Winter Update 2018
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Pokedexing Bonelords in Liberty Bay

Created by Snulliz. on 08 May 2018, 01:27

Gotta Catch 'Em All


Welcome!


This guide will be focusing on the Gazer 's(15 charm points), Bonelord 's (15 charm points), Elder Bonelord 's (25 charm points) and

Braindeath 's (25 charm points) in Liberty bay. If you catch 'em all, you will be rewarded with 80 charm points.

Sure there are plenty of Bonelord 's all over tibia, but if you want to complete them fast as heck, then this is the place for you. A decent amount of Gazer 's will also be found inside the cave, although, Elder Bonelord 's and Braindeath 's are still quite rare.




Kill statistics after 1h hunt.


I almost completed Bonelord 's in 1h, almost halfway through with Gazer 's, Elder Bonelord 's and

Braindeath 's would take 10h+ if you start from scratch. I used 45 Ultimate Mana Potion and 820 Great Fireball Rune .

Something else that needs to be taken into consideration is that the spawn rate matters, right now on my server Monza when I did it I think there was around 500 people online, so it will be done faster than on a server with only a average of 150-230 people online.

What vocation also matters, a mage can simply GFB and most of the time kill the monsters with one attack or two, meanwhile a knight struggles more especially if the monsters keep their distance as all of them do. Paladins are paladins, they are fine.

Levels also plays a part of course, the higher you are, the better it will be and usually less expensive.






Anyways, let's look at what everyone must bring:

If you are an experienced adventurer like me, until I took a arrow to the knee, you could just skip this part and scroll for map directions or jump down to the bottom where a short video is.


Shovel Or something similar.

Rope Or something similar.


Mana Potion For knights and people under lvl 50, Strong Mana Potion For mages and paladins between lvl 50-79, Great Mana Potion For mages between lvl 80-129 and finally Ultimate Mana Potion for mages above lvl 130.


Health Potion For people under lvl 50 with low magic lvl, Strong Health Potion For knights and paladins between lvl 50-79, Great Health Potion for knights between lvl 80-129, Ultimate Health Potion for knights between 130-199, Supreme Health Potion For knights at lvl 200+


Great Spirit Potion For paladins between lvl 80-129 and Ultimate Spirit Potion for paladins that are lvl 130+


Paladins should bring whatever distance weapon they feel comfortable with, but consider Diamond Arrow if you are lvl 150+ or maybe Burst Arrow , but they usually don't get close enough for burst arrow to work since the area damage is quite small.


Now sure, it might not be the most cost efficient to bring the best potions, but if money is no matter for you and you just wanna do it fast, bring the best you can, if not, tweak it and feel the spawn how you are comfortable with what supplies to bring.


Great Fireball Rune is something everyone should bring since the monsters are weak against fire and they come in groups.


I also recommend bringing some Life Ring 's, Pair of Soft Boots and some Brown Mushroom to keep the mana flow going, hence, reducing the amount of potions used. If you are rich you could also bring some imbued items for Powerful Vampirism Category: Hit Points Leech
Effect: converts 25% of damage to HP with a chance of 100%
Items need to create:
15x Bloody Pincers , 1x Piece of Dead Brain , 25x Vampire Teeth
Powerful Vampirism Powerful Vampirism
and Powerful Void Category: Mana Leech
Effect: converts 8% of damage to mana with a chance of 100%
Items need to create:
25x Rope Belt , 25x Silencer Claws , 5x Some Grimeleech Wings
Powerful Void Powerful Void
to make it even softer as a hunt.


How should they be killed?!


All of them are pretty weak against fire damage, so i recommend everyone to bring fire spells, Gazer 's are 10% weak to fire, Bonelord 's are 10% weak against fire, Elder Bonelord 's are 20% weak against fire and Braindeath 's are 15% weak against fire. However, Braindeath 's are also 20% weak against holy damage, but they are also strong 15% against physical damage. Also, all of them are immune to earth damage, so druids, I am sorry, Wrath of Nature Formula: exevo gran mas tera 700 Mana Earth is element of spell Level: 55 Price: 6000 gp. Cooldown: 40s. Group cooldown: 4s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.1 Wrath of Nature will not help you here.


Area damage is the sweeeetest feeling in the world.... almost.


Try to pull as many as you are comfortable with, use Great Fireball Rune to mow them down, usually they end up coming in groups anyways.


As a knight use different Berserk Formula: exori 115 Mana Physical is element of spell Level: 35 Price: 2500 gp. Cooldown: 4s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.0 (Svargrond) Berserk spells, but be fast since they try to keep their distance from you. A Powerful Scorch Category: Fire Damage
Effect: converts 50% of physical damage to fire damage
Items need to create:
5x Demon Horn , 25x Fiery Heart , 5x Green Dragon Scale
Powerful Scorch Powerful Scorch
will help you to kill them faster, especially the Braindeath . Groundshaker Formula: exori mas 160 Mana Physical is element of spell Level: 33 Price: 1500 gp. Cooldown: 8s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.0 (Svargrond) Groundshaker is awesome when you get close enough.


Paladins should always use Great Fireball Rune and Divine Caldera Formula: exevo mas san 160 Mana Holy is element of spell Level: 50 Price: 3000 gp. Cooldown: 4s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.1 Divine Caldera when enough monsters are in reach.


Well as a mage has waves, I say that you should only use Energy Wave Formula: exevo vis hur 170 Mana Energy is element of spell Level: 38 Price: 2500 gp. Cooldown: 8s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: Energy Wave , Great Energy Beam Formula: exevo gran vis lux 110 Mana Energy is element of spell Level: 29 Price: 1800 gp. Cooldown: 6s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: Great Energy Beam and Fire Wave Formula: exevo flam hur 25 Mana Fire is element of spell Level: 18 Price: 850 gp. Cooldown: 4s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: Fire Wave if you are a sorcerer, but Great Fireball Rune should be enough, so maybe just wave on the Braindeath . Also switch to Hell's Core Formula: exevo gran mas flam 1100 Mana Fire is element of spell Level: 60 Price: 8000 gp. Cooldown: 40s. Group cooldown: 4s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.1 Hell's Core and Ultimate Flame Strike Formula: exori max flam 100 Mana Fire is element of spell Level: 90 Price: 15000 gp. Cooldown: 30s. Group cooldown: 4s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.7 Ultimate Flame Strike .


Druids should only use the Strong Ice Wave Formula: exevo gran frigo hur 170 Mana Ice is element of spell Level: 40 Price: 7500 gp. Cooldown: 8s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.7 Strong Ice Wave , Eternal Winter Formula: exevo gran mas frigo 1050 Mana Ice is element of spell Level: 60 Price: 8000 gp. Cooldown: 40s. Group cooldown: 4s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 8.1 Eternal Winter and Great Fireball Rune .


Normal summons are useless here since you have to jump up and down all the time, run far and the normal summons are pretty useless with their slow speed. Rather summon the lvl 200+ summons, since they are fast, and follows you up and down the floors. Summon Emberwing Formula: utevo gran res sac 2000 Mana Level: 200 Price: 50000 gp. Cooldown: 1800s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 11.4 (Summer Update 2017) Summon Emberwing , Summon Skullfrost Formula: utevo gran res eq 1000 Mana Level: 200 Price: 5000 gp. Cooldown: 1800s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 11.4 (Summer Update 2017) Summon Skullfrost , Summon Thundergiant Formula: utevo gran res ven 3000 Mana Level: 200 Price: 50000 gp. Cooldown: 1800s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 11.4 (Summer Update 2017) Summon Thundergiant and Summon Grovebeast Formula: utevo gran res dru 3000 Mana Level: 200 Price: 50000 gp. Cooldown: 1800s. Group cooldown: 2s. Premium Promotion Usable by classes: Knight Paladin Sorcerer Druid Created in patch: 11.4 (Summer Update 2017) Summon Grovebeast .


Now we need to find the entrance so we can start the killing!

If you follow the map, you start in depot where the black star is, and then you end up where the yellow star is by following the yellow line.

The entrance

Just use your Shovel or equivalent to dig up the hole as shown in the picture:

Where to go once inside

Here you will face Bonelord 's and Gazer 's.

First follow the yellow line and then backtrack to the blue line, follow it and then jump down the stairs.

Cool, onto the next floor!

Here you will face Elder Bonelord 's, Bonelord 's and even some summoned Gazer 's.

Follow the yellow line on the map, then backtrack a little and start following the blue line, once you reached the end, backtrack again to the stairs where the blue line is and jump up one floor.

Alright, alright, alright, alright!

Here you will face Bonelord 's and Gazer 's.

Follow the yellow line once again and then backtrack so you can start following the blue line where you will eventually jump down the stairs.

So, now we are close to the end!

Here you will face Braindeath 's and summoned Vampire 's.

Follow the yellow line and near the end the will be a teleport that leads you to the start of the cave, you can choose to restart the route again, or go up the Dirt Floor (Ropespot) to the east that leads you to where the surface is and head back to depot.

Its freeeee!

This teleport is always usable, its free, use it as many times as you want, no quest needed. Go ahead, jump in but know that you can't jump back again, it is a one way teleport, that leads you back to the start, check the end of the video if you are still unsure to trust a stranger where it leads ;D!

I mean, jumping into a random teleport you never tried before when a random person tells you to is the equivalent in real life to accepting candy from strangers! xD

Loot?!


Since this guide is primarily focused on pokedexing fast, in a specific spawn, I will not go too much into experience or gold per hour, but i will post the loot worth picking up which you can get from the spawn. It might not be the most economical guide, but its purpose is to be done with it fast!

Bonelord Eye , Bonelord Helmet , Bonelord Shield , Elder Bonelord Tentacle , Haunted Blade , Piece of Dead Brain ,

Terra Rod , Small Flask of Eyedrops , Giant Eye , Spiked Squelcher and of course Gold Coin .


Depending on your server, Bonelord Eye 's are used for quests and outfits meanwhile Piece of Dead Brain is used for the Powerful Vampirism Category: Hit Points Leech
Effect: converts 25% of damage to HP with a chance of 100%
Items need to create:
15x Bloody Pincers , 1x Piece of Dead Brain , 25x Vampire Teeth
Powerful Vampirism Powerful Vampirism
, which is why they could be pricey, i mean, hey, with the quick looting it's just a waste not to click on the monsters!


Short video with quick guide:


Hope this helped some of you guys, cheers!

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