Winter Update 2019
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Corpse

Barbarian Bloodwalker

305 hp 195 exp Experience boosts
  • Premium exp. 292.5 Exp.
    • + Shared exp. 30% (2 vocs) - 190.125 Exp.
    • + Shared exp. 60% (3 vocs) - 156 Exp.
    • + Shared exp. 100% (4 vocs) - 146.25 Exp.
  • + Shared exp. 30% (2 vocs) - 126.75 Exp.
  • + Shared exp. 60% (3 vocs) - 104 Exp.
  • + Shared exp. 100% (4 vocs) - 97.5 Exp.
Vulnerability
Fire
0%
Earth
+5%
Death
+10%
Holy
-20%
Ice
-50%
Energy
-10%
Physical
-10%
Drown
0%
Healing
0%
Paralyze
Possible
Attacks
Attack type: Close Attack list:
Melee (0-200)
Life Drain
Mana Drain
Behaviour and Abilities
Speed 118 Armor 9
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 8.0 (Svargrond)
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Human
Sounds:
  • YAAAHEEE!
  • SLAUGHTER!
  • CARNAGE!
  • You can run but you can't hide
Creature description

The Barbarian Bloodwalkers did surely not receive their name for their diplomatic talent. A Bloodwalker first strikes and then he strikes even more. Bloodwalkers are nearly mad and always on the brink of frenzy. The constant abuse of berserker elixirs forced them into a life of mayhem and destruction.

Battle and carnage are the lifeblood of the Barbarian Bloodwalkers. Regarded by their tribesmen as beings touched by divinity, there is little that could restrain them. As a matter of fact, the same shamans that supplied them with berserker elixirs in the first place, now keep them drugged with potions to pacify them and to make them less prone to rampages. In times of war, however, these 'holy warriors' are set on the enemies and most of their tribesmen do their best to avoid any act that might provoke their wrath. The rage that guides the actions of a Bloodwalker leaves no room for fear, pain, surrender or mercy. With no regard for their own lives, the Bloodwalkers storm into battle and their war cries challenge everything, be it mortal, demon or god.

Related Quests
Name Drop chance
Gold Coin Gold Coin Common
Lamp Lamp Uncommon
Chain Armor Chain Armor Uncommon
Battle Axe Battle Axe Uncommon
Halberd Halberd Uncommon
Chain Helmet Chain Helmet Uncommon
Ham Ham Semi-Rare
Red Piece of Cloth Red Piece of Cloth Rare
Health Potion Health Potion Rare
Shard Shard Very Rare
Beastslayer Axe Beastslayer Axe Very Rare
Fur Boots Fur Boots Very Rare
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Sequela
0
By Sequela on 26 Nov 2016, 16:39 - 10.97

They make rare invasions in Svargrond along with Ice Witch , Barbarian Brutetamer , Barbarian Headsplitter , Barbarian Skullhunter and with the messages:

1: "Scouts report to barbarian army gathering near Svargrond."

2: "Some invaders might try to access Svargrond via the ice to the south west."

3: "Raiders are attacking Svargrond!"

4: "Raiders are attacking Svargrond!"

5: "The barbarians attacks on Svargrond are becoming more and more fierce!"

6: "The barbarians are preparing for the final assault on Svargrond. Hide or fight!"

Glex
0
By Glex on 05 Jul 2016, 04:51

this monster was implemented in the summer update of 2007. you can find in Krimhorn, Bittermor, Ragnir, Arena and Zoo Quarter

Jasz
0
By Jasz on 25 Mar 2016, 20:40

During invasions it is possible to obtain Silver Raid Token

on 26 Mar 2016, 17:57
on 17 Jul 2016, 22:15
on 07 Apr 2018, 20:58

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