|Melee (0-165)||Water Explosion (125-235)|
|Icicle (88-150)||Poison Ball (13 per turn)|
|Detects invisibility||Push objects|
|Spawn can be blocked||Run on low HP|
Walks on fields:
|Created in patch||7.8 (Liberty Bay)|
|Kills to unlock||50/500/1000|
Water Elementals are as powerful as a tidal wave and as moody as the sea that gave birth to them. Their interest in our existence is limited at best and they are usually summoned by sorcerers than materialising on their own. The apparently uncontrolled Water Elementals seem to follow no purpose that we mortals could comprehend. Some sorcerers believe that they react hostile to living creatures because they feel offended by all the water a living creature contains. Although enigmatic in their motivation, they are indisputably intelligent and possess an array of spells that centre around water, poison and cold.
|Strong Mana Potion||Uncommon|
|Strong Health Potion||Uncommon|
|Name||Level required||Level recommended|
|Cartography 101 Quest||0||100|
|The Shattered Isles Quest||35||100|
|The Cursed Crystal Quest||0||90|
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