Contribution
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Corpse

Wiggler

1200 hp 900 exp Experience boosts
  • Premium exp. 1350 Exp.
    • + Shared exp. 30% (2 vocs) - 877.5 Exp.
    • + Shared exp. 60% (3 vocs) - 720 Exp.
    • + Shared exp. 100% (4 vocs) - 675 Exp.
  • + Shared exp. 30% (2 vocs) - 585 Exp.
  • + Shared exp. 60% (3 vocs) - 480 Exp.
  • + Shared exp. 100% (4 vocs) - 450 Exp.
Vulnerability
Fire
+5%
Earth
Immune
Death
-10%
Holy
0%
Ice
0%
Energy
-5%
Physical
0%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-200) Exori Wave ()
Earth Hit (10 hp/turn) Poison Wave (0-270)
Life Drain
Mana Drain
Self-Healing: 0-200
Negative effects:
  • Paralise
  • Poisoned
Behaviour and Abilities
Speed 180 Armor 52
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 9.6
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Vermin
Sounds:
  • Zzzrp
  • Crick! Crick!
Creature description

The Wiggler is a centipede-like pest that ironically has grown in numbers due to the numerous mushroom farms that the gnomes own. In their natural habitat there is rarely enough food to support more than a handful of Wiggler in any given area. So in the distant past the Wiggler must have been a rare sight. With gnomes cultivating mushroom gardens and sometimes even abandoning them for safety reasons, the Wiggler found enough nourishment to grow significantly in numbers. By the time the gnomes learned about the significance of the rising threat, it was too late to turn the tide. The Wiggler has become a common threat for gnomish holdings and is probably even more threatening to other underground dwellers who are ill prepared. Wigglers are usually found on gnomish mushroom fields. As they are killed, more seem to appear. All the gnomes can do is practise damage reduction by eliminating this threat in the vicinity of their holdings. Still success, if any, is usually short lived. Worse still, with all attempts to exterminate the Wigglers every new generation seems to become a little bit more resilient and more aggressive. Where in tales of old the Wigglers shunned away from light sources, in our days they seem to be drawn to them instead. If the old Wigglers fled when discovered, the new generations fight back fiercely. Though not an enormous threat if on their own, their numbers and sheer limitless reinforcements make them quite dangerous, especially as the newer breeds have shifted their strict mushroom diet to a more omnivorous one that does not shun the flesh of living beings.

Related Quests
Name City Mage Level recommended Knight Level recommended Paladin Level recommended Loot
Crystal Gardens Liberty Bay 100 80 100 50 k/h
Mushroom Fields Gnomebase 80 80 80 50 k/h
Name Drop chance
Gold Coin Gold Coin Common
Crystalline Arrow Crystalline Arrow Uncommon
Platinum Coin Platinum Coin Uncommon
White Mushroom White Mushroom Uncommon
Drill Bolt Drill Bolt Uncommon
Black Shield Black Shield Semi-Rare
Strong Mana Potion Strong Mana Potion Semi-Rare
Serpent Sword Serpent Sword Semi-Rare
Green Crystal Fragment Green Crystal Fragment Semi-Rare
Green Crystal Splinter Green Crystal Splinter Semi-Rare
Blue Piece of Cloth Blue Piece of Cloth Semi-Rare
Strong Health Potion Strong Health Potion Semi-Rare
Yellow Piece of Cloth Yellow Piece of Cloth Semi-Rare
Terra Rod Terra Rod Rare
Name
Myriapods
Level Knight Paladin Sorcerer Druid
Earthborn Titan Armor 100 You see an earthborn titan armor (Arm: 15, axe fighting +2, protection earth +5%, fire -5%).
Gill Coat 150 You see a gill coat (Arm: 12, magic level +1, protection earth +10%, fire -10%).
Greenwood Coat 75 You see a greenwood coat (Arm: 12, protection earth +12%, fire -12%).
Swamplair Armor 60 You see a swamplair armor (Arm: 13, protection earth +3%, fire -3%).
Terra Mantle 50 You see a terra mantle (Arm: 11, protection earth +8%, fire -8%).
Gill Legs 150 You see a gill legs (Atk: 7, magic level +1, protection earth +8%, fire -8%).
Terra Legs 40 You see a terra legs (Arm: 8, protection earth +6%, fire -6%).
Terra Boots 35 You see a terra boots (Arm: 2, protection earth +5%, fire -5%).
Cobra Crown 0 You see a cobra crown (Arm: 3, magic level +2, protection earth +5%, fire -5%).
Gill Gugel 150 You see a gill gugel (Arm: 5, magic level +2, protection earth +6%, fire -6%).
Terra Hood 0 You see a terra hood (Arm: 5, protection earth +4%, fire -5%).
Rubber Cap 70 You see a rubber cap (Arm: 5, magic level +1, protection earth +3%, fire -3%).
Glooth Blade 75 You see a glooth blade (Atk: 39, Def: 1, protection earth +26%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Glooth Cape 40 You see a glooth cape (Arm: 9, protection earth +5%, fire -5%).
Crude Umbral Spellbook 75 You see a crude umbral spellbook (Def: 14, magic level +1, protection fire +2%, ice +2%, earth +2%, energy +2%).
Umbral Spellbook 150 You see an umbral spellbook (Def: 16, magic level +2, protection fire +3%, ice +3%, earth +3%, energy +3%).
Umbral Master Spellbook 250 You see an umbral master spellbook (Def: 20, magic level +4, protection fire +5%, ice +5%, earth +5%, energy +5%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Silver Amulet 0 You see a silver amulet ( protection earth +10%).
Terra Amulet 60 You see a terra amulet ( protection earth +20%, fire -10%).
Goo Shell 0 You see a goo shell (Arm: 12, protection earth +2%, fire -2%).
Spellbook of Vigilance 130 You see a spellbook of vigilance (Def: 20, magic level +3, protection earth +3%, fire -3%).
Fur Armor 50 You see a fur armor (Arm: 11, protection ice +5%, earth +5%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Earthheart Cuirass 200 You see an earthheart cuirass (Arm: 18, sword fighting +4, protection earth +8%, fire -8%).
Earthheart Hauberk 200 You see an earthheart hauberk (Arm: 18, axe fighting +4, protection earth +8%, fire -8%).
Earthheart Platemail 200 You see an earthheart platemail (Arm: 18, club fighting +4, protection earth +8%, fire -8%).
Earthmind Raiment 200 You see an earthmind raiment (Arm: 15, magic level +4, protection earth +8%, fire -8%).
Earthsoul Tabard 200 You see an earthsoul tabard (Arm: 18, distance fighting +4, protection earth +8%, fire -8%).
Swan Feather Cloak 60 You see a swan feather cloak (Arm: 12, speed +10, protection earth +12%, energy +12%).
Wooden Spellbook 80 You see a wooden spellbook (Def: 16, magic level +2, protection earth +5%).
Falcon Longsword 300 You see a falcon longsword (Atk: 54, Def: 34, sword fighting +4, protection earth +10%).
Rotten Demonbone 80 You see a rotten demonbone (Atk: 46, Def: 40, protection earth +3%).
Living Vine Bow 180 You see a living vine bow (Range: 6, Atk: 6, Hit: %4, distance fighting +1, protection earth +4%).
Living Armor 180 You see a living armor (Arm: 13, magic level +2, protection earth +12%, fire -5%).
Pair of Dreamwalkers 180 You see a pair of dreamwalkers (Arm: 2, magic level +1, protection earth +8%).
Brain in a Jar 180 You see a brain in a jar (Def: 19, magic level +3, protection earth +7%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Bear Skin 230 You see a bear skin (Arm: 16, magic level +4, protection earth +11%, fire -2%).
Winged Boots 220 You see a winged boots (Arm: 2, distance fighting +1, speed +15, protection earth +7%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Lion Shield 250 You see a lion shield (Def: 39, protection earth +10%, physical +7%).
Lion Spangenhelm 230 You see a lion spangenhelm (Arm: 7, distance fighting +2, protection earth +5%, physical +3%).
Sequela
0
By Sequela on 22 Nov 2016, 00:59 - 10.97

They can be found at: Crystal Gardens (Liberty Bay), Mushroom Fields (Gnomebase Alpha Center) and Gnomebase.

Sahery
0
By Sahery on 06 Jul 2016, 04:23

when you the report task reward you get points , Gnomish Supply Package and Minor Crystalline Token

Julious
0
By Julious on 26 Jun 2016, 23:13

You must be careful with these creatures , they seem harmless but in groups they can do very high combos

Jasz
0
By Jasz on 26 Apr 2016, 00:15

You need to kill 10 to complete the extermination task in the Bigfoot's Burden Quest.

on 29 Mar 2016, 00:08
on 05 Jul 2016, 03:29

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