Contribution
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Corpse

Lost Husher

1600 hp 1800 exp Experience boosts
  • Premium exp. 2700 Exp.
    • + Shared exp. 30% (2 vocs) - 1755 Exp.
    • + Shared exp. 60% (3 vocs) - 1440 Exp.
    • + Shared exp. 100% (4 vocs) - 1350 Exp.
  • + Shared exp. 30% (2 vocs) - 1170 Exp.
  • + Shared exp. 60% (3 vocs) - 960 Exp.
  • + Shared exp. 100% (4 vocs) - 900 Exp.
Vulnerability
Fire
-25%
Earth
Immune
Death
-20%
Holy
+10%
Ice
-15%
Energy
-10%
Physical
-5%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-120) Death Beam (150-350)
Earth Explosion (150-290) Smoke Bomb (150-250)
Life Drain
Mana Drain
Self-Healing: 0-160
Negative effects:
  • Drunk
Behaviour and Abilities
Speed 125 Armor 55
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 9.8
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Humanoid
Sounds:
  • Arr far zwar!
  • Fu har fuz hada!
  • Charka! Charka! Chooo!
Creature description

The Husher is what comes closest to a magic-using shaman in the ranks of the Lost. Rather instinctively, and probably by having watched their ominous superiors working spells, they acquired some form of magic on their own. This led to a unique mixture of magic types which magic theorists would deem impossible, yet surprisingly enough yields results. Their magic is in no way subtle, and they probably regard it as some kind of divine wonder, rather than a product of their own actions. It is unknown whether Hushers are able to use more than the battle magic that has been observed. Given the nature of the Lost, it seems unlikely that they developed some other use of their mystical gifts, but as with so much else concerning the Lost, as they have only been encountered in battle and captives could not be reasoned with, little is known about their home and culture. Besides their magic, the Hushers are as wild and bloodthirsty as any other Lost, although some more planning and smartness can be attested to them. They are extremely resilient to pain, and part of their semi-religious acts seems to involve ritually cutting off their own skin, and scorching themselves with hot irons. Their simple religion seems centred on suffering and worship of everything that is associated with fire, heat and lava. For some reason, their magic bears an extreme affinity to smoke rather than fire itself. The intricacies of their belief system, if one exists at all, and how they teach each other their techniques, are still puzzling given the violent and animal behaviour of the Lost. It has to be assumed that somewhere in the depths of the earth where the Lost are bred, there is something like a Lost community with at least rudimentary structures, which allow them some kind of cultural identity and teaching of skills that go deeper than the mere animal-like drill which the fighting forces of the Lost seem to receive.

Related Quests
Name City Mage Level recommended Knight Level recommended Paladin Level recommended Loot
Forsaken Mine - Lost Dwarves Ab'Dendriel 130 110 110 0 k/h
Lower Spike -8 Kazordoon 0 250 350 100 k/h
Name Drop chance
Gold Coin Gold Coin Common
Platinum Coin Platinum Coin Common
Holy Ash Holy Ash Uncommon
Skull Shatterer Skull Shatterer Uncommon
Coal Coal Uncommon
Basalt Figurine Basalt Figurine Uncommon
Brown Mushroom Brown Mushroom Uncommon
Small Topaz Small Topaz Uncommon
Basalt Fetish Basalt Fetish Uncommon
Great Mana Potion Great Mana Potion Uncommon
Red Hair Dye Red Hair Dye Uncommon
Wimp Tooth Chain Wimp Tooth Chain Uncommon
Bonecarving Knife Bonecarving Knife Uncommon
Bone Fetish Bone Fetish Uncommon
Lost Husher's Staff Lost Husher's Staff Uncommon
Strong Health Potion Strong Health Potion Uncommon
Dwarven Ring Dwarven Ring Semi-Rare
Knight Axe Knight Axe Rare
Terra Boots Terra Boots Rare
Guardian Shield Guardian Shield Rare
Buckle Buckle Rare
Clay Lump Clay Lump Rare
Fire Axe Fire Axe Very Rare
Terra Legs Terra Legs Very Rare
Skull Staff Skull Staff Very Rare
Tower Shield Tower Shield Very Rare
Spiked Squelcher Spiked Squelcher Very Rare
Name
Dwarves
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dark Lord's Cape 65 You see a dark lord's cape (Arm: 11, protection death +8%, holy -8%).
Depth Lorica 150 You see a depth lorica (Arm: 16, distance fighting +3, protection death +5%).
Divine Plate 75 You see a divine plate (Arm: 13, protection death +10%, holy -10%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Earthborn Titan Armor 100 You see an earthborn titan armor (Arm: 15, axe fighting +2, protection earth +5%, fire -5%).
Gill Coat 150 You see a gill coat (Arm: 12, magic level +1, protection earth +10%, fire -10%).
Greenwood Coat 75 You see a greenwood coat (Arm: 12, protection earth +12%, fire -12%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Robe of the Underworld 100 You see a robe of the underworld (Arm: 12, protection death +12%, holy -12%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Skullcracker Armor 85 You see a skullcracker armor (Arm: 14, protection death +5%, holy -5%).
Summer Dress 0 You see a summer dress ( protection death +5%).
Swamplair Armor 60 You see a swamplair armor (Arm: 13, protection earth +3%, fire -3%).
Terra Mantle 50 You see a terra mantle (Arm: 11, protection earth +8%, fire -8%).
Witchhunter's Coat 50 You see a witchhunter's coat (Arm: 11, protection death +2%, holy -2%).
Yalahari Armor 80 You see a yalahari armor (Arm: 16, protection death +3%).
Depth Ocrea 130 You see a depth ocrea (Arm: 8).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Gill Legs 150 You see a gill legs (Atk: 7, magic level +1, protection earth +8%, fire -8%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Boots 150 You see a prismatic boots (Arm: 3, speed +15, protection death +3%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Terra Legs 40 You see a terra legs (Arm: 8, protection earth +6%, fire -6%).
Yalahari Leg Piece 80 You see a yalahari leg piece (Arm: 8, protection death +5%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Terra Boots 35 You see a terra boots (Arm: 2, protection earth +5%, fire -5%).
Cobra Crown 0 You see a cobra crown (Arm: 3, magic level +2, protection earth +5%, fire -5%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Elite Draken Helmet 100 You see an elite draken helmet (Arm: 9, protection death +3%).
Gill Gugel 150 You see a gill gugel (Arm: 5, magic level +2, protection earth +6%, fire -6%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Terra Hood 0 You see a terra hood (Arm: 5, protection earth +4%, fire -5%).
Witch Hat 0 You see a witch hat (Arm: 3).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Rubber Cap 70 You see a rubber cap (Arm: 5, magic level +1, protection earth +3%, fire -3%).
Glooth Blade 75 You see a glooth blade (Atk: 39, Def: 1, protection earth +26%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Glooth Cape 40 You see a glooth cape (Arm: 9, protection earth +5%, fire -5%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Crude Umbral Spellbook 75 You see a crude umbral spellbook (Def: 14, magic level +1, protection fire +2%, ice +2%, earth +2%, energy +2%).
Umbral Spellbook 150 You see an umbral spellbook (Def: 16, magic level +2, protection fire +3%, ice +3%, earth +3%, energy +3%).
Umbral Master Spellbook 250 You see an umbral master spellbook (Def: 20, magic level +4, protection fire +5%, ice +5%, earth +5%, energy +5%).
Death Ring 0 You see a death ring (Arm: 1, shield fighting -10, protection death +5%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Bronze Amulet 0 You see a bronze amulet.
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Koshei's Ancient Amulet 0 You see a koshei's ancient amulet ( protection death +8%, holy -50%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Silver Amulet 0 You see a silver amulet ( protection earth +10%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Terra Amulet 60 You see a terra amulet ( protection earth +20%, fire -10%).
Goo Shell 0 You see a goo shell (Arm: 12, protection earth +2%, fire -2%).
Spellbook of Ancient Arcana 150 You see a spellbook of ancient arcana (Def: 19, magic level +4, protection death +5%).
Spellbook of Vigilance 130 You see a spellbook of vigilance (Def: 20, magic level +3, protection earth +3%, fire -3%).
Fur Armor 50 You see a fur armor (Arm: 11, protection ice +5%, earth +5%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Shroud of Despair 150 You see a shroud of despair (Arm: 7, protection death +3%).
Earthheart Cuirass 200 You see an earthheart cuirass (Arm: 18, sword fighting +4, protection earth +8%, fire -8%).
Earthheart Hauberk 200 You see an earthheart hauberk (Arm: 18, axe fighting +4, protection earth +8%, fire -8%).
Earthheart Platemail 200 You see an earthheart platemail (Arm: 18, club fighting +4, protection earth +8%, fire -8%).
Earthmind Raiment 200 You see an earthmind raiment (Arm: 15, magic level +4, protection earth +8%, fire -8%).
Earthsoul Tabard 200 You see an earthsoul tabard (Arm: 18, distance fighting +4, protection earth +8%, fire -8%).
Onyx Pendant 60 You see an onyx pendant (Arm: 2, protection death +2%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Porcelain Mask 0 You see a porcelain mask (Arm: 1).
Swan Feather Cloak 60 You see a swan feather cloak (Arm: 12, speed +10, protection earth +12%, energy +12%).
Starlight Vial 0 You see a starlight vial.
Moon Mirror 0 You see a moon mirror ( protection death +5%).
Butterfly Ring 50 You see a butterfly ring (Arm: 2, protection death +3%).
Wooden Spellbook 80 You see a wooden spellbook (Def: 16, magic level +2, protection earth +5%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Longsword 300 You see a falcon longsword (Atk: 54, Def: 34, sword fighting +4, protection earth +10%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Unliving Demonbone 80 You see an unliving demonbone (Atk: 46, Def: 40, protection death +3%).
Rotten Demonbone 80 You see a rotten demonbone (Atk: 46, Def: 40, protection earth +3%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Living Vine Bow 180 You see a living vine bow (Range: 6, Atk: 6, Hit: %4, distance fighting +1, protection earth +4%).
Living Armor 180 You see a living armor (Arm: 13, magic level +2, protection earth +12%, fire -5%).
Pair of Dreamwalkers 180 You see a pair of dreamwalkers (Arm: 2, magic level +1, protection earth +8%).
Brain in a Jar 180 You see a brain in a jar (Def: 19, magic level +3, protection earth +7%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Bear Skin 230 You see a bear skin (Arm: 16, magic level +4, protection earth +11%, fire -2%).
Bow of Cataclysm 270 You see a bow of cataclysm (Range: 6, Atk: 6, Hit: %4, distance fighting +2, protection death +4%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Galea Mortis 220 You see a galea mortis (Arm: 7, magic level +2, protection death +6%, holy -3%).
Winged Boots 220 You see a winged boots (Arm: 2, distance fighting +1, speed +15, protection earth +7%).
The Cobra Amulet 250 You see a the cobra amulet (Arm: 4, protection death +9%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Toga Mortis 220 You see a toga mortis (Arm: 16, magic level +4, protection death +6%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Burial Shroud 0 You see a burial shroud ( protection death +5%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
juuliraa
0
By juuliraa on 09 Sep 2016, 01:19 - 10.97

Lost Husher can be found in: Forsaken Mine (Ab'Dendriel), Glooth Factory (Rathleton), Lost Dwarven Caves (Kazordoon) and The Spike.

on 22 Apr 2016, 10:11
on 04 May 2016, 07:35
on 06 Jul 2016, 04:59
on 14 Feb 2018, 13:39

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