Gotta Catch 'Em All
This is the fastest place where you complete Gozzler , a really fast place for Stone Golem but not so fast with Gargoyle if you compare it to the Meriana cave. But that is alright, start here with completing Gozzler and then you could focus the Gargoyle in that cave. Otherwise you will end up with over killing Gargoyle and Stone Golem . The location is in the Farmine mines!
It takes 4 minutes to run the spawn, and i recommend you do it every time you pass it by since it will just be 14,7 times to reach the goal of 500 Gozzler . That means, if you have a full spawn every time you enter it will take in total around 1h to complete it, if you just pop up there once in a while. Or you can chill, run around and grind the spawn to a blood bath.
If you are an experienced adventurer you could just skip this part and scroll down for map directions or jump down to the bottom where a short video is. I'd buy you a drink to enjoy the video, but I'm a miner...
The New Frontier Quest must be completed up to, but not including the mission "Mortal Combat"
Mana Potion For knights and people under lvl 50, Strong Mana Potion For mages and paladins between lvl 50-79, Great Mana Potion For mages between lvl 80-129 and finally Ultimate Mana Potion for mages above lvl 130.
Health Potion For people under lvl 50 with low magic lvl, Strong Health Potion For knights and paladins between lvl 50-79, Great Health Potion for knights between lvl 80-129, Ultimate Health Potion for knights between 130-199, Supreme Health Potion For knights at lvl 200+
Paladins should bring whatever distance weapon they feel comfortable with, but consider Diamond Arrow if you are lvl 150+ or maybe Burst Arrow , but they usually don’t get close enough for burst arrow to work since the area damage is quite small.
Now sure, it might not be the most cost efficient to bring the best potions, but if money is no matter for you and you just wanna do it fast, bring the best you can, if not, tweak it and feel the spawn how you are comfortable with what supplies to bring.
Avalanche Rune is the best option here.
I also recommend bringing some
Pair of Soft Boots
to keep the mana flow going, hence, reducing the amount of potions used. If you are rich you could also bring some imbued items for
Category: Hit Points Leech
Effect: converts 25% of damage to HP with a chance of 100%
Items need to create:
15x , 1x , 25x Powerful Vampirism and Powerful Void Category: Mana Leech
Effect: converts 8% of damage to mana with a chance of 100%
Items need to create:
25x , 25x , 5x Powerful Void to make it even softer as a hunt.
As elemental damage goes, i recommend using Ice, since they are all Neutral or weak to it. It is the most cost effective rune to use here, just make a decent pull or just shoot them while you run past them.
Thats why this spawn is great even for knights, they just come as a small group at your Berserk Formula: exori 115 Mana Physical is element of spell Level: 35 Price: 2500 gp. Cooldown: 4s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.0 (Svargrond) Berserk spell!
For paladins it is even easier, i mean, your aoe ability is the strongest when we are dealing with monsters that is not always killed with one hit since you can combo your aoe with Diamond Arrow and Divine Caldera Formula: exevo mas san 160 Mana Holy is element of spell Level: 50 Price: 3000 gp. Cooldown: 4s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.1 Divine Caldera .
No elemental damage has a specific advantage that will help without some penalty on another creature here but Avalanche Rune is the superior choice.
Hope this helped some of you guys, cheers!
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