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Corpse

Lizard Legionnaire

1400 hp 1100 exp Experience boosts
  • Premium exp. 1650 Exp.
    • + Shared exp. 30% (2 vocs) - 1072.5 Exp.
    • + Shared exp. 60% (3 vocs) - 880 Exp.
    • + Shared exp. 100% (4 vocs) - 825 Exp.
  • + Shared exp. 30% (2 vocs) - 715 Exp.
  • + Shared exp. 60% (3 vocs) - 586.66666666667 Exp.
  • + Shared exp. 100% (4 vocs) - 550 Exp.
Vulnerability
Fire
-45%
Earth
Immune
Death
0%
Holy
0%
Ice
+10%
Energy
0%
Physical
0%
Drown
0%
Healing
0%
Paralyze
Possible
Attacks
Attack type: Distance Attack list:
Melee (0-180) Spears (0-240)
Life Drain
Mana Drain
Behaviour and Abilities
Speed 133 Armor 30
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable Lizard Leather
Created in patch 8.54 (Zao)
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Reptile
Sounds:
  • Tssss!
Creature description

Even the lowest members of the lizard army had to complete a rigorous training. Once the vast armies of the lizard people ruled the land of Zao with an iron fist. They had freed the lands from long forgotten competitors and efficiently eradicated each major threat for the empire. Each new menace was faced by the well-trained army led by elite generals. Even when the lizard people ruled unchallenged for centuries, their legions were not allowed to disregard their training. Bound to ancient traditions, their training continued under the rules set by the founders of the empire. The training has lost little of its harshness in the course of centuries.

A Lizard Legionnaire is only responsible to army members of higher ranks. A position in the legion is one of prestige, and even though they are still at the mercy of their superiors, it is a step to relative freedom because a place in the army saves the Lizard Legionnaire from the influence of the many bureaucrats of the empire.

For a long period in the lizard people's history, the legions were only useful for parades and guardian duties. Still, when the great plague and the rise of the lizard people's enemies threatened the empire, the legions stood ready but saw themselves heavily outnumbered. During hasty recruitments, auxiliary troops were raised from the remaining population. But even fitted out with the best equipment, those untrained troops perished by dozens. Only the restocking of the legion ranks proved effective. With the stabilisation of the empire by the might of the dragons, the legions finally got the vitally needed time to refill their ranks and slowly managed to hold the status quo on their own. Still, the empire lacks Lizard Legionnaires to regain lost territory and looks for other means to strengthen its power.

Related Guides
Related Quests
Name Drop chance
Gold Coin Gold Coin Common
Broken Halberd Broken Halberd Uncommon
Bunch of Ripe Rice Bunch of Ripe Rice Semi-Rare
Legionnaire Flags Legionnaire Flags Semi-Rare
Strong Health Potion Strong Health Potion Semi-Rare
Red Lantern Red Lantern Rare
Drakinata Drakinata Rare
Small Diamond Small Diamond Rare
Lizard Leather Lizard Leather Rare
Zaoan Halberd Zaoan Halberd Rare
Lizard Scale Lizard Scale Rare
Lizard Trophy Lizard Trophy Very Rare
Zaoan Armor Zaoan Armor Very Rare
Zaoan Shoes Zaoan Shoes Very Rare
Name
Lizards
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Oriibz
0
By Oriibz on 28 Aug 2016, 23:35

In some events can loot: Envelope From the Wizards (For The Colours of Magic) and Bunch of Winterberries (For Annual Autumn Vintage).

Glex
0
By Glex on 07 Jul 2016, 17:42

this monster was implemented in the christmans update 2009. when is in red life he run and you can find in Zzaion, Zao Palace, Muggy Plains, Zao Orc Land, Corruption Hole, Razachai, Temple of Equilibrium, Northern Zao Plantations.

on 28 Mar 2016, 01:34
on 28 Nov 2016, 18:16
on 01 Feb 2016, 04:18
on 10 Jun 2016, 20:59

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