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Corpse

Worker Golem

1470 hp 1250 exp Experience boosts
  • Premium exp. 1875 Exp.
    • + Shared exp. 30% (2 vocs) - 1218.75 Exp.
    • + Shared exp. 60% (3 vocs) - 1000 Exp.
    • + Shared exp. 100% (4 vocs) - 937.5 Exp.
  • + Shared exp. 30% (2 vocs) - 812.5 Exp.
  • + Shared exp. 60% (3 vocs) - 666.66666666667 Exp.
  • + Shared exp. 100% (4 vocs) - 625 Exp.
Vulnerability
Fire
0%
Earth
-50%
Death
-10%
Holy
-50%
Ice
-10%
Energy
+5%
Physical
-10%
Drown
0%
Healing
0%
Paralyze
Impossible
Attacks
Attack type: Close Attack list:
Melee (0-240) Small Stone (0-125)
Life Drain
Mana Drain
Self-Healing: 200-250
Behaviour and Abilities
Speed 80 Armor 35
Use haste Retargets
Become invisible Pushable
Detects invisibility Push objects
Spawn can be blocked Run on low HP
Walks on fields:
Energy:
Earth:
Fire:
Additional information
Summonable
Convinceable
Illusionable
Skinnable
Created in patch 8.4 (Yalahar)
Bestiary
Charms' Reward 25
Kills to unlock 50/500/1000
Difficulty Medium
Occurrence Common
Tibia Category Construct
Sounds:
  • INTRUDER ALARM!
  • klonk klonk klonk
  • Rrrtttarrrttarrrtta
  • Awaiting orders.
  • Secret objective complete.
Creature description

In ancient times the mago-mechanic Worker Golems used to be a common sight in Yalahar. They made a major contribution to Yalahar's wealth and luxury, ensuring that at least the upper classes had not to worry about mundane tasks.

They are constructs made of a variety of magical artefacts. Moreover, Worker Golems own some sort of intelligence gained in a ritual not too different from the one which modern wizards use to create stone golems. With powerful runes and enchantments, some spirit have been called into the golems. Worker Golems are much more limited and specialised than other golems but they are also more precise and easier to control.

The Worker Golems came in many varieties, serving as construction machines, transporters, guards and butlers. In the course of the centuries, more and more of the Worker Golems malfunctioned and deteriorated. Nowadays, not many of the old golems are left. Although some cunning magicians figured out how to repair, control and even create such constructs, the processes involved are extremely time-consuming and expensive. For this reason, Worker Golems outside of Yalahar are a rather rare sight, and many of the still functioning ones are badly affected. Such Damaged Worker Golems are of course much weaker and less durable than the repaired and intact versions.

Though the initial commands of the golems prevented that they attacked a Yalahari, this instructions seem not to be valid for outsiders such as humans. This is probably caused by the fact that outsiders were very rare in the glorious past of the city, nonetheless, nowadays it poses a threat and often leads to fatal attacks. Of course, this is another point while Worker Golem are hardly in usage nowadays.

Although the Worker Golem has become rare over the centuries, there are still some old factories were an unsuspecting explorer might encounter some of these golems mindlessly doing some kind of work. Worker Golems attack intruders with different built-in magic tools using them quite effectively as weapons.

Related Quests
Name Drop chance
Gold Coin Gold Coin Common
Gear Crystal Gear Crystal Semi-Rare
Nail Nail Semi-Rare
Great Health Potion Great Health Potion Semi-Rare
Rusted Armor Rusted Armor Semi-Rare
Great Mana Potion Great Mana Potion Semi-Rare
Small Diamond Small Diamond Rare
Life Crystal Life Crystal Rare
Rusted Legs Rusted Legs Rare
Great Spirit Potion Great Spirit Potion Rare
War Hammer War Hammer Rare
Berserk Potion Berserk Potion Rare
Spiked Squelcher Spiked Squelcher Rare
Iron Ore Iron Ore Rare
Gear Wheel Gear Wheel Rare
Might Ring Might Ring Rare
Crystal Pedestal Crystal Pedestal Very Rare
Bonebreaker Bonebreaker Very Rare
Name
Mechanic
Level Knight Paladin Sorcerer Druid
Ornate Shield 130 You see an ornate shield (Def: 36, protection physical +5%).
Prismatic Shield 150 You see a prismatic shield (Def: 37, shield fighting +2, protection physical +4%).
Dwarven Armor 0 You see a dwarven armor (Arm: 10, protection physical +5%).
Ornate Chestplate 200 You see an ornate chestplate (Arm: 16, shield fighting +3, protection physical +8%).
Prismatic Armor 120 You see a prismatic armor (Arm: 15, speed +15, protection physical +5%).
Royal Draken Mail 100 You see a royal draken mail (Arm: 16, shield fighting +3, protection physical +5%).
Dwarven Legs 0 You see a dwarven legs (Arm: 7, protection physical +3%).
Ornate Legs 185 You see an ornate legs (Arm: 8, protection physical +5%).
Prismatic Legs 150 You see a prismatic legs (Arm: 8, distance fighting +2, protection physical +3%).
Zaoan Legs 0 You see a zaoan legs (Arm: 8, protection physical +2%).
Depth Calcei 150 You see a depth calcei (Arm: 3, speed -5, protection physical +5%).
Guardian Boots 70 You see a guardian boots (Arm: 3, protection physical +2%, holy -2%).
Dwarven Helmet 0 You see a dwarven helmet (Arm: 6, protection physical +2%).
Prismatic Helmet 150 You see a prismatic helmet (Arm: 9, shield fighting +1, protection physical +5%).
Zaoan Helmet 0 You see a zaoan helmet (Arm: 9, protection physical +5%).
Glooth Amulet 75 You see a glooth amulet ( protection fire +10%, ice +10%, earth +10%, death +10%, holy +10%, energy +10%, physical +10%).
Metal Spats 50 You see a metal spats (Arm: 1, protection physical +1%).
Might Ring 0 You see a might ring ( protection fire +20%, ice +20%, earth +20%, death +20%, holy +20%, energy +20%, physical +20%).
Prismatic Ring 120 You see a prismatic ring ( protection energy +8%, physical +10%).
Bonfire Amulet 0 You see a bonfire amulet ( protection fire +40%, physical +60%).
Elven Amulet 0 You see an elven amulet ( protection fire +5%, ice +5%, earth +5%, death +5%, holy +5%, energy +5%, physical +5%).
Gill Necklace 150 You see a gill necklace ( protection earth +10%, physical +15%).
Leviathan's Amulet 80 You see a leviathan's amulet ( protection ice +40%, physical +60%).
Prismatic Necklace 150 You see a prismatic necklace ( protection energy +15%, physical +10%).
Protection Amulet 0 You see a protection amulet ( protection physical +6%).
Sacred Tree Amulet 80 You see a sacred tree amulet ( protection earth +40%, physical +60%).
Shockwave Amulet 80 You see a shockwave amulet ( protection energy +40%, physical +60%).
Stone Skin Amulet 0 You see a stone skin amulet ( protection death +80%, physical +80%).
Test Item 7 You see a test item (Range: 5, Atk: 78, Def: 2 +8, Hit: %6, magic level +1, sword fighting +2, club fighting +3, axe fighting +4, distance fighting +6, shield fighting +7, fist fighting +5, speed +8, critical hit chance +1%, critical extra damage +1%, hit points leech chance +1%, hit points leech amount +1%, mana leech chance +1%, mana leech amount +1%, protection fire +1%, ice +2%, earth +3%, death +4%, holy +5%, energy +7%, physical +9%, drowing +6%).
Enchanted Werewolf Amulet 0 You see an enchanted werewolf amulet (Arm: 2, protection physical +3%).
Enchanted Werewolf Helmet (Axe) 100 You see an enchanted werewolf helmet (Arm: 9, axe fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Club) 100 You see an enchanted werewolf helmet (Arm: 9, club fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Distance) 100 You see an enchanted werewolf helmet (Arm: 9, distance fighting +1, protection physical +4%).
Enchanted Werewolf Helmet (Magic) 100 You see an enchanted werewolf helmet (Arm: 9, magic level +1, protection physical +4%).
Enchanted Werewolf Helmet (Sword) 100 You see an enchanted werewolf helmet (Arm: 9, sword fighting +1, protection physical +4%).
Collar of Red Plasma 150 You see a collar of red plasma (sword fighting +4, club fighting +4, axe fighting +4, protection physical +5%).
Ring of Red Plasma 100 You see a ring of red plasma (sword fighting +3, club fighting +3, axe fighting +3, protection physical +3%).
Foxtail Amulet 100 You see a foxtail amulet (Arm: 2, protection physical +5%).
Gnome Shield 200 You see a gnome shield (Def: 38, shield fighting +2, protection energy +8%, physical +6%, ice -2%).
Falcon Coif 300 You see a falcon coif (Arm: 10, distance fighting +2, shield fighting +2, protection fire +10%, physical +3%).
Falcon Escutcheon 300 You see a falcon escutcheon (Def: 40, protection fire +15%, physical +7%).
Falcon Greaves 300 You see a falcon greaves (Arm: 10, sword fighting +3, club fighting +3, axe fighting +3, distance fighting +3, protection ice +7%, physical +7%).
Falcon Plate 300 You see a falcon plate (Arm: 18, shield fighting +4, protection physical +12%).
Falcon Shield 300 You see a falcon shield (Def: 39, protection fire +10%, physical +6%).
Enchanted Pendulet 180 You see an enchanted pendulet (Arm: 2, distance fighting +3, protection energy +18%, physical +5%).
Enchanted Sleep Shawl 180 You see an enchanted sleep shawl (Arm: 3, distance fighting +3, protection earth +24%, physical +7%).
Shoulder Plate 180 You see a shoulder plate (Arm: 26, magic level +3, protection earth +6%, physical +2%).
Rainbow Necklace 220 You see a rainbow necklace (Arm: 2, protection fire +6%, physical +3%, ice -5%).
Cobra Boots 220 You see a cobra boots (Arm: 3, speed +10, protection physical +6%).
Cobra Hood 270 You see a cobra hood (Arm: 9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%).
Terra Helmet 230 You see a terra helmet (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, protection earth +5%, physical +5%).
Enchanted Theurgic Amulet 220 You see an enchanted theurgic amulet (Arm: 2, magic level +3, protection earth +14%, physical +3%).
Fabulous Legs 225 You see a fabulous legs (Arm: 9, sword fighting +2, club fighting +2, axe fighting +2, distance fighting +2, protection fire +2%, physical +4%).
Ghost Chestplate 230 You see a ghost chestplate (Arm: 17, distance fighting +2, protection physical +3%).
Ring of Souls 200 You see a ring of souls ( protection death +7%, physical +2%).
Rainbow Amulet 220 You see a rainbow amulet (Arm: 3, protection fire +6%, physical +5%, ice -10%).
Kuray
0
By Kuray on 09 Sep 2016, 07:38 - 10.97

They can be found in Factory Quarter (in Yalahar) and Magistrate Dungeon (Rathleton).

Julious
0
By Julious on 26 Jun 2016, 22:40

If you're a sorcerer can kill worker golems using energy spells and runes, you can easily kill them since lvl 45 but be careful.

on 28 Mar 2016, 01:38
on 28 Jul 2016, 05:16
on 06 Sep 2017, 20:53
on 06 Sep 2017, 20:54
on 06 Sep 2017, 20:54
on 06 Sep 2017, 20:54
on 06 Sep 2017, 20:55
on 08 Jun 2018, 21:21
on 25 Jun 2016, 19:52

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