Corpse
White Deer
195 hp
0 exp
Experience boosts
- Premium exp. 0 Exp.
- + Shared exp. 30% (2 vocs) - 0 Exp.
- + Shared exp. 60% (3 vocs) - 0 Exp.
- + Shared exp. 100% (4 vocs) - 0 Exp.
- + Shared exp. 30% (2 vocs) - 0 Exp.
- + Shared exp. 60% (3 vocs) - 0 Exp.
- + Shared exp. 100% (4 vocs) - 0 Exp.
Vulnerability
Fire |
| Earth |
|
Death |
| Holy |
|
Ice |
| Energy |
|
Physical |
| Drown |
|
Healing |
| Paralyze |
|
Attacks
Attack type: Do not attack
Attack list:
Behaviour and Abilities
Speed
|
104 |
Armor
|
2 |
Use haste
|
|
Retargets
|
|
Become invisible
|
|
Pushable
|
|
Detects invisibility
|
|
Push objects
|
|
Spawn can be blocked
|
|
Run on low HP
|
|
Walks on fields:
|
|
Additional information
Summonable |
|
Convinceable |
|
Illusionable |
|
Skinnable |
|
Created in patch |
9.1 |
Bestiary |
|
Charms' Reward |
5 |
Kills to unlock |
10/100/250 |
Difficulty |
Trivial |
Occurrence |
Rare |
Tibia Category |
Mammal |
Sounds:
- *wheeze*
- ROOOAAARR!!
- *sniff*
- *bell*
Creature description
The majestic White Deer were once thought to be an elven myth. Even the elves, who once were familiar with the beasts, could not recall a time when one of them had been sighted. Therefore the reappearance of the White Deer has been considered a good omen by the elvish society. In recent years under the protection of the elves, the population of the White Deer has recovered to a healthy base. Still the population is somewhat fragile and several local carnivorous animals, most prominently the wolves, have become dependent of the White Deer as prey. So despite elvish efforts, the deer are still endangered. Should too many of them meet an early demise, the population would have a hard time to recover, given all the predators of the woods.
The White Deer itself is a magnificent yet peaceful creature of grace and beauty. Its fur and antlers are valued by traders though it is somewhat difficult to find a trader that does not fear the elvish ire. In modern days, the deer has been mostly demystified. The assumption of great wisdom has been discarded and the myths about its magical abilities have been disproved. Neither can the deer change the weather nor can they turn invisible when in danger. The human view of 'just another type deer' has led to confrontations with elvish rangers who vigorously defend the deer from hunters. So despite the profitable loot, the hunting of White Deer has become the domain of a few unscrupulous or daring individuals that do not mind to clash with self-proclaimed elvish protectors.
When you use Golden Fir Cone on this creature, you will receive following message:
- You should try to enrage this deer before your taming attempt. That way you make sure it's strong enough to carry you.
You cannot tame this creature. Only Enraged White Deer is tameable.
When hunting these for the Bestiary note that you do not have to kill the Desperate and Enraged deers it turns into.
A plausible method would be to walk to all theirs spawns, starting from carlin north exit (1) and clearing all the way east to Orc Fort (total of about 35 of them in a full round)
Stay invisible so they don't run away from you and you'll have an easy time!
Good to combine this Bestiary with Bear , Wisp and Squirrel
By killing 400 of them you get the achievement Deer Hunt .
They can be found wandering the woods between carlin, Ab'dendriel, and Femor hills.
They are peaceful creatures that will not attack anything around them, rather roam freely and do as the please.
if you try to chase one down and kill it, it will respawn as either a Desperate White Deer, or an Enraged White deer.
The Desperate White Deer will do everything in its power to get away from you, whereas the Enraged will fight back and stand its ground until death.
Not only can you train on Enraged White Deer , but you can also tame them.
You can kill either once more to loot some white deer skin and horns which are worth a considerable amount of gold to poachers.