (Arm: 11, protection energy +10%, earth -10%).
Velvet Mantle 75 You see a velvet mantle (Arm: 12, protection energy +12%, earth -12%).
Voltage Armor 60 You see a voltage armor (Arm: 13, protection energy +3%, earth -3%).
Windborn Colossus Armor 100 You see a windborn colossus armor (Arm: 15, club fighting +2, protection energy +5%, earth -5%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Lightning Legs 40 You see a lightning legs (Arm: 8, protection energy +6%, earth -6%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Lightning Boots 35 You see a lightning boots (Arm: 2, protection energy +5%, earth -5%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Lightning Headband 0 You see a lightning headband (Arm: 5, protection energy +4%, earth -5%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Crude Umbral Spellbook 75 You see a crude umbral spellbook (Def: 14, magic level +1, protection fire +2%, ice +2%, earth +2%, energy +2%).
Umbral Spellbook 150 You see an umbral spellbook (Def: 16, magic level +2, protection fire +3%, ice +3%, earth +3%, energy +3%).
Umbral Master Spellbook 250 You see an umbral master spellbook (Def: 20, magic level +4, protection fire +5%, ice +5%, earth +5%, energy +5%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Lightning Pendant 60 You see a lightning pendant ( protection energy +20%, earth -10%).
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Strange Talisman 0 You see a strange talisman ( protection energy +10%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Thunderheart Cuirass 200 You see a thunderheart cuirass (Arm: 18, sword fighting +4, protection energy +8%, earth -8%).
Thunderheart Hauberk 200 You see a thunderheart hauberk (Arm: 18, axe fighting +4, protection energy +8%, earth -8%).
Thunderheart Platemail 200 You see a thunderheart platemail (Arm: 18, club fighting +4, protection energy +8%, earth -8%).
Thundermind Raiment 200 You see a thundermind raiment (Arm: 15, magic level +4, protection energy +8%, earth -8%).
Thundersoul Tabard 200 You see a thundersoul tabard (Arm: 18, distance fighting +4, protection energy +8%, earth -8%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Tiara of Power 100 You see a tiara of power (Arm: 7, speed +20, protection energy +8%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Void Boots 150 You see a void boots (Arm: 2, protection energy +10%).
Swan Feather Cloak 60 You see a swan feather cloak (Arm: 12, speed +10, protection earth +12%, energy +12%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Helmet 200 You see a gnome helmet (Arm: 10, magic level +1, protection energy +5%, ice -5%).
Gnome Armor 200 You see a gnome armor (Arm: 15, distance fighting +3, protection ice +9%, energy +9%).
Gnome Legs 200 You see a gnome legs (Arm: 8, speed +5, protection energy +4%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Battleaxe 300 You see a falcon battleaxe (Atk: 10, Def: 33, axe fighting +4, protection energy +12%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Mace 300 You see a falcon mace (Atk: 11, Def: 33 +3, club fighting +3, protection energy +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Falcon Rod 300 You see a falcon rod (Range: 5, magic level +3, protection energy +8%).
Energized Demonbone 80 You see an energized demonbone (Atk: 46, Def: 40, protection energy +3%).
Spirit Guide 180 You see a spirit guide (Def: 17, magic level +4, protection energy +6%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Energized Limb 180 You see an energized limb (Range: 4, magic level +2, protection energy +10%).
Dream Shroud 180 You see a dream shroud (Arm: 12, magic level +3, protection energy +10%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Pair of Nightmare Boots 140 You see a pair of nightmare boots (Arm: 2, magic level +1, protection energy +6%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Soulshell 400 You see a soulshell (Arm: 18, distance fighting +4, protection fire +15%, physical +3%).
Soulmantel 400 You see a soulmantel (Arm: 17, magic level +4, protection physical +4%).
Pair of Soulwalkers 400 You see a pair of soulwalkers (Arm: 4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection fire +5%, physical +7%).
Pair of Soulstalkers 400 You see a pair of soulstalkers (Arm: 3, distance fighting +1, speed +20, protection physical +5%).
Soulbastion 400 You see a soulbastion (Def: 42, protection death +10%, physical +10%).
Lion Spellbook 220 You see a lion spellbook (Def: 20, magic level +4, protection ice +7%, physical +3%).
Lion Shield 250 You see a lion shield (Def: 39, protection earth +10%, physical +7%).
Lion Spangenhelm 230 You see a lion spangenhelm (Arm: 7, distance fighting +2, protection earth +5%, physical +3%).
Lion Plate 270 You see a lion plate (Arm: 17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%).
Lion Amulet 230 You see a lion amulet (Arm: 3, protection ice +7%, physical +3%).
juuliraa
0
By juuliraa on 23 Oct 2016, 22:34 - 10.97

Mooh'Tah Warrior can be found in Oramond.

on 16 Feb 2016, 02:47
on 23 Nov 2016, 18:19
on 14 Jul 2017, 21:16
on 14 Jul 2017, 21:16
on 27 Feb 2019, 17:16
on 18 May 2016, 06:14

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