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[Paladin] Ancient Scarab task

Created by Sir Prize. 0 users liked this article

Introduction

Hello, this is my first hunting guide so please forgive me for any mistakes and feel free to provide feedback!

The Task:

Hunt 250 Ancient Scarabs.

Chance to kill "Fleshcrawler", the Ancient Scarab's boss.

Requirements:

Level 60+ (You could try this at lower levels, but there's a high risk of death.)

Distance Skill 85+.

Recommended Gear:

  • Crusader Helmet Defence: 8 Weight: 52.00 oz. Imbuements Slots: 2 Created in patch: 7.2 (Carlin) Crusader Helmet

  • Ruby Necklace Weight: 5.70 oz. Ruby Necklace

  • Paladin Armor Defence: 12 Weight: 65.00 oz. Imbuements Slots: 1 Created in patch: 8.2 Distance skill: +2 Paladin Armor

  • Medusa Shield Defence: 33 Weight: 58.00 oz. Created in patch: 7.5 (Port Hope) Medusa Shield

  • Blue Legs Defence: 8 Weight: 18.00 oz. Created in patch: 8.1 Blue Legs

  • Boots of Haste Weight: 7.50 oz. Created in patch: 7.1 (Venore) Speed: +20 Boots of Haste

Supplies (For about 1 hour of hunt):

  • Strong Mana Potion It can only be wielded properly by paladin, sorcerer, druid of level 50 or higher. Weight: 2.90 oz. Item produces sound when used: Aaaah... Stackable: till 100 Created in patch: 8.1 Strong Mana Potion

  • Enchanted Spear It can only be wielded properly by players of level 42 or higher. Attack: 38 one-handed Range: 4 Weight: 20.00 oz. Stackable: till 100 Created in patch: 8.0 (Svargrond) Enchanted Spear

  • Fire Wall Rune It can only be wielded properly by players of level 33 or higher. Weight: 0.52 oz. Light range: 1 Stackable: till 100 Price: 12 Tibia Coins Tibia Coins are needed to shop exclusive products in the Store, including fabulous mounts, classy outfits, a Name Created in patch: 10.8 Tibia Coins for 250 items Fire Wall Rune

  • Fire Bomb Rune It can only be wielded properly by players of level 27 or higher. Weight: 1.05 oz. Light range: 1 Stackable: till 100 Against Fire: +1 Price: 23 Tibia Coins Tibia Coins are needed to shop exclusive products in the Store, including fabulous mounts, classy outfits, a Name Created in patch: 10.8 Tibia Coins for 250 items Fire Bomb Rune

  • Life Ring Weight: 0.80 oz. Regeneration time: 4 minutes 15 seconds Created in patch: 7.1 (Venore) Life Ring

  • Pair of Soft Boots Weight: 8.00 oz. Last for: 4 hours Created in patch: 7.4 Pair of Soft Boots

  • Brown Mushroom Weight: 0.20 oz. Item produces sound when used: Munch. Regeneration time: 4 minutes 24 seconds Stackable: till 100 Brown Mushroom

Monsters

Ancient Scarab 1000 hp 720 exp Not possible to summon Not possible to convince Fire +20% Earth Immune Death 0% Holy 0% Ice +20% Energy -20% Physical -20% Drown Immune Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.3 (Ankrahmun) Attack type: Close Use haste Push objects Spawn can be blocked Walks on fields: poison Negative effects: paralise,poisoned Ancient Scarab Melee (0~210), Envenom (15~145), Poison Storm (Up to 26hp/turn), Paralysis, Haste, Summons up to 3 Larva.
Scarab 320 hp 120 exp Possible to transform into You need 395 mana to summon You need 395 mana to convince Fire +20% Earth Immune Death 0% Holy 0% Ice -20% Energy -20% Physical -20% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.3 (Ankrahmun) Attack type: Close Use haste Run on low HP Pushable Push objects Walks on fields: poison Scarab

Melee (0~75), Poison Hit (0~35), Poison Fields, Haste.

(You can just leave the Scarabs on 80hp (25% of their Health) and they won't attack you anymore nor respawn.)

Larva 70 hp 44 exp Possible to transform into You need 355 mana to summon You need 355 mana to convince Fire +10% Earth Immune Death 0% Holy 0% Ice -5% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.3 (Ankrahmun) Attack type: Close Push objects Walks on fields: poison Negative effects: poisoned Larva Larvas: Melee(0~35, poisons up to 1hp/turn).

Where we'll be hunting

You can use the interactive map:

[mapper]AC_Cave_1[/mapper]

Or you can just follow these maps and go down the holes marked with the red circle:

There are other caves, but for this guide I'll be focusing on this one.

Strategy

When you first go down the Ancient Scarab's lair, you'll be faced with larvas, scarabs and up to two ancient scarabs. You will want to use Divine Caldera (exevo mas san) when they all aproach in order to kill the larvae and get more room to move around. It's important not to go into the other chambers of the cave because if you do go there you'll end up luring more ancient scarabs before securing the main chamber.

After securing the main chamber go to the other chambers and lure one ancient scarab towards the main chamber in order to kill it, just repeat it until you clear the whole cave. All the chambers have up to 2 Ancient Scarabs, except for chambers #2 and #3. Remember that Ancient Scarabs do not walk over fire and energy fields, so use your runes in the main chamber and use the fields to keep a safe distance from the Ancient Scarabs.

As for the Ancient Scarabs themselves you'll need to watch out for Paralysis as they cast almost always, do not let they hit you with their Melee attacks, as it can be deadly (Especially if you have 2 other lower monsters attacking you). Do not worry about the poison, just heal it off using Recovery (Utura) and it won't affect you that much, do not use Cure Poison (exana pox) as you'll always be poisoned.

Loot

  • Small Emerald Weight: 0.10 oz. Stackable: till 100 Created in patch: < 6.0 Small Emerald

  • Small Amethyst

  • Scarab Coin

  • Scarab Pincers Weight: 2.30 oz. Stackable: till 100 Created in patch: 8.54 (Zao) Scarab Pincers

  • Scarab Amulet Weight: 7.70 oz. Created in patch: 7.3 (Ankrahmun) Scarab Amulet

  • Ancient Amulet Weight: 8.40 oz. Created in patch: 7.4 Ancient Amulet

  • Terra Hood Defence: 5 Weight: 10.00 oz. Created in patch: 8.1 Against Fire: -5 Against Earth: +4 Terra Hood

  • Scarab Shield Defence: 25 Weight: 47.00 oz. Created in patch: 7.4 Scarab Shield

  • Daramian Axe Attack: 17 Defence: 8 one-handed Weight: 41.00 oz. Daramian Axe

  • Plate Armor Defence: 10 Weight: 120.00 oz. Created in patch: < 6.0 Plate Armor

The Fleshcrawler

After killing 250 Ancient Scarabs, you'll be granted a change to fight Fleshcrawler 1450 hp 1000 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 9.2 Attack type: Close Push objects Negative effects: paralise Fleshcrawler , the Ancient Scarab's boss:

Fleshcrawler 1450 hp 1000 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 9.2 Attack type: Close Push objects Negative effects: paralise Fleshcrawler Melee(0~330), Envenom(0~150), Poison Storm, Paralysis.

High-Value Loot:

  • Gold

  • Springsprout Rod It can only be wielded properly by druid of level 37 or higher. It is filled with the energy of growing plants. Hit from earth between: 56-74 Range: 3 Weight: 27.00 oz. Created in patch: 8.2 Springsprout Rod

  • Knight Armor Defence: 12 Weight: 120.00 oz. Imbuements Slots: 2 Created in patch: < 6.0 Knight Armor

  • Amber Staff It can only be wielded properly by players of level 40 or higher. Attack: 43 Defence: 25 two-handed Weight: 35.00 oz. Imbuements Slots: 3 Created in patch: 8.0 (Svargrond) Amber Staff

  • Terra Mantle It can only be wielded properly by sorcerer, druid of level 50 or higher. Defence: 11 Weight: 22.50 oz. Created in patch: 8.1 Against Fire: -8 Against Earth: +8 Terra Mantle

  • Ornamented Brooch Defence: 2 Weight: 8.40 oz. Created in patch: 9.2 Ornamented Brooch

Strategy:

Use the same strategy as you'd use with a normal Ancient Scarab, keep your distance at all costs and use fire wall runes if needed.

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