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Corpse

Mad Scientist

325 hp 205 exp Experience boosts
  • Premium exp. 307.5 Exp.
    • + Shared exp. 30% (2 vocs) - 199.875 Exp.
    • + Shared exp. 60% (3 vocs) - 164 Exp.
    • + Shared exp. 100% (4 vocs) - 153.75 Exp.
  • + Shared exp. 30% (2 vocs) - 133.25 Exp.
  • + Shared exp. 60% (3 vocs) - 109.33333333333 Exp.
  • + Shared exp. 100% (4 vocs) - 102.5 Exp.
Vulnerability
Fire
-10%
Earth
-20%
Death
+5%
Holy
-20%
Ice
-10%
Energy
-20%
Physical
0%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-35) Smoke Bomb (20-56)
Light Magic Missile (20-36)
Life Drain
Mana Drain
Negative effects:
  • Paralise
Behaviour and Abilities
Speed 90 Armor 15
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 8.4 (Yalahar)
Bestiary
Charms' Reward 15
Kills to unlock 25/250/500
Difficulty Easy
Occurrence Common
Tibia Category Human
Sounds:
  • Die in the name of Science!
  • You will regret interrupting my studies!
  • Let me test this!
  • I will study your corpse!
Creature description

Genius and madness are often only a fine line apart. Mad Scientists have for sure crossed that line. Putting their science and researches above everything else, they put themselves above human morals and see other humans as test objects at best.

In combat, Mad Scientists fight with everything at their disposal and use a vast array of dirty tricks. Being bad fighters, they use their tools, gadgets and inventions as dangerous weapons. Protective about their secrets and fearing punishment for their amoral experiments, they tend to attack outsiders on sight.

Mad Scientists often join confraternities with other scientists to profit from more resources. Others find employment by unscrupulous beings that fund their researches in exchange for their services. Most of them are too absorbed in their researches to become leaders themselves. Some, however, are worldly enough to hire minions and plan and coordinate operations as the scientific mastermind.

Related Quests
Name City Mage Level recommended Knight Level recommended Paladin Level recommended Loot
Factory Quarter - Surface Yalahar 35 35 30 0 k/h
Laboratory Port Hope 35 35 35 25 k/h
Magician Quarter - Magicians Yalahar 60 55 40 0 k/h
Trade Quarter Yalahar 35 30 27 0 k/h
Name Drop chance
Gold Coin Gold Coin Common
Powder Herb Powder Herb Uncommon
Mana Potion Mana Potion Uncommon
White Mushroom White Mushroom Uncommon
Health Potion Health Potion Uncommon
Magic Light Wand Magic Light Wand Semi-Rare
Life Crystal Life Crystal Semi-Rare
Small Enchanted Amethyst Small Enchanted Amethyst Rare
Cookie Cookie Rare
Cream Cake Cream Cake Rare
Mastermind Potion Mastermind Potion Very Rare
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Lightning Robe 50 You see a lightning robe (Arm: 11, protection energy +8%, earth -8%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Spellweaver's Robe 60 You see a spellweaver's robe (Arm: 11, protection energy +10%, earth -10%).
Velvet Mantle 75 You see a velvet mantle (Arm: 12, protection energy +12%, earth -12%).
Voltage Armor 60 You see a voltage armor (Arm: 13, protection energy +3%, earth -3%).
Windborn Colossus Armor 100 You see a windborn colossus armor (Arm: 15, club fighting +2, protection energy +5%, earth -5%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Lightning Legs 40 You see a lightning legs (Arm: 8, protection energy +6%, earth -6%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Lightning Boots 35 You see a lightning boots (Arm: 2, protection energy +5%, earth -5%).
Depth Galea 150 You see a depth galea (Arm: 8, protection drowing +100%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Helmet of the Deep 0 You see a helmet of the deep (Arm: 2, protection drowing +100%).
Lightning Headband 0 You see a lightning headband (Arm: 5, protection energy +4%, earth -5%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Crude Umbral Spellbook 75 You see a crude umbral spellbook (Def: 14, magic level +1, protection fire +2%, ice +2%, earth +2%, energy +2%).
Umbral Spellbook 150 You see an umbral spellbook (Def: 16, magic level +2, protection fire +3%, ice +3%, earth +3%, energy +3%).
Umbral Master Spellbook 250 You see an umbral master spellbook (Def: 20, magic level +4, protection fire +5%, ice +5%, earth +5%, energy +5%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Lightning Pendant 60 You see a lightning pendant ( protection energy +20%, earth -10%).
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Strange Talisman 0 You see a strange talisman ( protection energy +10%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Thunderheart Cuirass 200 You see a thunderheart cuirass (Arm: 18, sword fighting +4, protection energy +8%, earth -8%).
Thunderheart Hauberk 200 You see a thunderheart hauberk (Arm: 18, axe fighting +4, protection energy +8%, earth -8%).
Thunderheart Platemail 200 You see a thunderheart platemail (Arm: 18, club fighting +4, protection energy +8%, earth -8%).
Thundermind Raiment 200 You see a thundermind raiment (Arm: 15, magic level +4, protection energy +8%, earth -8%).
Thundersoul Tabard 200 You see a thundersoul tabard (Arm: 18, distance fighting +4, protection energy +8%, earth -8%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Tiara of Power 100 You see a tiara of power (Arm: 7, speed +20, protection energy +8%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Void Boots 150 You see a void boots (Arm: 2, protection energy +10%).
Swan Feather Cloak 60 You see a swan feather cloak (Arm: 12, speed +10, protection earth +12%, energy +12%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Helmet 200 You see a gnome helmet (Arm: 10, magic level +1, protection energy +5%, ice -5%).
Gnome Armor 200 You see a gnome armor (Arm: 15, distance fighting +3, protection ice +9%, energy +9%).
Gnome Legs 200 You see a gnome legs (Arm: 8, speed +5, protection energy +4%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Battleaxe 300 You see a falcon battleaxe (Atk: 10, Def: 33, axe fighting +4, protection energy +12%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Mace 300 You see a falcon mace (Atk: 11, Def: 33 +3, club fighting +3, protection energy +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Falcon Rod 300 You see a falcon rod (Range: 5, magic level +3, protection energy +8%).
Energized Demonbone 80 You see an energized demonbone (Atk: 46, Def: 40, protection energy +3%).
Spirit Guide 180 You see a spirit guide (Def: 17, magic level +4, protection energy +6%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Energized Limb 180 You see an energized limb (Range: 4, magic level +2, protection energy +10%).
Dream Shroud 180 You see a dream shroud (Arm: 12, magic level +3, protection energy +10%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Pair of Nightmare Boots 140 You see a pair of nightmare boots (Arm: 2, magic level +1, protection energy +6%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Soulshell 400 You see a soulshell (Arm: 18, distance fighting +4, protection fire +15%, physical +3%).
Soulmantel 400 You see a soulmantel (Arm: 17, magic level +4, protection physical +4%).
Pair of Soulwalkers 400 You see a pair of soulwalkers (Arm: 4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection fire +5%, physical +7%).
Pair of Soulstalkers 400 You see a pair of soulstalkers (Arm: 3, distance fighting +1, speed +20, protection physical +5%).
Soulbastion 400 You see a soulbastion (Def: 42, protection death +10%, physical +10%).
Lion Spellbook 220 You see a lion spellbook (Def: 20, magic level +4, protection ice +7%, physical +3%).
Lion Shield 250 You see a lion shield (Def: 39, protection earth +10%, physical +7%).
Lion Spangenhelm 230 You see a lion spangenhelm (Arm: 7, distance fighting +2, protection earth +5%, physical +3%).
Lion Plate 270 You see a lion plate (Arm: 17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%).
Lion Amulet 230 You see a lion amulet (Arm: 3, protection ice +7%, physical +3%).
Kuray
0
By Kuray on 02 Aug 2016, 03:38

They can be found in Magician Quarter, Trade and Factory Quarter Quarter (in Yalahar), Isle of Evil (traveling by boat "Rapanaio") and Laboratory (Port Hope).

on 29 Mar 2016, 00:32
on 25 Jul 2016, 16:35
on 27 Jul 2016, 02:01
on 28 Jul 2016, 05:15
on 20 Aug 2017, 00:05
on 30 Aug 2017, 22:34
on 30 Aug 2017, 22:34
on 30 Aug 2017, 22:34
on 18 Mar 2018, 18:00
on 13 Feb 2016, 14:56

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