Winter Update 2019
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Corpse

Wyrm

1825 hp 1550 exp Experience boosts
  • Premium exp. 2325 Exp.
    • + Shared exp. 30% (2 vocs) - 1511.25 Exp.
    • + Shared exp. 60% (3 vocs) - 1240 Exp.
    • + Shared exp. 100% (4 vocs) - 1162.5 Exp.
  • + Shared exp. 30% (2 vocs) - 1007.5 Exp.
  • + Shared exp. 60% (3 vocs) - 826.66666666667 Exp.
  • + Shared exp. 100% (4 vocs) - 775 Exp.
Vulnerability
Fire
-20%
Earth
-75%
Death
+5%
Holy
0%
Ice
+5%
Energy
Immune
Physical
0%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-235) Energy Wave (130-200)
Yellow Energy Berserk (100-220) Heavy Magic Missile (100-125)
Smoke Beam (98-145)
Life Drain
Mana Drain
Self-Healing: 100-150
Behaviour and Abilities
Speed 140 Armor 34
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 8.2
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Dragon
Sounds:
  • GRROARR
  • GRRR
Creature description

It is said that the Wyrm is a distant and primitive relative of the dragon. Dragons, on the other hand, oppose this theory like a human would oppose the theory that an orc is a primitive relative of a human. In the end, the distinction is of no importance if you face such a creature. While it lacks the fire breath of a dragon, it is still a creature of heat that knows how to melt snow and ice while passing through it. What it lacks in magic, it makes up with sheer strength. It is a much better fighter than ordinary dragons and astonishingly agile, almost like a snake. A Wyrm's teeth are prized by dwarfs since they easily cut through most materials. The Wyrm indiscriminately eats minerals and meat alike, and it is said that you sometimes find valuable metals in the excrements in their lairs. The Wyrm is a powerful predator that does not back away from attacking small towns in times of hunger. Their territory is usually quite large, though they tend to stay in their lairs most of the time. Wyrms are quite intelligent compared to other animals. Still, they are not capable of speech and at best understand a few short commands just like a trained dog. Of course, training a Wyrm is easier said than done. However, there are some scrupulous beings that capture young Wyrms and train them for their evil plans.

Related Guides
Related Quests
Name Drop chance
Gold Coin Gold Coin Common
Dragon Ham Dragon Ham Common
Crossbow Crossbow Uncommon
Strong Health Potion Strong Health Potion Uncommon
Strong Mana Potion Strong Mana Potion Uncommon
Wyrm Scale Wyrm Scale Uncommon
Burst Arrow Burst Arrow Uncommon
Focus Cape Focus Cape Semi-Rare
Lightning Pendant Lightning Pendant Rare
Wand of Draconia Wand of Draconia Rare
Small Diamond Small Diamond Rare
Dragonbone Staff Dragonbone Staff Very Rare
Shockwave Amulet Shockwave Amulet Very Rare
Wand of Starstorm Wand of Starstorm Very Rare
Hibiscus Dress Hibiscus Dress Very Rare
Composite Hornbow Composite Hornbow Very Rare
Name
Wyrms
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Lightning Robe 50 You see a lightning robe (Arm: 11, protection energy +8%, earth -8%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Spellweaver's Robe 60 You see a spellweaver's robe (Arm: 11, protection energy +10%, earth -10%).
Velvet Mantle 75 You see a velvet mantle (Arm: 12, protection energy +12%, earth -12%).
Voltage Armor 60 You see a voltage armor (Arm: 13, protection energy +3%, earth -3%).
Windborn Colossus Armor 100 You see a windborn colossus armor (Arm: 15, club fighting +2, protection energy +5%, earth -5%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Lightning Legs 40 You see a lightning legs (Arm: 8, protection energy +6%, earth -6%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Lightning Boots 35 You see a lightning boots (Arm: 2, protection energy +5%, earth -5%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Lightning Headband 0 You see a lightning headband (Arm: 5, protection energy +4%, earth -5%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Crude Umbral Spellbook 75 You see a crude umbral spellbook (Def: 14, magic level +1, protection fire +2%, ice +2%, earth +2%, energy +2%).
Umbral Spellbook 150 You see an umbral spellbook (Def: 16, magic level +2, protection fire +3%, ice +3%, earth +3%, energy +3%).
Umbral Master Spellbook 250 You see an umbral master spellbook (Def: 20, magic level +4, protection fire +5%, ice +5%, earth +5%, energy +5%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Garlic Necklace 0 You see a garlic necklace.
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Lightning Pendant 60 You see a lightning pendant ( protection energy +20%, earth -10%).
Necklace of the Deep 120 You see a necklace of the deep.
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Strange Talisman 0 You see a strange talisman ( protection energy +10%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Thunderheart Cuirass 200 You see a thunderheart cuirass (Arm: 18, sword fighting +4, protection energy +8%, earth -8%).
Thunderheart Hauberk 200 You see a thunderheart hauberk (Arm: 18, axe fighting +4, protection energy +8%, earth -8%).
Thunderheart Platemail 200 You see a thunderheart platemail (Arm: 18, club fighting +4, protection energy +8%, earth -8%).
Thundermind Raiment 200 You see a thundermind raiment (Arm: 15, magic level +4, protection energy +8%, earth -8%).
Thundersoul Tabard 200 You see a thundersoul tabard (Arm: 18, distance fighting +4, protection energy +8%, earth -8%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Tiara of Power 100 You see a tiara of power (Arm: 7, speed +20, protection energy +8%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Void Boots 150 You see a void boots (Arm: 2, protection energy +10%).
Swan Feather Cloak 60 You see a swan feather cloak (Arm: 12, speed +10, protection earth +12%, energy +12%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Helmet 200 You see a gnome helmet (Arm: 10, magic level +1, protection energy +5%, ice -5%).
Gnome Armor 200 You see a gnome armor (Arm: 15, distance fighting +3, protection ice +9%, energy +9%).
Gnome Legs 200 You see a gnome legs (Arm: 8, speed +5, protection energy +4%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Battleaxe 300 You see a falcon battleaxe (Atk: 10, Def: 33, axe fighting +4, protection energy +12%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Mace 300 You see a falcon mace (Atk: 11, Def: 33 +3, club fighting +3, protection energy +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Falcon Rod 300 You see a falcon rod (magic level +3, protection energy +8%).
Deepling Fork 300 You see a deepling fork (magic level +2, protection energy +8%).
Energized Demonbone 80 You see an energized demonbone (Atk: 46, Def: 40, protection energy +3%).
Bone Fiddle 0 You see a bone fiddle.
Spirit Guide 180 You see a spirit guide (Def: 17, magic level +4, protection energy +6%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Energized Limb 180 You see an energized limb (Range: 4, magic level +2, protection energy +10%).
Dream Shroud 180 You see a dream shroud (Arm: 12, magic level +3, protection energy +10%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Pair of Nightmare Boots 140 You see a pair of nightmare boots (Arm: 2, magic level +1, protection energy +6%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Julious
0
By Julious on 26 Jun 2016, 22:33

There's another respawn of Wyrm on Liberty Bay, you can found Wyrm and Elder Wyrm and if you're lucky you can find the boss Tyrn

titahh
0
By titahh on 09 Feb 2016, 01:52

Someone said Wyrm and Dragon are distant cousins... But it's not an unchangeable theory...

Nice monster to all vocations and there are good places to hunt it, like Vandura Mountain, Drefia or Wyrm Hill.

Hint: don't be facing him.

on 08 Feb 2016, 13:58
on 24 Jun 2016, 16:55
on 30 Jun 2016, 03:42
on 04 Jul 2016, 19:25
on 03 Dec 2016, 23:18
on 14 Feb 2018, 13:45
on 27 Feb 2016, 21:55

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