Fire | Earth | ||
Death | Holy | ||
Ice | Energy | ||
Physical | Drown | ||
Healing | Paralyze |
Mana Drain (430-550) | Great Fireball () |
Life Drain | |||
Mana Drain | |||
Negative effects: |
|
Speed | 220 | Armor | 66 | |||||||||
Use haste | Retargets | |||||||||||
Become invisible | Pushable | |||||||||||
Detects invisibility | Push objects | |||||||||||
Spawn can be blocked | Run on low HP | |||||||||||
Walks on fields:
|
Summonable | |
Convinceable | |
Illusionable | |
Skinnable | |
Created in patch | 9.6 |
Bestiary | |
Charms' Reward | 50 |
Kills to unlock | 100/1000/2500 |
Difficulty | Hard |
Occurrence | Uncommon |
Tibia Category | Magical |
The gnomes tell stories that the armadile once lived in deep enclosed caverns with other creatures in a form of harmony. Due to seismic activity their natural habitat was destroyed, but they managed to escape into an underground tunnel that had opened up. In the new environment they were able to escape their natural predators more easily and had less competition for nourishment. And so they prospered and became a plague for the depths of the earth, mainly invading gnomish holdings for their abundance of what the armadile consider food. As omnivores the armadile are a nuisance when encountered alone, but a threat when run into in greater numbers. Not only do they attack other creatures to devour them or destroy their food sources, their aimless digging and mineral eating often completely destroys the stability of caves and tunnels. Since there are no means to drive the Armadile out, the only solution is to exterminate them or to abandon areas with severe Armadile infestation. The main approach to identify natural competitors or threats to the Armadile have yet to meet with success. It is likely that whatever scares the Armadile off will probably be even worse itself.
Name | Drop chance | |
---|---|---|
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Gold Coin | Common |
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Platinum Coin | Common |
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Battle Stone | Uncommon |
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Strong Health Potion | Uncommon |
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Great Health Potion | Uncommon |
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Envenomed Arrow | Uncommon |
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Mana Potion | Uncommon |
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Crystalline Spikes | Uncommon |
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Great Mana Potion | Uncommon |
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Coal | Uncommon |
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Strong Mana Potion | Uncommon |
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Green Crystal Fragment | Uncommon |
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Drill Bolt | Uncommon |
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Green Crystal Splinter | Semi-Rare |
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Titan Axe | Semi-Rare |
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Time Ring | Semi-Rare |
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Terra Boots | Semi-Rare |
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Tower Shield | Rare |
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Bonebreaker | Rare |
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Crystalline Armor | Very Rare |
Level | Knight | Paladin | Sorcerer | Druid | |||
---|---|---|---|---|---|---|---|
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Dragon Robe | 75 | You see a dragon robe (Arm: 12, protection fire +12%, ice -12%). | ||||
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Fireborn Giant Armor | 100 | You see a fireborn giant armor (Arm: 15, sword fighting +2, protection fire +5%, ice -5%). | ||||
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Lavos Armor | 60 | You see a lavos armor (Arm: 13, protection fire +3%, ice -3%). | ||||
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Magma Coat | 50 | You see a magma coat (Arm: 11, protection fire +8%, ice -8%). | ||||
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Molten Plate | 75 | You see a molten plate (Arm: 13, protection fire +7%, ice -7%). | ||||
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Royal Scale Robe | 100 | You see a royal scale robe (Arm: 12, magic level +2, protection fire +5%). | ||||
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Zaoan Robe | 60 | You see a zaoan robe (Arm: 11, protection fire +10%, ice -10%). | ||||
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Depth Ocrea | 130 | You see a depth ocrea (Arm: 8). | ||||
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Magma Legs | 40 | You see a magma legs (Arm: 8, protection fire +6%, ice -6%). | ||||
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Dragon Scale Boots | 70 | You see a dragon scale boots (Arm: 3, protection fire +3%, ice -3%). | ||||
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Firewalker Boots | 130 | You see a firewalker boots (Arm: 2, protection fire +90%). | ||||
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Magma Boots | 35 | You see a magma boots (Arm: 2, protection fire +5%, ice -5%). | ||||
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Magma Monocle | 0 | You see a magma monocle (Arm: 5, protection fire +4%, ice -5%). | ||||
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Witch Hat | 0 | You see a witch hat (Arm: 3). | ||||
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Mage's Cap | 0 | You see a mage's cap (Arm: 3, protection fire +4%). | ||||
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Fire Bomb Rune | 27 | You see a fire bomb rune ( protection fire +1%). | ||||
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Glooth Amulet | 75 | You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%). | ||||
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Crude Umbral Spellbook | 75 | You see a crude umbral spellbook (Def: 14, magic level +1, protection fire +2%, ice +2%, earth +2%, energy +2%). | ||||
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Umbral Spellbook | 150 | You see an umbral spellbook (Def: 16, magic level +2, protection fire +3%, ice +3%, earth +3%, energy +3%). | ||||
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Umbral Master Spellbook | 250 | You see an umbral master spellbook (Def: 20, magic level +4, protection fire +5%, ice +5%, earth +5%, energy +5%). | ||||
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Might Ring | 0 | You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%). | ||||
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Bonfire Amulet | 0 | You see a bonfire amulet ( protection fire +40%, physical +60%). | ||||
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Dragon Necklace | 0 | You see a dragon necklace ( protection fire +8%). | ||||
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Elven Amulet | 0 | You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%). | ||||
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Bronze Amulet | 0 | You see a bronze amulet. | ||||
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Magma Amulet | 60 | You see a magma amulet ( protection fire +20%, ice -10%). | ||||
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Furious Frock | 130 | You see a furious frock (Arm: 12, magic level +2, protection fire +5%). | ||||
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Test Item | 7 | You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%). | ||||
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Fireheart Cuirass | 200 | You see a fireheart cuirass (Arm: 18, sword fighting +4, protection fire +8%, ice -8%). | ||||
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Fireheart Hauberk | 200 | You see a fireheart hauberk (Arm: 18, axe fighting +4, protection fire +8%, ice -8%). | ||||
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Fireheart Platemail | 200 | You see a fireheart platemail (Arm: 18, club fighting +4, protection fire +8%, ice -8%). | ||||
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Firemind Raiment | 200 | You see a firemind raiment (Arm: 15, magic level +4, protection fire +8%, ice -8%). | ||||
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Firesoul Tabard | 200 | You see a firesoul tabard (Arm: 18, distance fighting +4, protection fire +8%, ice -8%). | ||||
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Porcelain Mask | 0 | You see a porcelain mask (Arm: 1). | ||||
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Starlight Vial | 0 | You see a starlight vial. | ||||
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Sun Catcher | 0 | You see a sun catcher ( protection fire +5%). | ||||
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Falcon Bow | 300 | You see a falcon bow (Range: 6, Atk: 7, Hit: %5, distance fighting +2, protection fire +5%). | ||||
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Falcon Circlet | 300 | You see a falcon circlet (Arm: 8, magic level +2, protection fire +9%). | ||||
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Falcon Coif | 300 | You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%). | ||||
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Falcon Escutcheon | 300 | You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%). | ||||
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Falcon Shield | 300 | You see a falcon shield (Def: 39, protection fire +10%, physical +6%). | ||||
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Falcon Wand | 300 | You see a falcon wand (magic level +3, protection fire +8%). | ||||
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Sulphurous Demonbone | 80 | You see a sulphurous demonbone (Atk: 46, Def: 40, protection fire +3%). | ||||
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Rainbow Necklace | 220 | You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%). | ||||
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Blister Ring | 220 | You see a blister ring ( protection fire +6%). | ||||
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Fabulous Legs | 225 | You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%). | ||||
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Rainbow Amulet | 220 | You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%). | ||||
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Soulstrider | 400 | You see a soulstrider (Arm: 10, magic level +3, protection fire +10%). | ||||
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Soulshell | 400 | You see a soulshell (Arm: 18, distance fighting +4, protection fire +15%, physical +3%). | ||||
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Pair of Soulwalkers | 400 | You see a pair of soulwalkers (Arm: 4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection fire +5%, physical +7%). | ||||
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Makeshift Boots | 150 | You see a makeshift boots (Arm: 2, magic level +1, protection fire +6%). |
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A monster found in the warzone
It will stand at a distance and shoot at their target.
Noteable drops:
- Terra Boots
- Green Crystal Splinter
- Titan Axe
- Tower Shield
- Bonebreaker
- Crystalline Armor