Bugfixes and Content Changes

Created by Uman. on 07 Aug 2018, 10:00 , 0 users liked this news

With today's server save, Tibia have released a new client version. Among others, they changed the following:

  • Increased the density of Deathling Scout 7200 hp 6300 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death -10% Holy 0% Ice Immune Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: fire deathling scouts and Deathling Spellsinger 7200 hp 6400 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death -10% Holy 0% Ice Immune Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: fire deathling spellsingers in the Sunken Temple and the Ancient Ancestorial Grounds.

  • Increased both XP and loot value of the Deathling Scout 7200 hp 6300 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death -10% Holy 0% Ice Immune Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: fire deathling scouts and Deathling Spellsinger 7200 hp 6400 exp Not possible to summon Not possible to convince Fire Immune Earth +10% Death -10% Holy 0% Ice Immune Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: fire deathling spellsingers .

  • Slightly reduced the mana drain attacks of the True Dawnfire Asura 8500 hp 7800 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: energy,fire,poison True Dawnfire Asura and True Midnight Asura 9000 hp 7700 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death Immune Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: energy,fire,poison True Midnight Asura .

  • Increased the XP of the True Dawnfire Asura 8500 hp 7800 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death 0% Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: energy,fire,poison True Dawnfire Asura and True Midnight Asura 9000 hp 7700 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death Immune Holy 0% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: energy,fire,poison True Midnight Asura .

  • Increased the speed and the density of all monsters living in the secret library.

  • The library monsters now yield noticably more XP and also drop slightly more loot.

  • The health points of the Skeleton Elite Warrior 7800 hp 7500 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Skeleton Elite Warrior were raised.

  • Slightly adjusted the loot of the Skeleton Elite Warrior 7800 hp 7500 exp Not possible to summon Not possible to convince Fire 0% Earth 0% Death Immune Holy +25% Ice 0% Energy 0% Physical 0% Drown 0% Healing 0% Paralyze Possible Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Skeleton Elite Warrior , Undead Elite Gladiator 8000 hp 7900 exp Not possible to summon Not possible to convince Fire -80% Earth +10% Death +5% Holy -10% Ice 0% Energy -20% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: fire Negative effects: paralise Undead Elite Gladiator and the Floating Savant 8000 hp 8000 exp Not possible to summon Not possible to convince Fire Immune Earth 0% Death -50% Holy 0% Ice 0% Energy +10% Physical 0% Drown 0% Healing 0% Paralyze Life Drain Detects invisibility Created in patch: 11.8 Attack type: Close Push objects Walks on fields: energy,fire,poison Floating Savant .

  • Removed several unreachable points of interests from the Cyclopedia Map.

  • Added specific area checks for deepling death counts ("Liquid Black" world change) to exclude deepling deaths caused by deathlings from the count.

No comments
Ads

Contribute

Please keep the following in mind when posting a comment:

  • Your comment must be in English or it will be removed.
  • You might want to proof-read your comments before posting them.
  • Please post questions on our forums for quicker reply.
  • Unsure how to post? Check out our handy guide.


Disclaimer:

We uses cookies to give you the most and relevant experience. We use Google cookies for traffic analyse and advertisments.

From begin ads are not personalized, if you would like to change it please agree on that by hitting button "I agree on personalised ads", otherwise please close the window or just start using a page.

For further information please visit privacy policy page where you can always remove your agreement.

I agree on personalised ads


Close
1