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Tarmon Gai Don

389 Elder Druid

Information

World: Peloria City: Roshamuul Guild: Valhalla

Achievements

Rank 1
0/307
Rank 2
0/103
Rank 3
0/8

Quests

117/268

Outfits

25/71

Mounts

13/120

Skills

Achievements: 544 Fist skill: 19 Axe skill: 14 Club skill: 22 Sword skill: 19 Shielding: 38 Magic Level: 104 Distance: 21 Fishing skill: 21
Gill Gugel It can only be wielded properly by sorcerer, druid of level 150 or higher. Defence: 5 Weight: 9.00 oz. Created in patch: 9.6 Magic Level: +2 Against Fire: -6 Against Earth: +6 Gill Gugel
Foxtail Amulet It can only be wielded properly by players of level 100 or higher. Defence: 2 Weight: 5.00 oz. Created in patch: 11.5 (Winter Update 2017) Against Physical: +5 Foxtail Amulet
Rod of Destruction It can only be wielded properly by druid of level 100 or higher. one-handed Weight: 35.00 oz. Imbuements Slots: 2 Created in patch: 11.5 (Winter Update 2017) Rod of Destruction
Umbral Spellbook It can only be wielded properly by sorcerer, druid of level 150 or higher. Defence: 16 Weight: 35.00 oz. Created in patch: 10.3 Magic Level: +2 Against Fire: +3 Against Ice: +3 Against Earth: +3 Against Energy: +3 Umbral Spellbook
Earthmind Raiment It can only be wielded properly by sorcerer, druid of level 200 or higher. Defence: 15 Weight: 55.00 oz. Created in patch: 10.90 Magic Level: +4 Against Fire: -8 Against Earth: +8 Earthmind Raiment
Dwarven Legs Defence: 7 Weight: 49.00 oz. Created in patch: 8.5 Against Physical: +3 Dwarven Legs
Butterfly Ring It can only be wielded properly by players of level 50 or higher. Defence: 2 Weight: 1.20 oz. Created in patch: 11.4 (Summer Update 2017) Against Death: +3 Butterfly Ring
Shining Sun Catcher Weight: 2.00 oz. Created in patch: 11.4 (Summer Update 2017) Against Fire: +5 Shining Sun Catcher
Boots of Haste Weight: 7.50 oz. Created in patch: 7.1 (Venore) Speed: +20 Boots of Haste
Blossom Bag Weight: 8.00 oz. Vol.: 24 Created in patch: 11.4 (Summer Update 2017) Blossom Bag

Timeline

5 Days ago - Character changed level from 388 to 389

Levelup

5 Days ago

Been a while since i was last there, but i went on a hunt for some EXP :) Horrizz got close to completing bestiary for them, 1 more hunt should do. by the rate in which we teamhunt that may take about a month or more.

Went great, was fun and i'm no longer rusty at hunting stuff ^^

Surprises this hunt included a sudden levelup (screeny to be included later when Tibiaroyal updates it) and a completion for Silencer bestiary!

6 Days ago

Had a very good round at a 1 hour bestiary trip today :D went to check water buffalos which gave me no less than 25 of them! (remind me to get a marked map for Tibiaroyal for those later, i found way more spots than are seemingly known)

After that i went to yalahar for some efreets and cults. need about 25 more rounds there to get all of them done, except acolyte of the cult i suppose, but that one will be close to finished by then anyway and i still need to visit goroma for demons anyway.

Turned out the loot was VERY lucky! at least all those things will be unlocked on the various mobs so i can guarantee correct stats on the website here once i get them finished :) (I think the cults are already fixed though, but i'll check later to make sure anyway) didnt get so many novices, since i already have those done, same for normal djinns.

more stats: 1 round takes roughly 10 minutes and i JUST overkill the spawn, which means occasionally i get only 1 serpent spawn, 11 efreets instead of the full 12 and a few cults fewer.

Start Experience Experience/Hour
2018-04-12 22:53:49 2018-04-13 00:05:08 362,539 307,050
loot Supplies Balance Character
68,700 18,989 49,711
Damage Damage/Hour Healing Healing/Hour
371,276 344,721 63,806 59,726

Creatures

Items

on 09 Apr 2018, 02:56 - Character changed level from 387 to 388

More effort spent on bestiary :) far from completing these though

on 08 Apr 2018, 17:32

Went orc fort since it's semi doable now to finish Orc Warlord bestiary. i killed about 155 per hour, thats the absolute best you can get with the current increased spawnrate.

Course i had some things slowing me down too, for example not being able to shoot avas:

But in the end i completed it; all 1000 killed and with that I will never have to return to orc fort again!

for those interested, upon finishing this I now have:

1000/1000 Orc Warlord 950 hp 670 exp Not possible to summon Not possible to convince Fire -80% Earth +10% Death +5% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Become invisible Push objects Spawn can be blocked Walks on fields: fire Orc Warlord

1020/500 Orc Rider 180 hp 110 exp Not possible to summon You need 490 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Use haste Push objects Spawn can be blocked Orc Rider

530/500 Orc 70 hp 25 exp Possible to transform into You need 300 mana to summon You need 300 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Orc

1470/500 Orc Shaman 115 hp 110 exp Not possible to summon Not possible to convince Fire 0% Earth +10% Death +5% Holy -10% Ice 0% Energy -50% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Spawn can be blocked Orc Shaman

1411/500 Orc Warrior 125 hp 50 exp Possible to transform into You need 360 mana to summon You need 360 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -30% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Close Spawn can be blocked Orc Warrior

3011/1000 Orc Berserker 210 hp 195 exp Possible to transform into You need 590 mana to summon You need 590 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -15% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Attack type: Close Use haste Push objects Spawn can be blocked Orc Berserker

1838/1000 Orc Leader 450 hp 270 exp Possible to transform into You need 640 mana to summon You need 640 mana to convince Fire Immune Earth +10% Death +10% Holy -20% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Attack type: Close Push objects Spawn can be blocked Orc Leader

901/500 Orc Spearman 105 hp 38 exp Possible to transform into You need 310 mana to summon You need 310 mana to convince Fire 0% Earth +10% Death +10% Holy -10% Ice 0% Energy -10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: < 6.0 Attack type: Distance Pushable Spawn can be blocked Orc Spearman

999/500 War Wolf 140 hp 55 exp Possible to transform into Not possible to summon You need 420 mana to convince Fire 0% Earth -20% Death +10% Holy -10% Ice +10% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 7.2 (Carlin) Attack type: Close Push objects Spawn can be blocked War Wolf

Ice Crambler 9 Days ago - 11.60
May I ask how long it took you to complete them all? :D
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