Winter Update 2018
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Corpse

Orc Marauder

235 hp 205 exp Experience boosts
  • Premium exp. 307.5 Exp.
    • + Shared exp. 30% (2 vocs) - 199.875 Exp.
    • + Shared exp. 60% (3 vocs) - 164 Exp.
    • + Shared exp. 100% (4 vocs) - 153.75 Exp.
  • + Shared exp. 30% (2 vocs) - 133.25 Exp.
  • + Shared exp. 60% (3 vocs) - 109.33333333333 Exp.
  • + Shared exp. 100% (4 vocs) - 102.5 Exp.
Vulnerability
Fire
0%
Earth
+10%
Death
+10%
Holy
-10%
Ice
0%
Energy
-20%
Physical
0%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Distance Attack list:
Arrows (0-80)
Life Drain
Mana Drain
Behaviour and Abilities
Speed 195 Armor 16
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 8.54 (Zao)
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Ocurrence Common
Tibia Category Humanoid
Sounds:
  • Grrrrrr
Creature description

The war in Zao required a high degree of mobility. The answer to this request was the mounted archer. However, it took some time to make this solution palatable to the savage orcs. Barely able to control their blood lust, the orcs easily forgot their intention to stay away from the enemy and steered their mounts into the fray. Those who managed to withstand such urges were often seen as cowards and were widely shunned by other orcs. Only with the coming of their new leaders such prejudices changed. The few scattered Orc Marauders were combined and received additional training. Some of the smarter orcs were picked to support the ranks of the riders and once their effectiveness was proven, the acceptance of the Orc Marauders among the orcs grew continuously.

Used more efficiently, these new units of the orcish horde made the difference that was necessary to tune the tones of war at least for a while. The Orc Marauders attacked the lizard armies from afar. Slowly the casualties drained the strength of the lizard armies and the attacks of the orcs became bolder and bolder. The attacks usually started with Orc Marauders weakening the defensive lines. When the main body of the orcs attacked, the Orc Marauders switched to flanking tactics and caught scattered troops on the run. In more peaceful times, Orc Marauders serve as scouts or hunters.

Only the most daring orcs are chosen as Orc Marauders. Unlike the warwolves, the gnarlhounds are not bond to a specific orc. Rather the gnarlhounds are shared by the tribe and picked randomly before a raid. Given the unpredictability of the gnarlhounds, it is of little consequence for the rider. Since gnarlhounds are prone to frenzy in battle, the Orc Marauders treat their skin with a mixture of gnarlhound excrements and herbs to avoid being ripped to shreds by their own mounts.

Related Quests
Name Drop chance
Meat Meat Common
Gold Coin Gold Coin Common
Shaggy Tail Shaggy Tail Uncommon
Orc Leather Orc Leather Semi-Rare
Orc Tooth Orc Tooth Semi-Rare
Bow Bow Semi-Rare
Broken Crossbow Broken Crossbow Semi-Rare
Orcish Axe Orcish Axe Semi-Rare
Crossbow Crossbow Rare
Obsidian Lance Obsidian Lance Rare
Silkweaver Bow Silkweaver Bow Very Rare
Sequela
0
By Sequela on 16 Dec 2016, 18:14 - 11.02 (Winter Update 2016)

Can be found at: Orc Land and at Zao Steppe (access by the City of Farmine).

They make rare invasions in Zao (southeast of the orc mountains) along with Orc 70 hp 25 exp Possible to transform into You need 300 mana to summon You need 300 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Orc Orc Shaman 115 hp 110 exp Not possible to summon Not possible to convince Fire 0% Earth +10% Death +5% Holy -10% Ice 0% Energy -50% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Spawn can be blocked Orc Shaman Orc Spearman 105 hp 38 exp Possible to transform into You need 310 mana to summon You need 310 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Pushable Spawn can be blocked Orc Spearman Orc Warrior 125 hp 50 exp Possible to transform into You need 360 mana to summon You need 360 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Spawn can be blocked Orc Warrior Orc Rider 180 hp 110 exp Not possible to summon You need 490 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Use haste Push objects Spawn can be blocked Orc Rider and with messages:

1: An orcish horde, ready for murder and plunder, is amassing to begin his journey through the steppes of Zao. Beware!

2: The great march of the orcish horde has begun!

Where is it possible to obtain Silver Raid Token Weight: 1.00 oz. Stackable: till 100 Created in patch: 10.1 Silver Raid Token

Kuray
0
By Kuray on 16 Jul 2016, 22:00

The boss of these creatures is Cublarc the Plunderer 400 hp 400 exp Not possible to summon Not possible to convince Fire 0% Earth +20% Death +20% Holy -20% Ice 0% Energy -20% Physical +20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 8.54 (Zao) Attack type: Close Use haste Push objects Negative effects: poisoned Cublarc the Plunderer and can be found in Zao stepped and orc land.

on 05 Apr 2016, 05:28
on 05 Nov 2016, 19:24
on 13 Feb 2016, 15:48

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